Mathematical Learning via Architectural Design and Modeling Using E-Rebuild

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This poster presentation will introduce the current study findings governing the design and implementation of E-Rebuild, a 3D architecture and math game that aims to promote versatile representation and epistemic practice of mathematics for students in grades 6th-8th. Utilizing the real-time, evidence-centered in-game learning assessment and a game-level editor, E-Rebuild enables not only problem-based mathematical thinking and learning, but also adaptive learner support during gameplay and participatory design of game-based math problems.

Co-PI(s): Russell Almond, Valerie Shute, Kathleen Clark, and Gordon Erlebacher, Florida State University

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