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Educational Game Design Model at NMSU Learning Games Lab (Part of the Gaming to Learn Panel at 2010 K12 PI Meeting) Presentation Mathematics…
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Logging Opportunities in Online Programs in Science (Koile) Presentation Educational Technology Technology…
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Invaluable values: an expectancy-value theory analysis of youths’ academic motivations and intentions Publication Engineering…
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STEM Smart Brief: Connecting Informal and Formal STEM Education Publication Engineering Mathematics Science…
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Use of Automated Scoring and Feedback in Online Interactive Earth Science Tasks Publication Science Technology…
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Examining the Enactment of Web GIS on Students' Geospatial Thinking and Reasoning and Tectonics Understandings Publication Curriculum…
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Integrating STEM into Preschool Education: Designing a Professional Development Model in Diverse Settings Publication Engineering…
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3DLA: Three Dimensional Learning Architecture Instructional Planning Tool Presentation Engineering Science Technology…
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“Zooming In” on Robotics during COVID-19: A Preservice Teacher, an Engineering Student, and a 5th Grader Engineer Robotic Flowers via Zoom Publication…
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Using the COVID-19 Pandemic to Create a Vision for XR-based Teacher Education Field Experiences Publication Mathematics Technology…
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Data Stories and Interdisciplinary Project-based Learning Publication Statistics Technology Curriculum…
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Compendium of Research Instruments for STEM Education, PART I: Teacher Practices, PCK, and Content Knowledge Publication Engineering…
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The Learning Portal: Hundreds of Free Digital Activities Using Models and Probes Publication Biology Cyberlearning…
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SGER: Assessing the Educational, Career and Social Impacts of the XO Laptop Program in Birmingham, AL City Schools (Cotten) Presentation Engineering…
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Broadening Participation — Making STEM Learning Relevant and Rigorous for All Students Publication Engineering Mathematics…
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STEM Smart Brief: Preparing Students for College and Careers in STEM Publication Engineering Mathematics Science…
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Family-school partnerships in a context of urgent engagement: Rethinking models, measurement, and meaningfulness Publication Engineering…
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Using Web GIS to promote geospatial thinking and reasoning skills Publication Technology High…
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A Training Ground for Women of Color in STEM: Spelman College Tackles the STEM Pipeline as a Social Justice Issue Publication Computer Science…
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WISE: Web-based Inquiry Science Environment online learning TeacherResource Product for Educators…
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Conceptualizing a Shared Definition and Future Directions for Extended Reality (XR) in Teacher Education Publication Technology…
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MindHive: An Online Citizen Science Tool and Curriculum for Human Brain and Behavior Research Publication Science Technology…
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Leveraging Cluster Analysis to Understand Educational Game Player Experiences and Support Design Publication Science Technology…
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Designing Tools for Developing Minds: The Role of Child Development in Educational Technology Publication Cognitive Science…
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Using Teaching Routines with Classroom Network Technology to Support Improved Classroom Assessment (Penuel, Schank) Presentation Assessment…
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Assessment design patterns for computational thinking practices in secondary computer science: A first look Publication Technology…
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Combining High-Speed Cameras and Stop-Motion Animation Software to Support Students’ Modeling of Human Body Movement Publication Technology…
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STEAM-Based Interventions in Computer Science: Understanding Feedback Loops in the Classroom Publication Computer Science Technology…
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CRIS 7e Lesson Plan Template TeacherResource Product for Educators Tool Teacher…
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Impacts of Attending an Inclusive STEM High School: Meta-analytImpacts of Attending an Inclusive STEM High School: Meta-analytic Estimates from Five Studiesic Estimates from Five Studies…
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Classroom Orchestration of Computer Simulations for Science and Engineering Learning: A Multiple-Case Study Approach Publication Engineering…
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Can Generative AI and ChatGPT Outperform Humans on Cognitive-Demanding Problem-Solving Tasks in Science? Publication Science…
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Professional Development for Technology- Enhanced Inquiry Science Publication Science Technology Professional…
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Educational Game Design Model at NMSU Learning Games Lab (Part of the Gaming to Learn Panel at 2010 K12 PI Meeting) Presentation Mathematics…
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INK-12: Interactive Ink Inscriptions In K-12 (Koile) Presentation Technology Elementary Middle…
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Integrating Computing Across the Curriculum: The Impact of Internal Barriers and Training Intensity on Computer Integration in the Elementary School Classroom Publication…
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STEM Smart Brief: Raising the Bar: Increasing STEM Achievement for All Students Publication Achievement Engineering…
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STEM-focused high schools as a strategy for enhancing readiness for postsecondary STEM programs Publication Engineering Mathematics…
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Case studies of a robot-based game to shape interests and hone proportional reasoning skills Publication Mathematics Gaming/Virtual…
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Principles for Designing Large-Format Refreshable Haptic Graphics Using Touchscreen Devices: An Evaluation of Nonvisual Panning Methods Publication…
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Coordinating between Graphs and Science Concepts: Density and Buoyancy Publication Science Technology Assessment…
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CHALK Coaching Website TeacherResource Product for Educators Tool Teacher…
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Finding the Right Grain-Size for Measurement in the Classroom Publication Technology Assessment Professional Development…
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A Search for Data Offers a New Friendship and Answers to 8th Graders’ Questions Publication Statistics Technology…
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Digital Textbook Playbook Tool Cyberlearning Educational Technology Technology…
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City Digits: Developing Socially-Grounded Data Literacy Using Digital Tools Publication Mathematics Technology…
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ScratchEd: Working with Teachers to Develop Design-Based Learning Approaches to the Cultivation of Computational Thinking Presentation Computer…
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Mind the Emotional Gap: The Impact of Emotional Costs on Student Learning Outcomes Publication Technology Other…
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STEM Smart Brief: Nurturing STEM Skills in Young Learners, PreK–3 Publication Engineering Mathematics Science…