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Re-imagining a curriculum guide for teachers in digital format: A collaboration crossing geographical, disciplinary and culture boundaries
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The goal of the Electronic Teacher Guide project was to redesign the print teacher guide for the genetics unit of Foundation Science: Biology as an exemplar of a cybertool that would support the implementation of the…
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To examine the value of the electronic teacher guide (eTG) as a curriculum planning and teaching tool,
it was important to study it in the contexts of teachers’ actual planning, teaching, and reflecting.
This paper…
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‘‘I want my robot to look for food’’: Comparing Kindergartner’s programming comprehension using tangible, graphic, and hybrid user interfaces
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Robotics in the early childhood classroom: learning outcomes from an 8-week robotics curriculum in pre-kindergarten through second grade
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An electronic teacher guide (eTG) was developed to determine whether a digital guide could better support teachers in implementing an inquiry-based curriculum and in enhancing their practice. Developed as a proof-of-…
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Modeling and argumentation are two important scientific practices students need to develop throughout school years. In this paper, we investigated how middle and high school students (N=512) construct a scientific argument…
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Rich tasks can be vehicles for productive mathematical discussions. How to support such discourse in collaborative digital environments is the focus of our theorization and empirical examination of task design that emerges…
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To contribute to understanding how teachers can develop geometrical understanding, we report on the discursive development of teachers’ geometrical reasoning through instrument appropriation while collaborating in an…
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Tasks can be vehicles for productive mathematical discussions. How to support such discourse in collaborative digital environments is the focus of our theorization and empirical examination of task design that emerges from…
If You Build It, Will They Reflect? Examining Teachers’ Use of an Online Video-based Learning Website
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Many teachers use online professional development websites, but little is known about what teachers actually learn from them. This study explored teacher use of an online video-based learning website with over 37,000…
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This article provides a framework for making sense of common online teacher learning opportunities. It also suggests situations where online professional development may be most useful and presents a challenge for…
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Does the promise of competency-based PD outweigh the challenges to implementing it? Do we really want competency-based PD or just more effective, sustained, job-embedded PD like instructional coaching, lesson study, and…
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Variations of this slide deck were used in 3 different presentations this summer about the Teachers with Guts project.
Variations of this slide deck were used in 3 different presentations this summer…
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In this webinar, presenters describe how the study of Complex Adaptive Systems through computer modeling and simulation fits into existing science frameworks and classes, share information about their program and curricula…
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This presentation on "Supporting the Intersections between Computer Science and the NGSS" was presented at the NSTA STEM Forum & Expo in Minneapolis, MN. (2015)
This presentation on "Supporting…
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This appendix of the California Science Framework focuses on Computer Science in Science.
This appendix of the California Science Framework focuses on Computer Science in Science.
Citation: Lee, I.2016…
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Chapter 7 of the publication Engineering Instruction for High-Ability Learners in K-8 Classrooms, this chapter written by Irene Lee and April DeGennaro focuses on computer science, coding, and project-based learning for…
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This article, Reclaiming the Roots of CT, is part of a CSTA Voice bi-monthly publication, where Lee argues for a focused definition of CT that clearly distinguishes it from other forms of thinking.
This…
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Chapter 7 of the publication Engineering Instruction for High-Ability Learners in K-8 Classrooms, this chapter written by Irene Lee and April DeGennaro focuses on computer science, coding, and project-based learning for…
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A compilation of resources to help you determine how well your website, Facebook page, tweets, video, or email is performing and compare posts, content, and views over time.
Data, data, data. …
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Chapter 7 of the publication Engineering Instruction for High-Ability Learners in K-8 Classrooms, this chapter written by Irene Lee and April DeGennaro focuses on computer science, coding, and project-based learning for…
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This appendix of the California Science Framework focuses on Computer Science in Science.
This appendix of the California Science Framework focuses on Computer Science in Science.
Citation: Lee, I.2016…
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In this webinar, presenters describe how the study of Complex Adaptive Systems through computer modeling and simulation fits into existing science frameworks and classes, share information about their program and curricula…
Resource
This presentation on "Supporting the Intersections between Computer Science and the NGSS" was presented at the NSTA STEM Forum & Expo in Minneapolis, MN. (2015)
This presentation on "Supporting…
Resource
Variations of this slide deck were used in 3 different presentations this summer about the Teachers with Guts project.
Variations of this slide deck were used in 3 different presentations this summer…
Resource
Does the promise of competency-based PD outweigh the challenges to implementing it? Do we really want competency-based PD or just more effective, sustained, job-embedded PD like instructional coaching, lesson study, and…
Resource
This article provides a framework for making sense of common online teacher learning opportunities. It also suggests situations where online professional development may be most useful and presents a challenge for…
If You Build It, Will They Reflect? Examining Teachers’ Use of an Online Video-based Learning Website
Resource
Many teachers use online professional development websites, but little is known about what teachers actually learn from them. This study explored teacher use of an online video-based learning website with over 37,000…
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Three middle school science curricular units on the topics of genetics, ocean biodiversity & discourse, and solar ovens & design critiques.
Three middle school science curricular units on the…
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CLP contains seven tools for use in creating visual representations, as shown in examples. More details about using each tool follow these examples.
Classroom Learning Partner (CLP) tools allow students…
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This 2018 AERA structured poster session shed light on the DR K-12 portfolio of transformative research in online and blended teacher professional development.
The STEM education landscape continuously…
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The current study investigates two questions: (1) Do screen size and grid density impact a user's accuracy on pattern-matching tasks? (2) Do screen size and grid density impact a user's time on task?…
Touchscreen-Based Haptic Information Access for Assisting Blind and Visually-Impaired Users: Perceptual Parameters and Design Guidelines
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This paper studies key usability parameters governing accurate rendering of haptically-perceivable graphical materials
Touchscreen-based smart devices, such as smartphones and tablets, offer great…
Principles for Designing Large-Format Refreshable Haptic Graphics Using Touchscreen Devices: An Evaluation of Nonvisual Panning Methods
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This article describes the development of four novel non-visual panning methods designed from the onset with consideration of these perceptual and cognitive constraints.
Touchscreen devices, such as…
Automated text scoring and real‐time adjustable feedback: Supporting revision of scientific arguments involving uncertainty
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This paper describes HASbot, an automated text scoring and real‐time feedback system designed to support student revision of scientific arguments.
This paper describes HASbot, an automated text scoring…
The Role of Simulation-Enabled Design Learning Experiences on Middle School Students’ Self-generated Inherence Heuristics
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This article describes the effect of simulation-enabled Learning by Design learning experiences on student-generated heuristics that can lead to solutions to problems.
In science and engineering…
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The purpose of this study is to investigate students’ experimentation strategies while they work on a design challenge.
Experimentation is one of the important strategies used in engineering design to…
Characterizing the Interplay of Cognitive and Metacognitive Knowledge in Computational Modeling and Simulation Practices
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Authors discuss student dimensions of expertise when engaged in modeling and simulation practices and describe how students used their cognitive and metacognitive knowledge to approach a computational challenge…
Integrating a Space for Teacher Interaction into an Educative Curriculum: Design Principles and Teachers' Use of the iPlan Tool
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Authors describe the design principles of iPlan, a web-based tool provides access to educative curriculum materials in an online interactive learning platform, and discuss implications for designing educative and online…
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In this article, authors demonstrate that line following via multimodal feedback is possible on touchscreens and present guidelines for the presentation of such non-visual graphical concepts.
While text…
Validating a Model for Assessing Science Teacher’s Adaptive Expertise with Computer-Supported Complex Systems Curricula and Its Relationship to Student Learning Outcomes
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In this study, the authors propose and validate a model of adaptive expertise needed for teachers to successfully deliver NGSS-informed computer-supported complex systems curricula in high school science classrooms…
Qualitative graphing in an authentic inquiry context: How construction and critique help middle school students to reason about cancer
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This study offers a critical exploration of how to design instruction that simultaneously supports students' science and graph understanding within complex inquiry contexts.
Inquiry instruction often…
The Effect of Automated Feedback on Revision Behavior and Learning Gains in Formative Assessment of Scientific Argument Writing
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This study investigates a formative feedback system integrated into an online science curriculum module teaching climate change.
Application of new automated scoring technologies, such as natural…
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We describe an experience within mathematics teacher preparation that engages pre-service teachers of mathematics (PMTs) in Making and design practices that we hypothesized would inform their conceptual, curricular, and…
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In this article, authors use meta-analysis to analyze 42 design and comparison studies involving data from 7699 students spanning over 35 years.
Graph technologies are now widely available in K-12…
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Authors investigate ways to support students in integrating their understanding of density concepts through a graph that is linked to a simulation depicting the relationship between mass, volume, and density…
Investigating Classroom-related Factors that Influence Student Perceptions of LEGO Robots as Educational Tools in Middle Schools
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This paper investigates classroom-related factors such as pedagogical strategies and management of robotics-based educational content that contribute to the formation of student perceptions in robotics-enhanced classes…
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This paper will describe the process and result of developing a LEGO robotics, NGSS, and 5E aligned middle school curriculum during a three-week summer PD program for teachers who teach urban students-of-color…