Tracing the Development of a Haptically-enhanced Simulation for Teaching Phase Change
This paper traces the research-design-develop-test cycle of a haptically-enhanced science simulation designed to teach upper-elementary students core ideas about matter, phase change, and the role of intermolecular forces. We describe our focus group work, usability testing, and small-scale pilot testing. We also detail the technical work behind the creation of our simulation.
This paper traces the research-design-develop-test cycle of a haptically-enhanced science simulation designed to teach upper-elementary students core ideas about matter, phase change, and the role of intermolecular forces.