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Resource
Case studies of a robot-based game to shape interests and hone proportional reasoning skills
Publication
Mathematics
Gaming/Virtual…
Event
2014 Game Developers Conference
Conference
To learn more, visit http://www.jointhegamenetwork.com/event/gdc/esr.html.
Gaming/Virtual…
Resource
A Drake's Tale: Genetics Software Gets a Lift from Gaming
Publication
Biology
Educational Technology
Gaming/…
PI Meeting Session
A Grand Opportunity: Synergy and Interoperability Across Educational Games and Simulations
Collaborative Panel Session
Cyberlearning
Engineering…
Resource
A Training Ground for Women of Color in STEM: Spelman College Tackles the STEM Pipeline as a Social Justice Issue
Publication
Computer Science…
PI Meeting Session
CADRE Gaming SIG
Gaming/Virtual Environments
(SIG members only)
This group continues their December 2011 discussion of their gaming/virtual environment work…
Resource
Chat-based Role-Play for Preservice Teachers to Practice Eliciting Students’ Arguments
Publication
Mathematics
Science…
Resource
Classroom Orchestration of Computer Simulations for Science and Engineering Learning: A Multiple-Case Study Approach
Publication
Engineering…
Resource
Constructing and Role-Playing Student Avatars in a Simulation of Teaching Algebra for Diverse Learners
Publication
Algebra…
PI Meeting Session
Data Games: Can Data Modeling Improve Strategies and Mathematical Understanding?
Product Feedback Session
Mathematics
Gaming/Virtual Environments…
Resource
Data Games: Tools and Materials for Learning Data Modeling (Finzer)
Presentation
Mathematics
Gaming/Virtual Environments…
PI Meeting Session
Data-Intensive Research in Education: New Opportunities for Making an Impact
Concurrent Session
Assessment
Computer Science…
Resource
Dissemination Toolkit: Social Media Outreach
Tool
Technology
Cyberlearning
Educational Technology
Gaming/…
Resource
Educational Game Design Model
Presentation
Gaming/Virtual Environments
Other
Barbara…
Resource
Effect and Influence of Ambisonic Audio in Viewing 360 Video
Publication
Technology
Educational Technology
Gaming/…
Resource
Effects of Game-based Learning Supports on Students’ Math Performance and Perceived Game Flow
Publication
Mathematics
Educational…
Resource
Elementary Preservice Teachers' Responsiveness While Eliciting Students' Initial Arguments and Encouraging Critique in Online Simulated Argumentation Discussions
Publication…
Resource
Eliciting Learner Knowledge: Enabling Focused Practice Through an Open-Source Online Tool
Publication
Mathematics
Science…
Resource
Examining Temporal Dynamics of Self-Regulated Learning Behaviors in STEM Learning: A Network Approach
Publication
Engineering…
Resource
Exploring African American Middle-School Girls' Perceptions of Themselves as Game Designers
Publication
Computer Science…
Resource
Exploring Experienced Designers' Strategies in a CAD Learning Environment
Publication
Engineering
Science…
Resource
Exploring Students’ Learning Support Use in Digital Game-based Math Learning: A Mixed-Methods Approach Using Machine Learning and Multi-cases Study
Publication…
Resource
Exploring the Difficulties African-American Middle School Girls Face Enacting Computational Algorithmic Thinking over three Years while Designing Games for Social Change
Publication…
Resource
Exploring the Potential of an Online Suite of Practice-Based Activities for Supporting Preservice Elementary Teachers in Learning How to Facilitate Argumentation-Focused Discussions in Mathematics and Science…
Organization
Game Gurus
Business/Industry
http://www.gamegurus.com
The Game Gurus are a consortium of experienced game developers who specialize in educational and…
PI Meeting Session
Game-Based Learning Assessments: Using Data from Digital Games to Understand Learning
Concurrent Session
Assessment
Educational…
PI Meeting Session
Game-based STEM Learning and Assessments
Panel
Assessment
Gaming/Virtual Environments
The panel provides an overview of…
Event
Games + Learning + Society 9.0 Conference; Madison, WI
Conference
For more information visit http://www.glsconference.org
Gaming/Virtual…
PI Meeting Session
Gaming Arcade
Other
Gaming/Virtual Environments
(Open to all grantees)
Engage in extended play and in-depth discussion around selected…
PI Meeting Session
Gaming Arcade
SIG Presentation
Cyberlearning
Educational Technology
Gaming/Virtual Environments
Engage in…
PI Meeting Session
Gaming SIG
Special Interest Group (SIG)
Gaming/Virtual Environments
Open to all grantees
This group will discuss the gaming/virtual…
PI Meeting Session
Gaming to Learn
Panel
Engineering
Educational Technology
Mathematics
Gaming/Virtual Environments
Science…
PI Meeting Session
Gaming/Virtual Worlds Arcade
Special Interest Group (SIG)
Gaming/Virtual Environments
Technology
(Open to all grantees)…
Resource
Group Cognition in Synchronous Chat
Publication
Cyberlearning
Gaming/Virtual Environments
Other…
Resource
How games can engage students and improve learning
Publication
Educational Technology
Gaming/Virtual Environments…
Resource
In Praise of Messy Data
Publication
Astronomy
Science
Gaming/Virtual Environments…
Resource
Infect, Attach or Bounce off?: Linking Real Data and Computational Models to Make Sense of the Mechanisms of Diffusion
Publication
Science…
Resource
In-Game Actions to Promote Game-Based Math Learning Engagement
Publication
Mathematics
Technology
Cognitive Science…
PI Meeting Session
Interactive Visualizations, Simulations, and Games for Science and Math Learning: Comparing Goals, Affordances, and Challenges across Approaches
Structured Poster Session…
Investigations of a Complex, Realistic Task: Intentional, Unsystematic, and Exhaustive Experimenters
Resource
Investigations of a Complex, Realistic Task: Intentional, Unsystematic, and Exhaustive Experimenters
Publication
Cyberlearning
Gaming/…
Resource
Knowledge for Algebra Teaching for Equity (KATE) Project: An Examination of Virtual Classroom Simulation Approaches
Publication
Cyberlearning…
Resource
Longitudinal Clustering of Students’ Self-Regulated Learning Behaviors in Engineering Design
Publication
Engineering
Science…
Resource
Machine Learning-Enabled Automated Feedback: Supporting Students’ Revision of Scientific Arguments Based on Data Drawn from Simulation
Publication…
Poster
Math Snacks: Addressing Gaps in Conceptual Mathematics Understanding with Innovative Media
Elementary School
Middle School
High School…
PI Meeting Session
Meaningful Support for Teachers: Specific Ways to Encourage Game-Based Learning in the Classroom
Collaborative Panel Session
21st Century Skills…
Resource
MindHive: An Online Citizen Science Tool and Curriculum for Human Brain and Behavior Research
Publication
Science
Technology…
Resource
MoDa: Designing a Tool to Interweave Computational Modeling with Real-world Data Analysis for Science Learning in Middle School
Publication
Science…
PI Meeting Session
Multimedia Design Process: How to Make the Bad Stuff Good
Product Feedback Session
Educational Technology
Gaming/Virtual Environments…
Resource
Narrative-Supported Math Problem Solving in Digital Game-based Learning
Publication
Mathematics
Educational Technology…