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Effect and Influence of Ambisonic Audio in Viewing 360 Video Publication Technology Educational Technology Gaming/…
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Using Teaching Routines with Classroom Network Technology to Support Improved Classroom Assessment (Penuel, Schank) Presentation Assessment…
Poster
Invigorating Statistics Teacher Education Through Professional Online Learning (InSTEP) Middle School High School Mathematics…
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The effectiveness of Reason Racer, a game designed to engage middle school students in scientific argumentation Publication Educational Technology…
Poster
Extending and Investigating the Impact of the High School Model-based Educational Resource (Collaborative Research: Passmore and Wilson) Pre-Kindergarten Elementary…
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Examining How Using Dichotomous and Partial Credit Scoring Models Influence Sixth-Grade Mathematical Problem-Solving Assessment Outcomes Publication…
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Patterns of Using Multimodal External Representations in Digital Game-based Learning Publication Mathematics Educational Technology…
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Constructing Scientific Arguments Using Evidence from Dynamic Computational Climate Models Publication Climate Change Cyberlearning…
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Teacher Innovator Interview: Rachel Folger Publication Statistics Technology Curriculum Educational…
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Appendix 5 of the California Science Framework: Computer Science in Science Publication Computer Science Educational Technology…
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Ubiquitous Learning Conference Conference The Ubiquitous Learning Conference investigates the uses of technologies in learning, including devices with sophisticated…
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Advancing Online and Blended Professional Development Through NSF's DRK-12 Program Presentation Educational Technology…
PI Meeting Session
Multimedia Design Process: How to Make the Bad Stuff Good Product Feedback Session Educational Technology Gaming/Virtual Environments…
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Investigating Classroom-related Factors that Influence Student Perceptions of LEGO Robots as Educational Tools in Middle Schools Publication…
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Using Interactive Technology to Support Students’ Understanding of the Greenhouse Effect and Global Warming Publication Climate Change…
Poster
Developing an Online Game to Teach Middle School Students Science Research Practices in the Life Sciences (Collaborative Research: Gagnon, Baker, and Metcalf) Middle School…
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Middle School Science Teachers’ Confidence and Pedagogical Practice of New Literacies Publication Educational Technology Pedagogy…
Poster
Leveraging Simulations in Preservice Preparation to Improve Mathematics Teaching for Students with Disabilities (Collaborative Research: Cohen and Jones) Elementary School…
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Using Online Simulations to Promote Elementary Preservice Teachers’ Facilitation of Argumentation-Focused Discussions in Mathematics and Science Publication…
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Teaching Risk and Uncertainty in a Changing World Publication Earth Science Curriculum Educational Technology…
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Classroom-Based STEM Assessment: Contemporary Issues and Perspectives Publication Computer Science Mathematics…
PI Meeting Session
Game-Based Learning Assessments: Using Data from Digital Games to Understand Learning Concurrent Session Assessment Educational…
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Online Practice Suite Databrary Product for Educators Mathematics Science Classroom Practice Educational…
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Computer Science, Coding, and Project-Based Learning for Engineering Instruction Publication Computer Science Educational Technology…
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2010 NSTA Area Conference - Nashville 21st Century Skills Achievement Astronomy Assessment Biology Classroom…
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The Role of Simulation-Enabled Design Learning Experiences on Middle School Students’ Self-generated Inherence Heuristics Publication Engineering…
Poster
Planting Science Research in Education Teachers Middle School High School Cyberlearning Educational…
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Designing Robotics-based Science Lessons Aligned with the Three Dimensions of NGSS-plus-5E Model: A Content Analysis Publication Engineering…
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Blogs: Enhancing links in a professional learning community of science and mathematics teachers Publication Educational Technology…
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Making Critical Thinking Visible for Student Analysis and Reflection: Using Structured Documentation to Enhance Effective Reasoning and Communication Publication…
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Designing Powerful Digital Environments for Professional Development (Fosnot) Presentation Educational Technology Mathematics…
Poster
Supporting Science Learning and Teaching in Middle School Classrooms through Automated Analysis of Students' Writing (Collaborative Research: Passonneau and Puntambekar) Middle…
PI Meeting Session
Discussion of Promising Scale-up Strategies for Reaching Classrooms Feedback Session (Work in Post-development) Algebra Curriculum…
Poster
Building Environmental and Educational Technology Competence and Leadership Among Educators: An Exploration in Virtual Reality Professional Development Middle School…
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Examining Temporal Dynamics of Self-Regulated Learning Behaviors in STEM Learning: A Network Approach Publication Engineering…
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Eliciting Learner Knowledge: Enabling Focused Practice Through an Open-Source Online Tool Publication Mathematics Science…
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KIBO Robot Demo: Engaging Young Children in Programming and Engineering Publication Computer Science Engineering…
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Multidimensional Science Assessment: Design Challenges and Technology Affordances Publication Science Assessment…
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If You Build It, Will They Reflect? Examining Teachers’ Use of an Online Video-based Learning Website Publication Educational Technology…
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Using Fitbits and Heart Rate Variance (HRVa) to Understand Preservice Teacher Experiences in Extended Reality Publication Mathematics…
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Does Competency-based Professional Development have legs? Publication Educational Technology Professional Development…
PI Meeting Session
Snow and Global Climate: An Online Course to Facilitate Scientist and Teacher Collaboration Product Feedback Session Climate Change Cyberlearning…
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Validating a Model for Assessing Science Teacher’s Adaptive Expertise with Computer-Supported Complex Systems Curricula and Its Relationship to Student Learning Outcomes Publication…
Poster
SimScientists Human Body Systems: Using Simulations to Foster Integrated Understanding of Complex, Dynamic, Interactive Systems Middle School High School…
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Toward a Productive Definition of Technology in Science and STEM Education Publication Technology Educational Technology…
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The Evidence Games - Poster Session 2010 Presentation Educational Technology Science Middle…
Poster
Developing Teachers' Epistemic Cognition and Teaching Practices for Supporting Students' Epistemic Practices with Scientific Systems High School…
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How games can engage students and improve learning Publication Educational Technology Gaming/Virtual Environments…
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Mathematical Learning via Architectural Design and Modeling Using E-Rebuild Middle School Mathematics Cognitive Science…
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Narrative-Supported Math Problem Solving in Digital Game-based Learning Publication Mathematics Educational Technology…