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This is a project to develop a learning community model that spans the educational continuum. It connects teacher research participation experience (TRE) projects and science, technology, and mathematics (STM)…
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Project staff are developing modular instructional materials for students. The materials are designed to increase the awareness of and interest in career opportunities in engineering and technology. The modules…
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This project uses new psychometric techniques to create a technological tool that could evaluate how well students in the 4th-8th mathematics and science classrooms respond to complex performance tasks. The…
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This project develops ecosystems-focused instructional materials that use sensor data and technology to help second and third graders become more proficient at data modeling and scientific argumentation. The…
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The ReaL Earth Inquiry project empowers teachers to employ real-world local and regional Earth system science in the classroom. Earth systems science teachers need the pedagogic background, the content, and the…
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This project aims to improve professional development programs for pre-service teachers (PSTs) as a way to improve student learning in mathematics and science. PSTs engage in a series of teaching cycles, and…
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This project collects evidence supporting the validity of test instruments and initial characterization of high school teachers' background and use of materials and pedagogies. The project is constructing and…
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This project develops, implements, and evaluates new multimedia laboratory activities designed to engage students in science, technology, engineering, and mathematics (STEM). The project specifically targets…
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This project revises and tests integrated STEM modules and an accompanying professional development component that promote differentiated instruction in order to facilitate high school teachers' instruction of…
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This project employs sensing technologies to help transform students' physical actions during play into a set of symbolic (computer) representations in a physics simulation and to engage the children in a…
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This project is designed to enhance an existing interdisciplinary high school science curriculum—Astrobiology in the Secondary Classroom (ASC)—in an innovative way and conduct research to determine the…
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This project aims to (1) determine ways in which Evidence-Centered Design enhances the quality of large-scale, technology-based science assessments for middle school grades and high school equivalency; (2)…
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This project examines the nature of adaptive expertise in mathematics education, exploring relationships between this concept from cognitive psychology and effective middle school mathematics instruction. One…
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The PuM project develops and conducts research on a learning continuum for seamless instruction in middle school physical science and high school physics. The ultimate goal is to use physics as the context to…
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This project aims to develop a software diagnostic tool for integrating diagnostic interviews, group administered assessments, and student data in real-time so that teachers can enter and view student status…
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In response to the critical need for scholars with deep content knowledge in chemistry and the specialized training to conduct CER, this capacity building project prepares scholars whose research marries…
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This project seeks to advance knowledge in K-12 STEM education and assessment practices by building capacity for Assessment for Learning, improving assessments and teacher preparation courses, and providing…
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This project addresses middle school students’ learning of science through the improvement of their inquiry science skills. The main goal is to develop a rigorous, technology-based assessment system for…
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This project implemented a facets-of-thinking perspective to design tools and practices to improve high school chemistry teachers' formative assessment practices. Goals are to identify and develop clusters of…
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A collaboration among educators, engineers, and mathematicians in three universities, this project is creating, implementing, and evaluating a one-year curriculum for teaching a non-calculus, fourth-year high…
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This project is developing and testing a website, software application, and supplemental instructional materials that use publicly accessible genomics data to foster scientific inquiry among high schools…
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This project is implementing a program of professional development for teachers and web interface that links scientists with urban classrooms. Scientist mentors work with students and teachers through the web to…
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This project has pioneered simulation-based assessments of model-based science learning and inquiry practices for middle school physical and life science systems. The assessment suites include curriculum-…
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This project is conducting an empirical analysis of NAEP assessment items in science to determine whether evidence supports the hypothesis that standardized tests capture only a limited amount of student…
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This grant explores the timely issue of how to conduct a feasibility study on the question of whether youths who participate in after-school IT-oriented science-engagement programs are more likely to eventually…
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This exploratory project aims to develop a community of individuals and organizations working together to address critical issues in K-12 computer science education by broadening the awareness of the need for…
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This project’s overarching goal is to evaluate the assessment components embedded within two NSF-supported mathematics curricula: Everyday Mathematics and Math Trailblazers. The investigators will apply a…
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This project creates materials for grades 5-8 that address and assess STEM concepts through a robotics curriculum. The curriculum addresses STEM standards through such documents as the NCTM Focal Points and the…
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This conference uses Student Evaluation Standards, published by the Joint Committee on Standards for Educational Evaluation, to engage a broad array of educational organizations in improving student achievement…
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The mayor of Birmingham is making a two year loan of XO laptops to middle school students in the Birmingham City Schools in Alabama. The educational and social changes that will occur in classrooms and the…
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The purposes of this conference include bringing together 150 participants from all aspects of STEM education to exchange ideas about research, curriculum, and assessment; to help teachers integrate research-…
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This project studies teaching practices in a year-long high school algebra course that integrates hand-held and other electronic devices. Of particular interest is how these technologies can support learners'…
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This project is developing an 8th-grade assessment for proportional reasoning from a cognitive diagnosis model (CDM) framework. CDMs are psychometric models developed specifically for diagnosing the presence or…
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This project develops and researches the academic potential of a hybrid instructional model that infuses computer simulations, modeling, and educational gaming into middle school technology education programs.…
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This project is NSF's contribution to an interagency effort with NASA and NOAA to focus three symposia at the National Science Teachers Association annual meeting, not on particular agency efforts, but…
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This project is writing and researching a book supporting grade 5-8 students in scientific explanations and arguments. The book provides written and video examples from a variety of contexts in terms of content…
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This project conducts a systematic and empirical (both quantitative and qualitative) longitudinal study of the factors that influence students' decisions at critical junctures in the educational pipeline. The…
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This project investigates the potential of online role-playing games for scientific literacy through the iterative design and research of Saving Lake Wingra, an online role-playing game around a controversial…
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This project supports up to eight fellows per year to participate in the Albert Einstein Distinguished Educator Fellows Program. This program provides opportunities for teachers to work on educational issues and…
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This exploratory project seeks to understand the role that a network of tablet computers may play in elementary and middle school math and science classrooms. The study will use classroom observations, student…
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The SAVE Science project is creating an innovative system using immersive virtual environments for evaluating learning in science, consistent with research- and policy-based recommendations for science…
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SRI International developed a formative assessment intervention that integrates classroom network technologies and contingent curriculum activities to help middle school teachers adjust instruction to improve…
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This project is developing a science teacher education model focused on the establishment of a diagnostic learning environment through formative assessment as a powerful instructional practice for promoting…
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This project is evaluating existing knowledge about STEM teachers in professional learning communities (PLCs), both prospective teachers and classroom teachers across grades K-12. It will comprehensively…
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This exploratory project seeks to understand the role that a network of tablet computers may play in elementary and middle school math and science classrooms. The project uses classroom observations, student…
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This project uses computer-based models of interacting organisms and their environments to support a learning progression leading to an appreciation of the theory of evolution and evidence that supports it. The…
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This project is developing and conducting research on the Cohort Model for addressing the mathematics education of students that perform in the bottom quartile on state and district tests. The predicted outcome…
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This project aims to develop, pilot, and evaluate a model of instruction that advances the scientific literacy of high school students by involving them in science journalism, and to develop research tools for…
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Building Base Line Objectives for Children’s Knowledge Skills for Science (BLOCKS)is a 4-year project that integrates research and applied teaching to take a close look inside prekindergarten classrooms. The…
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This project is focusing on the redesign of popular commercial video games to support students’ understanding of Newtonian mechanics. In support of this goal, SURGE develops and implements design principles for…