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Developing an Online Game to Teach Middle School Students Science Research Practices in the Life Sciences Collaborative Research: Metcalf)
Developing an Online…
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Case Studies of a Suite of Next Generation Science Instructional, Assessment, and Professional Development Materials in Diverse Middle School Settings
Case…
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Generalized Embodied Modeling to Support Science through Technology Enhanced Play (Collaborative Research: Enyedy)
Generalized Embodied Modeling to Support…
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Generalized Embodied Modeling to Support Science through Technology Enhanced Play (Collaborative Research: Danish)
Generalized Embodied Modeling to Support…
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Scaffolding Understanding by Redesigning Games for Education (SURGE)
Scaffolding Understanding by Redesigning Games for Education (SURGE)…
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Responding to an Emerging Epidemic through Science Education
Responding to an Emerging Epidemic through Science Education
2023088…
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Comparing the Efficacy of Collaborative Professional Development Formats for Improving Student Outcomes of a Student-Teacher-Scientist Partnership Program…
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Building Environmental and Educational Technology Competence and Leadership Among Educators: An Exploration in Virtual Reality Professional Development
Building…
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Internet of Things Pedagogical Ecosystem for Integrated Computer Science and Software Engineering Education for Grades 9-12
Internet of Things Pedagogical…
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SPIRAL: Supporting Professional Inquiry and Re-Aligning Learning through a Structured e-Portfolio System
SPIRAL: Supporting Professional Inquiry and Re-Aligning…
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Geological Construction of Rock Arrangements from Tectonics: Systems Modeling Across Scales
Geological Construction of Rock Arrangements from Tectonics: Systems…
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SimSnap: Orchestrating Collaborative Learning in Biology through Reconfigurable Simulations (Collective Research: Tissenbaum)
SimSnap: Orchestrating Collaborative…
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SimSnap: Orchestrating Collaborative Learning in Biology through Reconfigurable Simulations (Collective Research: Puntambekar)
SimSnap: Orchestrating…
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Fostering Computational Thinking through Neural Engineering Activities in High School Biology Classes
Fostering Computational Thinking through Neural Engineering…
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Supporting High School Students and Teachers with a Digital, Localizable, Climate Education Experience
Supporting High School Students and Teachers with a Digital…
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Using Natural Language Processing to Inform Science Instruction (Collaborative Research: Liu)
Using Natural Language Processing to Inform Science Instruction (…
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Using Natural Language Processing to Inform Science Instruction (Collaborative Research: Linn)
Using Natural Language Processing to Inform Science Instruction (…
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MothEd - Authentic Science for Elementary and Middle School Students
MothEd - Authentic Science for Elementary and Middle School Students…
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Supporting Teacher Understanding of Emergent Computational Thinking in Early Elementary Students
Supporting Teacher Understanding of Emergent Computational…
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Supporting Secondary Students’ Earth Science Knowledge and Engineering Design Skills with Mobile Design Studios
Supporting Secondary Students’ Earth Science…
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Exploring the Integration of Systems Thinking in Biology in Participatory Professional Development
Exploring the Integration of Systems Thinking in Biology in…
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Advancing Earth Science Instruction across High School Life and Physical Science
Advancing Earth Science Instruction across High School Life and Physical Science…
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Intelligent Science Stations: Developing Adaptive Mixed-Reality Technology to Enhance Inquiry-based STEM Learning in Schools
Intelligent Science Stations:…
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The Smart Playground: Computational Thinking Through Robotics in Early Childhood (Collaborative Research: Bustamante)
The Smart Playground: Computational Thinking…
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The Smart Playground: Computational Thinking Through Robotics in Early Childhood (Collaborative Research: Bers)
The Smart Playground: Computational Thinking…
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The Smart Playground: Computational Thinking Through Robotics in Early Childhood (Collaborative Research: Rogers)
The Smart Playground: Computational Thinking…
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Engaging Students in Discourse About Criteria for Judging Scientific Models (Collaborative Research: Duncan)
Engaging Students in Discourse About Criteria for…
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Engaging Students in Discourse About Criteria for Judging Scientific Models (Collaborative Research: Danish)
Engaging Students in Discourse About Criteria for…
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CAREER: Supporting Middle School Students' Construction of Evidence-Based Arguments
CAREER: Supporting Middle School Students' Construction of Evidence-…
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Zydeco: A Mobile "Nomadic Inquiry" System to Support and Bridge Science Inquiry Between Classroom and Museum Contexts
Zydeco: A Mobile "Nomadic…
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Oceans of Data: What is Needed to Support Students' Learning with Large Scientific Databases? (Collaborative Research: Peach)
Oceans of Data: What is Needed…
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Oceans of Data: What is Needed to Support Students' Learning with Large Scientific Databases? (Collaborative Research: Krumhansl)
Oceans of Data: What is…
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The Leonardo Project: An Intelligent Cyberlearning System for Interactive Scientific Modeling in Elementary Science Education
The Leonardo Project: An Intelligent…
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The Evidence Games: Collaborative Games Engaging Middle School Students in the Evaluation of Scientific Evidence
The Evidence Games: Collaborative Games Engaging…
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Expanding PhET Interactive Science Simulations to Grades 4-8: A Research-Based Approach
Expanding PhET Interactive Science Simulations to Grades 4-8: A Research-…
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ScratchEd: Working with Teachers to Develop Design-Based Approaches to the Cultivation of Computational Thinking
ScratchEd: Working with Teachers to Develop…
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SimScientists Human Body Systems: Using Simulations to Foster Integrated Understanding of Complex, Dynamic, Interactive Systems
SimScientists Human Body Systems:…
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Interactive Science and Technology Instruction for English Learners (RAPID)
Interactive Science and Technology Instruction for English Learners (RAPID…
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Cyber-Enabled Learning: Digital Natives in Integrated Scientific Inquiry Classrooms (Collaborative Research: Wang)
Cyber-Enabled Learning: Digital Natives in…
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Signing High School Science
Signing High School Science
1019542
This project integrates American Sign Language (ASL) into…
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Enhancing Games with Assessment and Metacognitive Emphases (EGAME)
Enhancing Games with Assessment and Metacognitive Emphases (EGAME)
1119290…
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Leveling Up: Supporting and Measuring High School STEM Knowledge Building in Social Digital Games
Leveling Up: Supporting and Measuring High School STEM…
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Arcadia: The Next Generation—Transforming STEM Learning Through Transmedia Games
Arcadia: The Next Generation—Transforming STEM Learning Through Transmedia Games…
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EcoMobile: Blended Real and Virtual Immersive Experiences for Learning Complex Causality and Ecosystems Science
EcoMobile: Blended Real and Virtual Immersive…
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Overcoming Obstacles to Scaling-Up with a Cyberlearning Professional Development Model (Collaborative Research: Sumner)
Overcoming Obstacles to Scaling-Up with a…
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Overcoming Obstacles to Scaling-Up with a Cyberlearning Professional Development Model (Collaborative Research: Zahm)
Overcoming Obstacles to Scaling-Up with a…
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Designing an Integrated Framework for Genetics Education to Develop Innovative Curricula and Assessments
Designing an Integrated Framework for Genetics Education…
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InterLACE: Interactive Learning and Collaboration Environment
InterLACE: Interactive Learning and Collaboration Environment
1119321…
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CyberSTEM: Making Discovery Visible Through Digital Games
CyberSTEM: Making Discovery Visible Through Digital Games
1119383…
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Constructing and Critiquing Arguments in Middle School Science Classrooms: Supporting Teachers with Multimedia Educative Curriculum Materials
Constructing and…