What's New on CADREK12.org

Resource | Innovative Research Approaches to Mathematics Teacher Noticing
/*-->*/ In recent years, teacher noticing has gained prominence as a theoretical construct in mathematics education, highlighting the dynamic, situational aspects of teaching that underlie instructional decisions and actions. This research forum explores innovative research approaches to teacher noticing in mathematics education, focusing on four key areas: theoretical perspectives and…
Posted: Tuesday, April 30
Resource | Gaze Analysis System for Immersive 360 Video for Preservice Teacher Education
/*-->*/ Unified systems for multi-sensor devices, particularly eye-tracking in Virtual Reality (VR), are intricate and often require the listening and streaming of multichannel data. In this project, we propose a visual analysis framework for replicating a participant's viewing involvement by interpreting head movements as rotations and point-of-gaze (POG) as on-screen indicators. Our solution…
Posted: Tuesday, April 30
Resource | Exploring the Relationships Between Teacher Noticing, Ambisonic Audio, and Variance in Focus When Viewing 360 Video
A growing body of research has supported the implementation of innovative and immersive video for teaching and learning across the lifespan. Immersive video, delivered through eXtended Reality (XR) tools like 360 video, provides users with new ways to see real or created environments. Unfortunately, most of the existing research has highlighted immersive video without accompanying immersive audio…
Posted: Tuesday, April 30
Resource | Exploring Teacher Knowledge and Noticing with Eye Tracking and 360 Video
Professional noticing involves attending to and interpreting children’s mathematical reasoning. In a similar manner, pedagogical content knowledge (PCK) is defined as the knowledge teachers need to interpret and respond to children’s reasoning. The present study reports on an initial exploration of the relationship between these two constructs using eye-tracking technology and the PCK-Fractions…
Posted: Tuesday, April 30
Resource | Evaluating How Extended Reality Delivery Device and Preservice Teacher Major Impact Presence in Immersive Learning Environments
/*-->*/ Teacher education has begun to embrace the use of 360 videos to improve preservice teachers' (PSTs) engagement and immersion. While recent research on such use is promising overall, there are specific questions that have been left unanswered about the construct of presence in 360 videos. More specifically, research has yet to fully explore how video delivery devices and PST…
Posted: Tuesday, April 30
Resource | Schoolyard SITES: School-Community Partnership to Learn About Teaching Locally-Relevant Citizen Science
/*-->*/ Schoolyard SITES is a community partnership STEM teacher professional development program and research study at University of New Hampshire. The program partners elementary teachers with UNH Extension science volunteers to bring locally-relevant citizen science projects to K-5 students. Our research study examines the community-based partnership PD model and its impact on school…
Posted: Tuesday, April 30
Resource | Measuring and Visualizing Space in Elementary Mathematics Learning
Measuring and Visualizing Space in Elementary Mathematics Learning explores the development of elementary students’ understanding of the mathematics of measure, and demonstrates how measurement can serve as an anchor for supporting a deeper understanding of number operations and rational numbers. The concept of measurement is centrally implicated in a number of mathematical operations, yet is not…
Posted: Tuesday, April 30
Resource | “That is Still STEM”: Appropriating the Engineering Design Process to Challenge Dominant Narratives of Engineering and STEM
/*-->*/ Teachers can play critical roles in challenging or reinscribing dominant narratives about what counts as STEM, who is seen within STEM disciplines, and how these disciplines should be taught. However, teachers have often experienced STEM in limited ways in their own education and are thereby provided with few resources for re-imagining these disciplines. While teacher educators have…
Posted: Tuesday, April 30
Resource | Examining Interactions Between Dominant Discourses and Engineering Educational Concepts in Teachers' Pedagogical Reasoning
/*-->*/ Background Engineering's introduction into K–12 classrooms has been purported to support meaningful and inclusive learning environments. However, teachers must contend with dominant discourses embedded in US schooling that justify inequitable distributions of resources. Purpose Drawing on Gee's notion of discourses, we examine how teachers incorporate language legitimizing socially…
Posted: Tuesday, April 30
Resource | Integrando STEAM: A Guide for Elementary Bilingual and Dual Language Programs
This book is a guide for K-12 school leaders and educators who are planning to implement new bilingual and dual language (BDL) elementary programs for multilingual learners in the United States, focusing on the integration of subject matter knowledge of STEAM (science, technology, engineering, art, and math) with biliteracy development goals, both in English and a partner language other than…
Posted: Tuesday, April 30
Resource | A Guide to Choosing Locally Relevant Citizen Science Projects for the Classroom
/*-->*/ This Citizen Science Guide provides specific guidance on identifying relevant citizen science projects that fits an educators' curricular and instructional needs.
Posted: Tuesday, April 30
Resource | The Schoolyard SITES Curriculum Workbook: A Design Process for Engaging Students in Citizen Science in Their Schoolyard
/*-->*/ Schoolyard SITES Curriculum Workbook includes a narrative description of the SITES professional development program and the Project Planning Guide. The Project Planning Guide outlines the steps and decision-making required to identify a NGSS-aligned and local project, design the investigation, and inform the new citizen science curriculum. As one’s planning transitions from pedagogical…
Posted: Tuesday, April 30
Resource | 5D Assessment Development Tool
/*-->*/ Our 5D assessment development process is eight phases, each with a clear goal and tools to support task development. The tools and processes are combined in the 5D Assessment Development Tool for easy access from a single source.
Posted: Tuesday, April 30
Resource | Beach Profiler Grapher
/*-->*/ Online plotter for historical data and student data collected using the Emery Method for beach profiling.
Posted: Tuesday, April 30
Resource | Online Practice Suite Databrary
/*-->*/ Repository of project simulation tasks and data.
Posted: Tuesday, April 30
Resource | Proportions Playground
/*-->*/ Apps for examining proportional relationships of various kinds.
Posted: Tuesday, April 30
Resource | Proportions Playground
/*-->*/ Apps for examining proportional relationships of various kinds.
Posted: Tuesday, April 30
Resource | Proportions Playground
/*-->*/ Apps for examining proportional relationships of various kinds.
Posted: Tuesday, April 30
Resource | Open Game Data
/*-->*/ A open science data repository and processing system for educational game data.
Posted: Tuesday, April 30
Resource | Open Game Data
/*-->*/ A open science data repository and processing system for educational game data.
Posted: Tuesday, April 30
Resource | Open Game Data
/*-->*/ A open science data repository and processing system for educational game data.
Posted: Tuesday, April 30
Resource | The STEM Observation Protocol Training Course
/*-->*/ This is the project-created training course for new users to learn about the STEM-OP and how to use it.
Posted: Tuesday, April 30
Resource | The STEM Observation Protocol Training Course
/*-->*/ This is the project-created training course for new users to learn about the STEM-OP and how to use it.
Posted: Tuesday, April 30
Resource | The STEM Observation Protocol Training Course
/*-->*/ This is the project-created training course for new users to learn about the STEM-OP and how to use it.
Posted: Tuesday, April 30
Resource | COVID-19 Data Science Lesson Playlist
/*-->*/ In the first playlist lesson, students experience the phenomenon of the spread of COVID-19 varying among U.S. counties and use computer simulations (mathematical models) to begin to make sense of the patterns in the spread of COVID-19 they observe. In the second lesson, students observe the phenomenon of differences in the number of COVID-19 cases and deaths by race and ethnicity and…
Posted: Monday, April 29
Resource | Generating an Evidence-based Guide to Scaffolding Sodium Chloride Dissolution Using the VisChem Approach
Aqueous solutions have proved to be a challenging topic for chemistry students at all levels. An understanding of what is happening at the molecular level in aqueous processes such as dissolution is key to understanding the macroscopic properties of the system as well as to communicating fluently with chemical symbols. In this study, we examined the storyboards of 28 high school students in the…
Posted: Monday, April 29
Resource | Beyond Convenience: A Case and Method for Purposive Sampling in Chemistry Teacher Professional Development Research
When designing a study, the sampling method for selecting research participants is an important decision with a host of considerations. When designing a professional development (PD) program with a limited number of spaces, the method of choosing participants from the applicants is also important. When research and professional development are entwined, sets of sampling criteria could conflict.…
Posted: Monday, April 29
Resource | Applying the VisChem Approach in High School Classrooms: Chemical Learning Outcomes and Limitations
Most chemistry instruction and assessment lie in the symbolic domain of Johnstone’s representational levels, despite years of chemistry education researchers calling for increased emphasis to be placed on the molecular or particulate level of chemistry. Without a deep understanding of the particulate nature of matter and molecular-level interactions, meaningful chemistry understanding is nearly…
Posted: Monday, April 29
Resource | Struggling to Detect Struggle in Students Playing a Science Exploration Game
The real-time detection of when a player is struggling presents an opportunity for game designers to design timely and meaningful interventions, as well as to provide targeted support that improves student learning and engagement. In this paper, we present a struggle detector in the context of students playing the learning game, Wake: Tales from the Aqualab. Using the interaction log data of the…
Posted: Monday, April 29
Resource | Struggling to Detect Struggle in Students Playing a Science Exploration Game
The real-time detection of when a player is struggling presents an opportunity for game designers to design timely and meaningful interventions, as well as to provide targeted support that improves student learning and engagement. In this paper, we present a struggle detector in the context of students playing the learning game, Wake: Tales from the Aqualab. Using the interaction log data of the…
Posted: Monday, April 29