Search

Project
-
This project aims to create and study an Equitable and Interactive Mathematical Modeling (EIM2) program that positions students as decision makers in their own learning. Despite the value of connecting students…
Project
-
In this project, we examine middle-school students’ understandings of coordinate systems and frames of reference prior to examining their graph construction and interpretation. This focus allows us to design…
Project
-
In this project, the research team will create a computer-mediated design environment that enables students in grades 7-10 to collaboratively explore, make connections, generate, and evaluate design ideas that…
Project
-
This project is working to develop, implement, and research the introduction of data experiences and practices into a series of interdisciplinary, middle school project-based learning modules. The project…
Project
-
This project builds on a successful introductory computer science curriculum, called Scratch Encore, to explore ways to support teachers in bringing together—or harmonizing—existing Scratch Encore instructional…
Project
-
This project builds on a successful introductory computer science curriculum, called Scratch Encore, to explore ways to support teachers in bringing together—or harmonizing—existing Scratch Encore instructional…
Project
-
This project addresses a major educational barrier, namely that rural students are less likely to choose a major in STEM and have far less access to advanced STEM courses taught by highly qualified teachers.…
Project
-
This project addresses a major educational barrier, namely that rural students are less likely to choose a major in STEM and have far less access to advanced STEM courses taught by highly qualified teachers. The…
Project
-
This project uses neural and behavioral measures of learning as a basis for making improvements to an immersive high school course that trains students in flexible spatial cognition and data analysis. Tracking…
Project
-
The project will develop a teacher professional learning (PL) model that focuses on middle-school biological sciences in addressing real world problems. Systems thinking is central to understanding biology…
Project
-
Understanding probability is essential for daily life. Probabilistic reasoning is critical in decision making not only for people but also for artificial intelligence (AI). AI sets a modern context to connect…
Project
-
Understanding probability is essential for daily life. Probabilistic reasoning is critical in decision making not only for people but also for artificial intelligence (AI). AI sets a modern context to connect…
Project
-
The focus of this project is the design of learning experiences in different high school science courses to help students gain experience in computational thinking. The project uses a partnership between two…
Project
-
The focus of this project is the design of learning experiences in different high school science courses to help students gain experience in computational thinking. The project uses a partnership between two…
Project
-
The focus of this project is the design of learning experiences in different high school science courses to help students gain experience in computational thinking. The project uses a partnership between two…
Project
-
This project will develop and test a learning progression for middle school physical science that incorporates the three dimensions identified in Next Generation of Science Standards (NGSS): the Disciplinary…
Project
-
EarthX is a design-based research project that supports the integration of Earth science into high school biology, chemistry, and physics courses in Baltimore City Public Schools, while also supporting the…
Project
-
This project supports the development of a collaborative digital learning environment that embeds rich middle school mathematics tasks. The project aims to understand how students' individual and collaborative…
Project
-
The goal of this project is to investigate the integration of computational thinking (CT) into elementary school curricula by studying how teachers develop expertise in integrating CT activities that align with…
Project
-
The goal of this project is to investigate the integration of computational thinking (CT) into elementary school curricula by studying how teachers develop expertise in integrating CT activities that align with…
Project
-
Understanding of algebra concepts is necessary for students to gain access to STEM pathways. However, recent efforts in education have failed to improve algebra outcomes for many students, especially those with…
Project
-
This project builds capacity for middle school teachers to enact and adapt integrated STEM curriculum units with their students. The units will focus on biomimicry—examining structures and functions found in…
Project
-
This project will investigate the potential of a novel approach to mathematics intervention that leverages the affordances of technology and evidence-based pedagogy to improve mathematics learning for middle…
Project
-
This synthesis study includes a comprehensive systematic review and meta-analysis of research published since 2001 evaluating the impact of family engagement interventions on student STEM outcomes. The goal of…
Project
-
This project will build an interactive and integrated curricular and professional development technological system: the Building Blocks Toolset (BBToolset). The BBToolset is designed to benefit all early…
Project
-
This project will develop, enact, and study a critical climate technology journalism curriculum to support multilingual sixth grade students’ knowledge and practices in engineering. Synthesizing expertise in…
Project
-
The project aims to develop and research Intelligent Science Stations, a new genre of interactive science experiences. The Intelligent Science Stations will provide students in kindergarten to 4th grade with…
Project
-
This project aims to create and test an innovative educational approach for bringing STEM learning experiences to underserved youth. It will co-create and study an outdoor robotic-augmented playground called the…
Project
-
This project aims to create and test an innovative educational approach for bringing STEM learning experiences to underserved youth. It will co-create and study an outdoor robotic-augmented playground called the…
Project
-
This project aims to create and test an innovative educational approach for bringing STEM learning experiences to underserved youth. It will co-create and study an outdoor robotic-augmented playground called the…
Project
-
Acquiring scientific knowledge and skills requires persisting through challenges, yet it has become increasingly common for parents in the United States to step in and solve problems for their children. This…
Project
-
The goal of this project is to study how secondary students come to understand better an underlying logic of natural sciences—the relation between construction of new ideas and critique of them. Science…
Project
-
The goal of this project is to study how secondary students come to understand better an underlying logic of natural sciences—the relation between construction of new ideas and critique of them. Science…
Project
-
This project is developing and evaluating effectiveness of 15 - 20 short computer mediated animations and games that are designed to: (1) increase students' conceptual understanding in especially…
Project
-
A principled framework is created for the development of learning progressions in science that can demonstrate how their use can transform the way researchers, educators and curriculum developers conceptualize…
Project
-
This project is using data from interviews with 160 K-12 students and 20 adults to describe common understandings and progressions of development for negative number concepts and operations. The project is…
Project
-
The aim of this project is to explore the hypothesis that a curricular focus on quantitative reasoning in middle grades mathematics can enhance development of student skill and understanding about mathematical…
Project
-
This project will synthesize existing literature on modeling-based instruction (MBI) in K-12 science education over the last three decades. It will rigorously code and examine the literature to conceptualize the…
Project
-
Doing science requires that students learn to create evidence-based arguments (EBAs), defined as claims connected to supporting evidence via premises. In this CAREER project, I investigate how argumentation…
Project
-
This is a continuing research project that supports (1) creation of what are termed "ink inscriptions"--handwritten sketches, graphs, maps, notes, etc. made on a computer using a pen-based interface, and (2) in-…
Project
-
This project is developing and testing a set of 12 curriculum modules designed to engage high school students and their teachers in the process of applying computational concepts and methods to problem solving…
Project
-
The project designs and implements technologies that combine artificial intelligence in the form of intelligent tutoring systems with multimedia interfaces (i.e., an electronic science notebook and virtual labs…
Project
-
This project develops a series of interactive on-line games and investigates the effect these games have on increasing middle school science students' and teachers' knowledge and skills of scientific…
Project
-
Colorado’s PhET project and Stanford’s AAALab will develop and study learning from interactive simulations designed for middle school science classrooms. Products will include 35 interactive sims with related…
Project
-
This project is designing, developing, and testing an innovative approach to elementary students' learning in the critical areas of multiplicative reasoning, fractions, and proportional reasoning. The project is…
Project
-
This project continues research and development work on high school instructional materials that integrate biology, computing, and mathematics. The project goal is to develop and test a one-semester high school…
Project
-
This project is designing, developing, and studying an innovative model for professional development (PD) of teachers who use the Scratch computer programming environment to help their students learn…
Project
-
This project examines the first-year implementation of a program that will provide low-cost netbook computers and specialized software to fifth and sixth grade students in four schools in Southern California.…
Project
-
This project integrates American Sign Language (ASL) into the life and physical sciences content of 9th-12th grade deaf or hard-of-hearing students. Project partners incorporate the use of the assistive…
Project
-
This project will develop a learning progression that characterizes how learners integrate and interrelate scientific argumentation, explanation and scientific modeling, building ever more sophisticated versions…