The Ubiquitous Learning Conference investigates the uses of technologies in learning, including devices with sophisticated computing and networking capacities which are now pervasively part of our everyday lives’ from laptops to mobile phones, games, digital music players, personal digital assistants and cameras. The Conference explores the possibilities of new forms of learning using these devices not only in the classroom, but in a wider range of places and times than was conventionally the case for education. Ubiquitous Learning is made possible in part by the affordances of the new, digital media. What’s new about it? What’s not-so-new? What are the main challenges of access to these new learning opportunities?