Search

Resource
“Zooming In” on Robotics during COVID-19: A Preservice Teacher, an Engineering Student, and a 5th Grader Engineer Robotic Flowers via Zoom Publication…
Resource
Preservice Teachers’ Focus in 360 Videos: Understanding the Role of Presence, Ambisonic Audio, and Camera Placement Publication Mathematics…
Resource
A Remote View into the Classroom: Analyzing Teacher Use of Digitally Enhanced Educative Curriculum Materials in Support of Student Learning Publication…
Resource
Struggling to Detect Struggle in Students Playing a Science Exploration Game Publication Computer Science Technology…
Resource
Blogs: Enhancing links in a professional learning community of science and mathematics teachers Publication Educational Technology…
Resource
Designing Tools for Developing Minds: The Role of Child Development in Educational Technology Publication Cognitive Science…
Resource
Middle School Science Teachers’ Confidence and Pedagogical Practice of New Literacies Publication Educational Technology Pedagogy…
Resource
Computer Science, Coding, and Project-Based Learning for Engineering Instruction Publication Computer Science Educational Technology…
Resource
Touchscreen-Based Haptic Information Access for Assisting Blind and Visually-Impaired Users: Perceptual Parameters and Design Guidelines Publication…
Resource
Designing NGSS-Aligned Lesson Plans During a Teacher Professional Development Program Publication Engineering Mathematics…
Resource
Early Math with Gracie & Friends online learning TeacherResource Product for Educators Activity…
Resource
PST Learning to Facilitate Argumentation Via Simulation: Exploring the Role of Understanding and Emotion Publication Science…
Resource
MindHive: An Online Citizen Science Tool and Curriculum for Human Brain and Behavior Research Publication Science Technology…
Resource
Supporting Secondary Students’ Understanding of Earth’s Climate System and Global Climate Change Using EzGCM: A Cross-Sectional Study Publication…
Resource
Exploring Teacher Knowledge and Noticing with Eye Tracking and 360 Video Publication Mathematics Classroom Practice…
Resource
Designing Powerful Digital Environments for Professional Development (Fosnot) Presentation Educational Technology Mathematics…
Resource
Constructing Scientific Arguments Using Evidence from Dynamic Computational Climate Models Publication Climate Change Cyberlearning…
Resource
The effectiveness of Reason Racer, a game designed to engage middle school students in scientific argumentation Publication Educational Technology…
Resource
Appendix 5 of the California Science Framework: Computer Science in Science Publication Climate Change Educational Technology…
Resource
Characterizing the Interplay of Cognitive and Metacognitive Knowledge in Computational Modeling and Simulation Practices Publication Engineering…
Resource
Efficacy of a First-Grade Mathematics Intervention on Measurement and Data Analysis Publication Mathematics Curriculum…
Resource
Making Sense of Sensemaking: Understanding How K–12 Teachers and Coaches React to Visual Analytics Publication Mathematics Educational…
Resource
MoDa: Designing a Tool to Interweave Computational Modeling with Real-world Data Analysis for Science Learning in Middle School Publication Science…
Resource
Elementary Preservice Teachers' Responsiveness While Eliciting Students' Initial Arguments and Encouraging Critique in Online Simulated Argumentation Discussions Publication…
Resource
Exploring Players' Experience of Humor and Snark in a Grade 3-6 History Practices Game Publication Social Science Technology…
Resource
The Evidence Games - Poster Session 2010 Presentation Educational Technology Science Middle…
Resource
Online Professional Development: A primer Publication Educational Technology Professional Development…
Resource
Online Professional Development: A primer Publication Educational Technology Professional Development…
Resource
The Effect of Automated Feedback on Revision Behavior and Learning Gains in Formative Assessment of Scientific Argument Writing Publication Climate…
Resource
Situating Presence Within Extended Reality for Teacher Training: Validation of the eXtended Reality Presence Scale (XRPS) in Preservice Teacher Use of Immersive 360 Video Technology…
Resource
Using the COVID-19 Pandemic to Create a Vision for XR-based Teacher Education Field Experiences Publication Mathematics Technology…
Resource
Socio-Scientific Learning During the COVID-19 Pandemic: Comparing In-person and Virtual Science Learning Using Model-Evidence Link Diagrams Publication…
Resource
Open Game Data: A Technical Infrastructure for Open Science with Educational Games Publication Computer Science Educational Technology…
Resource
Best Practices for Metrics Collection and Analysis Tool Educational Technology Other  …
Resource
The Power and Promise of a Digital Tool for Teaching Inquiry Science Publication Biology Curriculum Disciplinary Content…
Resource
An Efficacy Study on the Use of Dynamic Geometry Software Publication Educational Technology Geometry Mathematics…
Resource
Appendix 5 of the California Science Framework: Computer Science in Science Publication Computer Science Educational Technology…
Resource
Comparing Haptic Pattern Matching on Tablets and Phones: Large Screens Are Not Necessarily Better Publication Technology Broadening…
Resource
Middle School Teacher Professional Development in Creating a NGSS-plus-5E Robotics Curriculum Publication Engineering Mathematics…
Resource
Early Science with Nico & Nor online learning TeacherResource Product for Educators Activity…
Resource
Pushing the Boundaries: Exploring the Potential of an Online Practice Suite to Support Elementary ScieTeachers in Learning How to Engage Students in Argumentation Presentation…
Resource
The Potential of Digital Collaborative Environments for Problem-based Mathematics Curriculum Publication Mathematics Classroom…
Resource
Student Outcomes of Teaching About Socio-scientific Issues in Secondary Science Classrooms: Applications of EzGCM Publication Earth Science…
Resource
Evaluating How Extended Reality Delivery Device and Preservice Teacher Major Impact Presence in Immersive Learning Environments Publication…
Resource
Designing Digital Experiences for Positive Youth Development: From Playpen to Playground Publication Cyberlearning Educational…
Resource
Why a Digital Teacher Guide? Publication Biology Classroom Practice Curriculum Educational Technology…
Resource
How games can engage students and improve learning Publication Educational Technology Gaming/Virtual Environments…
Resource
Computer Science, Coding, and Project-Based Learning for Engineering Instruction Publication Computer Science Educational Technology…
Resource
Exploring Students’ Experimentation Strategies in Engineering Design Using an Educational CAD Tool Publication Engineering Science…
Resource
Applying the Curriculum Research Framework in the Design and Development of a Technology-Based Tier 2 Mathematics Intervention Publication…