Educational Technology

Why a Digital Teacher Guide?

Inquiry-based educative curricula and teachers who use these curricula as intended are major factors in achieving successful student learning outcomes in science. Educative curricula can also bring about significant change in teacher practice. Educative curricula are generally accompanied by carefully designed print teacher guides that facilitate the implementation of curricula, encourage new instructional strategies, and accommodate curriculum modifications while retaining fidelity to the developers’ content sequencing and pedagogy.

Author/Presenter: 
Jacqueline S. Miller
Katherine F. Paget
Year: 
2016
Short Description: 

An electronic teacher guide (eTG) was developed to determine whether a digital guide could better support teachers in implementing an inquiry-based curriculum and in enhancing their practice. Developed as a proof-of-concept exemplar, features of the eTG support high school teachers in planning, implementing, and modifying innovative instructional materials and in developing more ambitious teaching practices.

Resource(s): 

The Power and Promise of a Digital Tool for Teaching Inquiry Science

Author/Presenter: 
Katherine F. Paget
Jacqueline S. Miller
William J. Tally
Year: 
2015
Short Description: 

To examine the value of the electronic teacher guide (eTG) as a curriculum planning and teaching tool,
it was important to study it in the contexts of teachers’ actual planning, teaching, and reflecting.
This paper described two descriptive case studies.

Resource(s): 

Re-imagining a curriculum guide for teachers in digital format: A collaboration crossing geographical, disciplinary and culture boundaries

The goal of the Electronic Teacher Guide project (NSF # 0918702) was to redesign the print teacher guide for the genetics unit of Foundation Science: Biology (NSF #0439443) as an exemplar of a cybertool that would support the implementation of the curriculum and enhance its educative impact. The completion of this goal required collaborative interactions among curriculum developers, technology designers, software developers, researchers and evaluators. The five year collaboration was characterized by major challenges relating to communication, geographical distance, and culture.

Author/Presenter: 
Kathleen Haynie
Katherine F. Paget
Jacqueline S. Miller
Year: 
2015
Short Description: 

The goal of the Electronic Teacher Guide project was to redesign the print teacher guide for the genetics unit of Foundation Science: Biology as an exemplar of a cybertool that would support the implementation of the curriculum and enhance its educative impact. The completion of this goal required collaborative interactions among curriculum developers, technology designers, software developers, researchers and evaluators.

Resource(s): 

The effectiveness of Reason Racer, a game designed to engage middle school students in scientific argumentation

Reason Racer is an online, rate-based, multiplayer game that applies specific game features in
order to engage middle school students in introductory knowledge of and thinking related to
scientific argumentation. Game features include rapid and competitive play, timed performance,
immediate feedback, and high rates of response across many game-play sessions and science
scenarios. The areas of argumentation addressed in the game include understanding a claim,
judging evidence about a claim based on type (fact, opinion) and quality, determining the

Author/Presenter: 
Marilyn Ault
Jana Craig-Hare
Bruce Frey
James D. Ellis
Janis Bulgren
Lead Organization(s): 
Year: 
2015

How games can engage students and improve learning

Ault, M., (2014). How games can engage students and improve learning. eSchool News: Daily Tech News & Innovation. Retrieved from www.eschoolnews.com/2014/06/06/games-engage-students-241/

Author/Presenter: 
Marilyn Ault
Lead Organization(s): 
Year: 
2014
Short Description: 

Understanding how games create a sense of flow and engagement can help teachers make better choices about their instructional use of games.

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