Science

Using Simulations to Support Students’ Conceptual Development Related to Wildfire Hazards and Risks from an Experiential Learning Perspective

From the experiential learning perspective, this study investigates middle and high school students (n = 1009) who used an online module to learn about wildfire hazards, risks, and impacts through computational simulations of wildfire phenomena. These students were taught by 18 teachers in urban, rural, and suburban schools across the United States. We analyzed students’ simulation behaviors captured in log files, responses to an assessment administered before and after the module, and demographic surveys, as well as teachers’ responses to a post-module implementation survey.

Author/Presenter

Trudi Lord

Paul Horwitz

Hee-Sun Lee

Amy Pallant

Christopher Lore

Lead Organization(s)
Year
2024
Short Description

From the experiential learning perspective, this study investigates middle and high school students (n = 1009) who used an online module to learn about wildfire hazards, risks, and impacts through computational simulations of wildfire phenomena.

Shining Light on Preschool Science Investigations: Exploring Shadows and Strengthening Visual Spatial Skills

Young children are naturally interested in light and shadows, thus providing a meaningful context to introduce preschool science investigations. As children explore how shadows are made and change, they also have opportunities to develop math skills, specifically visual spatial awareness. In this article, we describe a set of light and shadows activities. Through these playful hands-on and digital app investigations, children explore how shadows are made and change.

Author/Presenter

Danae Kamdar

Tiffany Leones

Regan Vidiksis

Ximena Dominguez

Year
2024
Short Description

Young children are naturally interested in light and shadows, thus providing a meaningful context to introduce preschool science investigations. As children explore how shadows are made and change, they also have opportunities to develop math skills, specifically visual spatial awareness. In this article, we describe a set of light and shadows activities.

Re-imagining Science Education Research Toward a Language for Science Perspective

With a decade passing since the release of the Next Generation Science Standards (NGSS), it is timely to reflect and consider the extent to which the promise of science teaching and learning that values and centers learners’ varied epistemologies for scientific sensemaking has been realized. We argue that this potential, in part, lies in the hands of our science education research community becoming aware and intentional with how we situate learners’ language-related resources and practices in our work.

Author/Presenter

María González-Howard

Sage Andersen

Karina Méndez Pérez

Samuel Lee

Lead Organization(s)
Year
2024
Short Description

With a decade passing since the release of the Next Generation Science Standards (NGSS), it is timely to reflect and consider the extent to which the promise of science teaching and learning that values and centers learners’ varied epistemologies for scientific sensemaking has been realized. We argue that this potential, in part, lies in the hands of our science education research community becoming aware and intentional with how we situate learners’ language-related resources and practices in our work.

Epistemic Scaffolding: Understanding and Designing the Support for Epistemic Growth in Science

In this paper, we introduce an epistemic scaffolding framework for understanding the nature of support for epistemic growth in science. Our framework distinguishes between two patterns of epistemic scaffolding: implicit and explicit. Implicit epistemic scaffolding encompasses support integrated into contexts, activities, discourse, or tools, exerting an unconscious influence on learners’ epistemic thinking and practices. On the other hand, explicit epistemic scaffolding involves intentionally explicating the underlying epistemology of learners’ knowledge work.

Author/Presenter

Feng Lin

Sadhana Puntambekar

Year
2024
Short Description

In this paper, we introduce an epistemic scaffolding framework for understanding the nature of support for epistemic growth in science.

Science Teachers’ Implementation of Science and Engineering Practices in Different Instructional Settings

This article explores science teachers’ implementation of science and engineering practices (SEPs) under different instructional settings. We compared the number of SEPs science teachers reported using in face-to-face instruction (traditional), online-only instruction (virtual), or HyFlex instruction (synchronously online and in-person) from August 2020 to May 2021. Records and artefacts of the teachers’ instructional practices were collected over three one-week periods.

Author/Presenter

Cheng-Wen He

Hong Tran

Julie Luft

Yamil Ruiz

Shaugnessy McCann

Yuxi Huang

Brooke Whitworth

Lead Organization(s)
Year
2024
Short Description

This article explores science teachers’ implementation of science and engineering practices (SEPs) under different instructional settings.

Cultivating a Higher Level of Student Agency in Collective Discussion: Teacher Strategies to Navigate Student Scientific Uncertainty to Develop a Trajectory of Sensemaking

In a traditional lecturing environment, students possess limited agency in accepting or rejecting information provided by teachers. A higher level of student agency involves opportunities and actively identifying uncertainties and collaborating with peers to deepen understanding within the classroom community. Teachers play a crucial role in guiding students through sensemaking by addressing uncertainties and assisting in solution development. Student uncertainty is recognized as a pedagogical resource, engaging them in sensemaking and enhancing agency levels.

Author/Presenter

Ying-Chih Chen

Lead Organization(s)
Year
2024
Short Description

Teachers play a crucial role in guiding students through sensemaking by addressing uncertainties and assisting in solution development. Student uncertainty is recognized as a pedagogical resource, engaging them in sensemaking and enhancing agency levels. This study analyzed 28 whole-class discussions led by seven science teachers, identifying three phases: problematization, coherence negotiation, and new understanding enactment.

Analysing Students' Concept Mapping Style and Its Association with Task Performance in Computer-based Inquiry Learning

Background
In scientific inquiry learning, students often have difficulties conducting hypothetical reasoning with multiple intertwined variables. Concept maps have a potential to facilitate complex thinking and reasoning. However, there is little investigation into the content of student-constructed concept maps and its association with inquiry task performance.

Author/Presenter

Juanjuan Chen

Minhong Wang

Tina A. Grotzer

Chris Dede

Lead Organization(s)
Year
2024
Short Description

In scientific inquiry learning, students often have difficulties conducting hypothetical reasoning with multiple intertwined variables. Concept maps have a potential to facilitate complex thinking and reasoning. However, there is little investigation into the content of student-constructed concept maps and its association with inquiry task performance. This study explored students' concept mapping style and its association with task performance in computer-based inquiry learning.

Elementary Teachers as Collaborators: Developing Educative Support Materials for Citizen Science Projects

Science education is an important component of a full education beginning in primary grades. In recent decades, research has identified young learners’ rich knowledge of the natural world and their potential to connect with sophisticated science ideas. Elementary teachers face many challenges to implementing reform-based science instruction in their classrooms. Some teachers may choose to enhance their students’ science experiences by introducing them to citizen science (CS) projects.

Author/Presenter

Sarah J. Carrier

Lindsey H. Sachs

Jill M. McGowan

Meredith Hayes

P. Sean Smith

Christine L. Goforth

Sarah E. Safley

Year
2024
Short Description

Elementary teachers face many challenges to implementing reform-based science instruction in their classrooms. Some teachers may choose to enhance their students’ science experiences by introducing them to citizen science (CS) projects. Unfortunately, few CS projects offer substantial guidance for teachers seeking to implement the projects for instructional purposes, placing a heavy burden on teachers. To address these burdens, our research team collaborated with Teacher Advisory Group (TAG teachers) during the development and revision of educative support materials for two CS projects.

Leveraging Cluster Analysis to Understand Educational Game Player Experiences and Support Design

The ability for an educational game designer to understand their audience's play styles and resulting experience is an essential tool for improving their game's design. As a game is subjected to large-scale player testing, the designers require inexpensive, automated methods for categorizing patterns of player-game interactions. In this paper we present a simple, reusable process using best practices for data clustering, feasible for use within a small educational game studio.

Author/Presenter

Luke Swanson

David Gagnon

Jennifer Scianna

John McCloskey

Nicholas Spevacek

Stefan Slater

Erik Harpstead

Year
2022
Short Description

The ability for an educational game designer to understand their audience's play styles and resulting experience is an essential tool for improving their game's design. In this paper we present a simple, reusable process using best practices for data clustering, feasible for use within a small educational game studio.

Leveraging Cluster Analysis to Understand Educational Game Player Experiences and Support Design

The ability for an educational game designer to understand their audience's play styles and resulting experience is an essential tool for improving their game's design. As a game is subjected to large-scale player testing, the designers require inexpensive, automated methods for categorizing patterns of player-game interactions. In this paper we present a simple, reusable process using best practices for data clustering, feasible for use within a small educational game studio.

Author/Presenter

Luke Swanson

David Gagnon

Jennifer Scianna

John McCloskey

Nicholas Spevacek

Stefan Slater

Erik Harpstead

Year
2022
Short Description

The ability for an educational game designer to understand their audience's play styles and resulting experience is an essential tool for improving their game's design. In this paper we present a simple, reusable process using best practices for data clustering, feasible for use within a small educational game studio.