Activate Computational Thinking (ACT)

This session seeks feedback on hands-on experiences for learning causal dynamics through collaborative inquiry activities in an immersive virtual ecosystem, including exploring potential opportunities for expanding the curriculum.
EcoMUVE (ecomuve.gse.harvard.edu) is a middle school science curriculum in which students explore an immersive virtual ecosystem and learn its causal dynamics through collaborative inquiry activities. In one experience, students explore a virtual pond and its biodiversity, traveling in time to see changes over the course of a virtual summer. They discover a fish kill and are tasked with figuring out why it happened. In another experience, students explore population dynamics and predator-prey relationships over 50 years in a virtual forest.
Leaders of three DR K-12 projects identify successful instructional strategies for using technology-enhanced curriculum materials, games, and models to achieve the NGSS practices.
The media, the public, and, indeed, many teachers have significantly criticized the introduction of the Common Core, citing concerns such as that it overcomplicates simple topics, diminishes innovation, and ignores equity issues. Following the recent introduction of the Next Generation Science Standards (NGSS), we need compelling examples and powerful research to prevent premature criticism and ensure successful implementation.
Four projects investigating the characteristics and effectiveness of STEM-focused high schools present their contrasting methods and early findings.
This session focuses on methods and results from four current NSF-funded studies (three of which are funded under DR K–12). Two studies are attempting to capture the essential features of inclusive STEM-focused high schools and are developing data-based conceptual frameworks. One of these is conducting rich case studies of eight high-functioning, inclusive STEM high schools (ISHSs), drawn from seven different states, to build a common model for designing such schools.
This session explores the role of funding programs in shaping research agendas. The springboard for discussion is a case study that investigated DR K–12 contribution to research in science and mathematics education for English language learners.
This session explores the role of funding programs in shaping research agendas through deliberate and targeted funding for priority areas. With the English language learner (ELL) population in U.S. schools on the rise and a growing demand for expansion and development of STEM education, intersecting research in these two fields represents an important effort to address pressing issues in U.S. schools and the STEM workforce.
Join this lively, interactive discussion examining the opportunities for coordinating work in games and simulations. Discuss and plan embedding, data capture/analytics, customization, and more!
The advent of today’s widespread educational technology presents some new and exciting opportunities. Models and simulations can be easily embedded in other content. Research is exploring the use of simulations and games for novel assessment purposes. Technologies—especially HTML5 technologies—are making formerly unprecedented learning possible. This moment is unique, and as educational designers and researchers, we should be making the most of it and ensure that our work is aligned for maximum synergy.
Participants discuss and identify what coordination is needed across DR K–12 efforts to enable sustained collective impact on the issues presented by climate, global, and environmental change.
DR K–12 projects have been funded to conduct (1) activities and develop materials that are beneficial to the STEM education community (teachers and students) and (2) education research to ensure continuous improvement of these activities and materials.
Implementing the NGSS requires changes in teaching, assessments, and curriculum materials. In this session, participants explore theoretical questions for DR K–12 research that are raised by these NGSS implementation challenges.
The Next Generation Science Standards present important shifts for science teaching, assessment, and curriculum materials—focusing on core explanatory ideas, a central role for science and engineering practices, and coherence across time and science disciplines. These challenges for practice require new theoretical advances.
Participants engage in marine data investigations using the Ocean Tracks Web interface and analysis tools, offer feedback, and discuss possible synergies with other DR K–12 programs.
Digital, large-scale scientific data have become broadly available in recent decades, and analyzing data, identifying patterns, and extracting useful information have become gateway skills to full participation in the 21st century workforce. Yet, pre-college classrooms are falling short in preparing students for this world and are missing opportunities to harness the power of Big Data to engage students in scientific learning. To address this issue, scientists, educators, and researchers at Education Development Center, Inc.
This poster symposium features six preschool projects across STEM domains that have developed curricula and provided teachers with supports for motivating all children’s engagement with STEM.
The collective work represented in this session responds to reports that the United States’ competitive advantage lies in its role as a technological innovation leader and to proposals that individual interest in innovation should be fostered early to avoid stereotypes and other impediments to entering the innovation pipeline.