Social Science

Exploring Players' Experience of Humor and Snark in a Grade 3-6 History Practices Game

In this paper we use an existing history learning game with an active audience as a research platform for exploring how humor and "snarkiness" in the dialog script affect students' progression and attitudes about the game. We conducted a 2x2 randomized experiment with 11,804 anonymous 3rd-6th grade students. Using one-way ANOVA and Kruskall-Wallis tests, we find that changes to the script produced measurable results in the self-reported perceived humor of the game and the likeability of the player character.

Author/Presenter

David J. Gagnon

Ryan S. Baker

Sarah Gagnon

Luke Swanson

Nick Spevacek

Juliana Andres

Erik Harpstead

Jennifer Scianna

Stefan Slater

Maria O.C.Z. San Pedro

Year
2022
Short Description

In this paper we use an existing history learning game with an active audience as a research platform for exploring how humor and "snarkiness" in the dialog script affect students' progression and attitudes about the game.

Exploring Players' Experience of Humor and Snark in a Grade 3-6 History Practices Game

In this paper we use an existing history learning game with an active audience as a research platform for exploring how humor and "snarkiness" in the dialog script affect students' progression and attitudes about the game. We conducted a 2x2 randomized experiment with 11,804 anonymous 3rd-6th grade students. Using one-way ANOVA and Kruskall-Wallis tests, we find that changes to the script produced measurable results in the self-reported perceived humor of the game and the likeability of the player character.

Author/Presenter

David J. Gagnon

Ryan S. Baker

Sarah Gagnon

Luke Swanson

Nick Spevacek

Juliana Andres

Erik Harpstead

Jennifer Scianna

Stefan Slater

Maria O.C.Z. San Pedro

Year
2022
Short Description

In this paper we use an existing history learning game with an active audience as a research platform for exploring how humor and "snarkiness" in the dialog script affect students' progression and attitudes about the game.

Exploring Players' Experience of Humor and Snark in a Grade 3-6 History Practices Game

In this paper we use an existing history learning game with an active audience as a research platform for exploring how humor and "snarkiness" in the dialog script affect students' progression and attitudes about the game. We conducted a 2x2 randomized experiment with 11,804 anonymous 3rd-6th grade students. Using one-way ANOVA and Kruskall-Wallis tests, we find that changes to the script produced measurable results in the self-reported perceived humor of the game and the likeability of the player character.

Author/Presenter

David J. Gagnon

Ryan S. Baker

Sarah Gagnon

Luke Swanson

Nick Spevacek

Juliana Andres

Erik Harpstead

Jennifer Scianna

Stefan Slater

Maria O.C.Z. San Pedro

Year
2022
Short Description

In this paper we use an existing history learning game with an active audience as a research platform for exploring how humor and "snarkiness" in the dialog script affect students' progression and attitudes about the game.

Thinking Critically, Coding Creatively: Elevating Social Studies Through Inquiry-based Learning and Computer Science Integration

Weaving computer science into the fabric of social studies, rather than teaching it as an isolated skill, makes both subjects more relevant, engaging, and beneficial to students.

Berson, M. J., Berson, I. R., Franklin, K. L., Fawley, V. N., Shank, P. S., Dovi, R. E., Gasca, S., Hochberg, E. D., Berstein, D. (2024). Thinking critically, coding creatively: Elevating social studies through inquiry-based learning and computer science integration. Social Education, 98-103.

Author/Presenter

Michael J. Berson

Ilene R. Berson

Kristen L. Franklin

Valerie N. Fawley

Perry S. Shank

Rebecca E. Dovi

Santiago Gasca

Eric D. Hochberg

Debra Bernstein

Year
2024
Short Description

Weaving computer science into the fabric of social studies, rather than teaching it as an isolated skill, makes both subjects more relevant, engaging, and beneficial to students.

Instructional Pathways to Considering Social Dimensions Within Socioscientific Issues

The Socioscientific Issues Teaching and Learning (SSI-TL) framework is a guide for developing an instructional approach to learning experiences focused on socioscientific issues (SSI). Despite the potential benefits of SSI learning, teachers often struggle to implement this approach in their classrooms (Sadler et al., 2006; Saunders & Rennie, 2013), and one of the most prominent reasons for this struggle is science teacher concerns and hesitation associated with incorporating social dimensions of the issues into their instruction (Friedrichsen et al., 2021).

Author/Presenter

Rebecca Rawson Lesnefsky

Troy Sadler

Li Ke

Pat Friedrichsen

Year
2023
Short Description

The Socioscientific Issues Teaching and Learning (SSI-TL) framework is a guide for developing an instructional approach to learning experiences focused on socioscientific issues (SSI). Despite the potential benefits of SSI learning, teachers often struggle to implement this approach in their classrooms, and one of the most prominent reasons for this struggle is science teacher concerns and hesitation associated with incorporating social dimensions of the issues into their instruction. The purpose of this article is to provide science teacher educators with tools to help teachers better manage the integration of the social dimensions of SSI in issues-based teaching.

Instructional Pathways to Considering Social Dimensions Within Socioscientific Issues

The Socioscientific Issues Teaching and Learning (SSI-TL) framework is a guide for developing an instructional approach to learning experiences focused on socioscientific issues (SSI). Despite the potential benefits of SSI learning, teachers often struggle to implement this approach in their classrooms (Sadler et al., 2006; Saunders & Rennie, 2013), and one of the most prominent reasons for this struggle is science teacher concerns and hesitation associated with incorporating social dimensions of the issues into their instruction (Friedrichsen et al., 2021).

Author/Presenter

Rebecca Rawson Lesnefsky

Troy Sadler

Li Ke

Pat Friedrichsen

Year
2023
Short Description

The Socioscientific Issues Teaching and Learning (SSI-TL) framework is a guide for developing an instructional approach to learning experiences focused on socioscientific issues (SSI). Despite the potential benefits of SSI learning, teachers often struggle to implement this approach in their classrooms, and one of the most prominent reasons for this struggle is science teacher concerns and hesitation associated with incorporating social dimensions of the issues into their instruction. The purpose of this article is to provide science teacher educators with tools to help teachers better manage the integration of the social dimensions of SSI in issues-based teaching.

Eco-Solutioning: The Design and Evaluation of a Curricular Unit to Foster Students’ Creation of Solutions to Address Local Socio-Scientific Issues

The global pandemic and climate change have led to unprecedented environmental, social, and economic challenges with interdisciplinary STEM foundations. Even as STEM learning has never been more important, very few pre-college programs prepare students to address these challenges by emphasizing socio-scientific issue (SSI) problem solving and the engineering design of solutions to address local phenomena.

Author/Presenter

Nancy Butler Songer

Guillermo D. Ibarrola Recalde

Lead Organization(s)
Year
2021
Short Description

The global pandemic and climate change have led to unprecedented environmental, social, and economic challenges with interdisciplinary STEM foundations. Even as STEM learning has never been more important, very few pre-college programs prepare students to address these challenges by emphasizing socio-scientific issue (SSI) problem solving and the engineering design of solutions to address local phenomena. The paper discusses the design and evaluation of a pre-college, SSI curricular unit where students expand their learning by creating solutions to increase biodiversity within local urban neighborhoods.

USA Science and Engineering Festival

Event Date
-
Sponsoring Organization

To learn more, visit http://www.usasciencefestival.org/.

DR K-12 Project:

  • Marina Bers (DevTech Research Group), Tufts University (Projects: Ready for Robotics: The Missing T and E of STEM in Early Childhood Education; ScratchJr: Computer Programming in Early Childhood Education as a Pathway to Academic Readiness and Success (Collaborative Research: Bers))

Discipline/Topic
Event Type