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Code and Tell: Assessing Young Children’s Learning of Computational Thinking Using Peer Video Interviews with ScratchJr
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‘‘I want my robot to look for food’’: Comparing Kindergartner’s programming comprehension using tangible, graphic, and hybrid user interfaces
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Robotics in the early childhood classroom: learning outcomes from an 8-week robotics curriculum in pre-kindergarten through second grade
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This conference paper explains how EarSketch affects student persistence.
McKlin, T., Magerko, B., Lee, T., Wanzer, D., Edwards, D., & Freeman, J. (2018). Authenticity and personal creativity: How…
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In this paper, authors explore collaborative music live coding (CMLC) using the live coding environment and pedagogical tool EarSketch. In particular, we examine the use of turn-taking and a customized chat window inspired…
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In this paper, authors present the causal loop diagrams developed to explain the relationships between the actors and attributes involved in implementing EarSketch in a particular school setting. The diagram allows us to…
Understanding the Difficulties African-American Middle School Girls Face While Enacting Computational Algorithmic Thinking in the Context of Game Design
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This article introduces CAT as explored through the Supporting Computational Algorithmic Thinking (SCAT) project, an ongoing longitudinal between-subjects research project and enrichment program that guides African-…
Exploring the Difficulties African-American Middle School Girls Face Enacting Computational Algorithmic Thinking over three Years while Designing Games for Social Change
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This article explores middle school girls' reflections about the difficulties they faced while using computational algorithmic thinking capabilities as they engaged in collaborative game design for social change. Authors…
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This paper explores African American middle-school girls' perspectives of their experience with the Supporting Computational Algorithmic Thinking (SCAT) project and perceptions of themselves as game designers…
A Training Ground for Women of Color in STEM: Spelman College Tackles the STEM Pipeline as a Social Justice Issue
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Paper from the 2016 Advancing Social Justice from Classroom to Community Conference.
Computer Science
Technology
Broadening Participation
Gaming/…
The Computational Algorithmic Thinking (CAT) Capability Flow: An Approach to Articulating CAT Capabilities over Time in African-American Middle-school Girls
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This paper explores the CAT Capability Flow, which begins to describe the processes and sub-skills and capabilities involve in computational algorithmic thinking (CAT). To do this, authors engage in an approach which…
Poster
High School
Post-secondary
Computer Science
Technology
Assessment
Educational Technology
This…
Poster
Middle School
Computer Science
Engineering
Mathematics
Science
Technology
Curriculum…
Understanding How Integrated Computational Thinking, Engineering Design, and Mathematics Can Help Students Solve Scientific and Technical Problems in Career Technical Education
Poster
High School
Computer Science
Engineering
Mathematics
Science
Technology
Broadening Participation…
Poster
Pre-Kindergarten
Elementary School
Middle School
Computer Science
Engineering
Mathematics
Science…
High School Students' Climate Literacy Through Epistemology of Scientific Modeling (Collaborative Research: Chandler and Forbes)
Poster
High School
Computer Science
Science
Technology
Disciplinary Content Knowledge
Educational Technology…
Streams of Data: Nurturing Data Literacy in Young Science Learners (Collaborative Research: Kochevar)
Poster
Elementary School
Computer Science
Mathematics
Science
Technology
Curriculum
Professional Development…
Extending and Investigating the Impact of the High School Model-based Educational Resource (Collaborative Research: Passmore and Wilson)
Poster
Pre-Kindergarten
Elementary School
Computer Science
Science
Technology
Curriculum
Educational Technology…
Strengthening STEM Teaching in Native American Serving Schools through Long-Term, Culturally Responsive Professional Development
Poster
Middle School
High School
Computer Science
Engineering
Mathematics
Science
Technology…
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The CS-STEM Network offers research-based curricula created by Carnegie Mellon Robotics Academy that focus on teaching big ideas with robotics. Over 20 curriculum options provide support for LEGO, VEX, Arduino, and Virtual…
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This webinar provided early career data science education researchers with information on the state of the field; tools, curricula, and other resources for researchers; and insight into funding opportunities and proposal…
Designing and Researching a Program for Preparing Teachers as Facilitators of Computational Making Activities in Classroom and Informal Learning Environments
Poster
Elementary School
Computer Science
Technology
In this project, we engaged elementary (grades K-5) pre-service teachers (PSTs) as…
Exploring Early Childhood Teachers’ Abilities to Identify Computational Thinking Precursors to Strengthen Computer Science in Classrooms
Poster
Pre-Kindergarten
Elementary School
Computer Science
Technology
EPK-2 is designing and testing a model of PreK-2nd grade…
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This report takes stock of what we currently know as well as what we need to know to make classroom assessment maximally beneficial for the teaching and learning of STEM subject matter in K–12 classrooms…
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The real-time detection of when a player is struggling presents an opportunity for game designers to design timely and meaningful interventions, as well as to provide targeted support that improves student learning and…
A View of Computer-Supported Collaborative Learning Research and its Lessons for Future-Generation Collaboration Systems
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Stahl, G. (2012f). A view of computer-supported collaborative learning research and its lessons for future-generation collaboration systems. Future Generation Computer Systems.
ABSTRACT:
This is a review of research on…
ScratchEd: Working with Teachers to Develop Design-Based Learning Approaches to the Cultivation of Computational Thinking
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In this poster, we describe the goals of our research, our proposed model for professional development, our framing of design-based approaches to learning, and our framing of computational thinking…
An Investigation of Middle School Science Teachers and Students Use of Technology Inside and Outside of Classrooms: Considering whether digital natives are more technology savvy than their teachers
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The purpose of the study is to investigate the popular assumption that the "digital natives" generation surpasses the previous "digital immigrants" generation in terms of their technology experiences, because they grow up…
Use of Google Earth, Cyber Databases, and Geotagged Photos to Enhance Students’ Scientific Practices and Understanding
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Using Google Earth, Cyber Databases, and Geotagged Photos to Enhance Students’ Scientific Practices and Understanding of Darwin’s Theory of Evolution
Wang, S.-K. Hsu, H.-Y. & Jean Posada. (2014).…
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This paper employs meta-analysis to determine the influence of computer-based scaffolding characteristics and study and test scorequality on cognitive outcomes in science, technology, engineering, and mathematics education…