2009 Annual International Conference of NARST. Garden Grove, CA. Apr 17-21, 2009
Event Date
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Event Type
Abstract: Many people of different ages now participate in immersive virtual environments, from Club Penguin and Webkins through World of Warcraft, America's Army, and Second Life. The 2010 National Educational Technology Plan identifies immersive media as among the most powerful emerging technologies for learning. This session describes our research in designing and studying immersive virtual worlds as curriculum (digital ecosystems) and summative assessments (science inquiry).
For more information about this event, visit http://www.edufest.org/
Look for this DR K-12 grantee who is presenting: