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Machine Learning-Enabled Automated Feedback: Supporting Students’ Revision of Scientific Arguments Based on Data Drawn from Simulation Publication…
Poster
Math Snacks: Addressing Gaps in Conceptual Mathematics Understanding with Innovative Media Elementary School Middle School High School…
PI Meeting Session
Meaningful Support for Teachers: Specific Ways to Encourage Game-Based Learning in the Classroom Collaborative Panel Session 21st Century Skills…
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MindHive: An Online Citizen Science Tool and Curriculum for Human Brain and Behavior Research Publication Science Technology…
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MoDa: Designing a Tool to Interweave Computational Modeling with Real-world Data Analysis for Science Learning in Middle School Publication Science…
PI Meeting Session
Multimedia Design Process: How to Make the Bad Stuff Good Product Feedback Session Educational Technology Gaming/Virtual Environments…
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Narrative-Supported Math Problem Solving in Digital Game-based Learning Publication Mathematics Educational Technology…
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National Science Foundation-Funded Research Facilitates STEM Teaching Publication Mathematics Science Gaming/Virtual…
PI Meeting Session
Navigating to NGSS Success: Identifying a Research Agenda Collaborative Panel Session 21st Century Skills Assessment Classroom Practice…
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Online Practice Suite Databrary Product for Educators Mathematics Science Classroom Practice Educational…
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Open Game Data Product for Educators Science Educational Technology Gaming/Virtual Environments…
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Patterns of Using Multimodal External Representations in Digital Game-based Learning Publication Mathematics Educational Technology…
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Preservice Teachers’ Focus in 360 Videos: Understanding the Role of Presence, Ambisonic Audio, and Camera Placement Publication Mathematics…
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Pre-Service Teachers' Knowledge for Teaching Algebra for Equity in the Middle Grades: A Preliminary Report Publication Algebra…
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Preservice Teachers Noticing and Positioning Students as “Knowers” in Equitable Scientific Argumentation-based Discussions Publication Mathematics…
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Professional Noticing as Student-Centered: Pre-service Teachers’ Attending to Students’ Mathematics in 360 Video Publication Mathematics…
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Proportions Playground Product for Educators Mathematics Curriculum Educational Technology Gaming/Virtual…
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PST Learning to Facilitate Argumentation Via Simulation: Exploring the Role of Understanding and Emotion Publication Science…
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Pushing the Boundaries: Exploring the Potential of an Online Practice Suite to Support Elementary ScieTeachers in Learning How to Engage Students in Argumentation Presentation…
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Research on Student Understanding of Data Organization Presentation Curriculum Cyberlearning Educational Technology…
PI Meeting Session
Simulations, Games, and Digital Tools for Science and Math Learning: The Diversity of Research Questions and Methodological Approaches Structured Poster Session…
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Situated Assessments Using Virtual Environments : The SAVE Science Project Presentation Assessment Gaming/Virtual Environments…
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SmartGraphs: Algebra online learning TeacherResource Product for Educators Activity…
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SURGE: Connecting students' intuitive understandings about kinematics and Newtonian mechanics into explicit formalized frameworks (Clark) Presentation…
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Taking STEM Enrichment Camps Virtual: Strategies & Reflections from Quick Pivot Due to COVID-19 Publication Engineering Science…
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The Computational Algorithmic Thinking (CAT) Capability Flow: An Approach to Articulating CAT Capabilities over Time in African-American Middle-school Girls Publication…
PI Meeting Session
The Design and Findings of a Random-Controlled Trial for a Successful Game-Based Mathematics Intervention Feedback Session (Work in Post-development) Assessment…
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The effectiveness of Reason Racer, a game designed to engage middle school students in scientific argumentation Publication Educational Technology…
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The Role of Simulation-Enabled Design Learning Experiences on Middle School Students’ Self-generated Inherence Heuristics Publication Engineering…
PI Meeting Session
The Teacher's Role in Game- & Simulation-based Learning Working Group Gaming/Virtual Environments Teachers…
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Thinking Outside the Box of Rocks Publication Earth Science Curriculum Educational Technology Gaming/…
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Trying Very Hard to Make Games that Don't Stink: User Testing at the NMSU Learning Games Lab Presentation Gaming/Virtual Environments…
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Understanding the Difficulties African-American Middle School Girls Face While Enacting Computational Algorithmic Thinking in the Context of Game Design Publication…
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“Unnatural How Natural It Was”: Using a Performance Task and Simulated Classroom for Preservice Secondary Teachers to Practice Engaging Student Avatars in Scientific Argumentation…
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Using Fitbits and Heart Rate Variance (HRVa) to Understand Preservice Teacher Experiences in Extended Reality Publication Mathematics…
PI Meeting Session
Using Immersive Virtual Worlds to Support Learning of Ecosystems Science and Complex Causality Feedback Session (Work in Post-development) Environmental Science…
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Using Online Simulations to Promote Elementary Preservice Teachers’ Facilitation of Argumentation-Focused Discussions in Mathematics and Science Publication…
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Using online telescopes to explore exoplanets from the physics classroom Publication Astronomy Science Gaming/Virtual…
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Using the COVID-19 Pandemic to Create a Vision for XR-based Teacher Education Field Experiences Publication Mathematics Technology…
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Vygotskian Hybridizing of Motion and Mapping: Learning About Geometric Transformations in Block-based Programming Environments Publication…