Search
Resource
Understanding the Difficulties African-American Middle School Girls Face While Enacting Computational Algorithmic Thinking in the Context of Game Design
Publication…
Resource
Exploring the Difficulties African-American Middle School Girls Face Enacting Computational Algorithmic Thinking over three Years while Designing Games for Social Change
Publication…
Resource
Exploring African American Middle-School Girls' Perceptions of Themselves as Game Designers
Publication
Computer Science…
Resource
A Training Ground for Women of Color in STEM: Spelman College Tackles the STEM Pipeline as a Social Justice Issue
Publication
Computer Science…
Resource
The Computational Algorithmic Thinking (CAT) Capability Flow: An Approach to Articulating CAT Capabilities over Time in African-American Middle-school Girls
Publication…
Resource
In-Game Actions to Promote Game-Based Math Learning Engagement
Publication
Mathematics
Technology
Cognitive Science…
Resource
Effect and Influence of Ambisonic Audio in Viewing 360 Video
Publication
Technology
Educational Technology
Gaming/…
Resource
Taking STEM Enrichment Camps Virtual: Strategies & Reflections from Quick Pivot Due to COVID-19
Publication
Engineering
Science…
Resource
Classroom Orchestration of Computer Simulations for Science and Engineering Learning: A Multiple-Case Study Approach
Publication
Engineering…
Resource
Examining Temporal Dynamics of Self-Regulated Learning Behaviors in STEM Learning: A Network Approach
Publication
Engineering…
Resource
Using the COVID-19 Pandemic to Create a Vision for XR-based Teacher Education Field Experiences
Publication
Mathematics
Technology…
Resource
Preservice Teachers’ Focus in 360 Videos: Understanding the Role of Presence, Ambisonic Audio, and Camera Placement
Publication
Mathematics…
Resource
Professional Noticing as Student-Centered: Pre-service Teachers’ Attending to Students’ Mathematics in 360 Video
Publication
Mathematics…
Resource
MindHive: An Online Citizen Science Tool and Curriculum for Human Brain and Behavior Research
Publication
Science
Technology…
Resource
Leveraging Cluster Analysis to Understand Educational Game Player Experiences and Support Design
Publication
Science
Technology…
Resource
Exploring Players' Experience of Humor and Snark in a Grade 3-6 History Practices Game
Publication
Social Science
Technology…
Resource
A Pilot Study on Teacher-Facing Real-Time Classroom Game Dashboards
Publication
Technology
Educational Technology
Gaming…
PI Meeting Session
Gaming to Learn
Panel
Engineering
Educational Technology
Mathematics
Gaming/Virtual Environments
Science…
Poster
Math Snacks: Addressing Gaps in Conceptual Mathematics Understanding with Innovative Media
Elementary School
Middle School
High School…
Investigations of a Complex, Realistic Task: Intentional, Unsystematic, and Exhaustive Experimenters
Resource
Investigations of a Complex, Realistic Task: Intentional, Unsystematic, and Exhaustive Experimenters
Publication
Cyberlearning
Gaming/…
PI Meeting Session
Simulations, Games, and Digital Tools for Science and Math Learning: The Diversity of Research Questions and Methodological Approaches
Structured Poster Session…
Resource
Research on Student Understanding of Data Organization
Presentation
Curriculum
Cyberlearning
Educational Technology…
Resource
Situated Assessments Using Virtual Environments : The SAVE Science Project
Presentation
Assessment
Gaming/Virtual Environments…
Resource
Dissemination Toolkit: Social Media Outreach
Tool
Technology
Cyberlearning
Educational Technology
Gaming/…
Resource
SURGE: Connecting students' intuitive understandings about kinematics and Newtonian mechanics into explicit formalized frameworks (Clark)
Presentation…
PI Meeting Session
Gaming/Virtual Worlds Arcade
Special Interest Group (SIG)
Gaming/Virtual Environments
Technology
(Open to all grantees)…
PI Meeting Session
A Grand Opportunity: Synergy and Interoperability Across Educational Games and Simulations
Collaborative Panel Session
Cyberlearning
Engineering…
PI Meeting Session
Navigating to NGSS Success: Identifying a Research Agenda
Collaborative Panel Session
21st Century Skills
Assessment
Classroom Practice…
PI Meeting Session
Using Immersive Virtual Worlds to Support Learning of Ecosystems Science and Complex Causality
Feedback Session (Work in Post-development)
Environmental Science…
Resource
Case studies of a robot-based game to shape interests and hone proportional reasoning skills
Publication
Mathematics
Gaming/Virtual…