This exploratory proposal is researching and developing professional learning activities to help high school teachers use available and emerging social media to teach scientific argumentation. The project responds to the growing emphasis on scientific argumentation in new standards.
Jana Craig Hare
Assistant Research Professor
About Me (Bio)
Jana Craig Hare, PhD, is an Assistant Research Professor and Associate Director for ALTEC, a division of the Center for Research on Learning, at the University of Kansas. Jana brings a classroom perspective to school improvement models, including best practices in research-based instructional strategies and technology integration. Her research explores the development and validation of teaching and learning strategies utilizing educational technologies, technology rich learning environments, mobile learning in education, instructional coaching to facilitate technology integration, and educational games. She has directed research and development efforts for instructional coaching, technology integration, and educational games within K-12 environments at the school, district, and state levels. Her interests also include the evaluation of educational technology programs. Jana has presented at numerous local, regional and national conferences and has been recognized by the University of Kansas as a Staff Fellow (2012-13), the National Science Foundation as a DR-K12 CADRE Fellow (2011-12), and by the National School Boards Association (NSBA) as a “20 to Watch” Emerging Technology Leader (2007). Jana is passionate about helping all learners view technology as an integral part of the teaching and learning process in our connected world.
Enhancing Teaching and Learning with Social Media: Supporting Teacher Professional Learning and Student Scientific Argumentation
University of Kansas Center for Research, Inc. (KUCR)
The Evidence Games: Collaborative Games Engaging Middle School Students in the Evaluation of Scientific Evidence
University of Kansas (KU)
This project develops a series of interactive on-line games and investigates the effect these games have on increasing middle school science students' and teachers' knowledge and skills of scientific argumentation. There are four areas of argumentation addressed by the games: (1) understanding a claim, (2) judging the evidence about a claim based on type and quality (objectivity, reliability or validity), (3) analyzing the reasoning applied to the claim, and (4) evaluating the claim.