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Expanding Sixth-Grade Youth's Understanding of Engineering Through Critical Multilingual Journalism
Expanding Sixth-Grade Youth's Understanding of…
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The Smart Playground: Computational Thinking Through Robotics in Early Childhood (Collaborative Research: Bustamante)
The Smart Playground: Computational Thinking…
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The Smart Playground: Computational Thinking Through Robotics in Early Childhood (Collaborative Research: Bers)
The Smart Playground: Computational Thinking…
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The Smart Playground: Computational Thinking Through Robotics in Early Childhood (Collaborative Research: Rogers)
The Smart Playground: Computational Thinking…
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Achievements and Challenges of Modeling-based Instruction (ACMI) in Science Education: from 1980 to 2009
Achievements and Challenges of Modeling-based Instruction…
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The Value of Computational Thinking Across Grade Levels
The Value of Computational Thinking Across Grade Levels
1020201
This…
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Expanding PhET Interactive Science Simulations to Grades 4-8: A Research-Based Approach
Expanding PhET Interactive Science Simulations to Grades 4-8: A Research-…
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Cyber-Enabled Learning: Digital Natives in Integrated Scientific Inquiry Classrooms (Collaborative Research: Wang)
Cyber-Enabled Learning: Digital Natives in…
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Persistence of Teacher Change in Rural Schools: Assessing the Short- and Long-Term Impact of Professional Development on K-2 Science Instruction
Persistence of…
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Activate Computational Thinking (ACT)
Activate Computational Thinking (ACT)
1223076
This project offers a two-year…
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Cyber-Enabled Learning: Digital Natives in Integrated Scientific Inquiry Classrooms (Collaborative Research: Campbell)
Cyber-Enabled Learning: Digital Natives in…
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Engineering for All (EfA)
Engineering for All (EfA)
1316601
This project creates, tests and revises two-six week…
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Promoting Students' Spatial Thinking in Upper Elementary Grades using Geographic Information Systems (GIS)
Promoting Students' Spatial Thinking in Upper…
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Climate Change Narrative Game Education (CHANGE)
Climate Change Narrative Game Education (CHANGE)
1316782
This exploratory…
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Computer Science in Secondary Schools (CS3): Studying Context, Enactment, and Impact
Computer Science in Secondary Schools (CS3): Studying Context, Enactment, and…
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EarSketch: An Authentic, Studio-based STEAM Approach to High School Computing Education
EarSketch: An Authentic, Studio-based STEAM Approach to High School…
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Engineering Teacher Pedagogy: Using INSPIRES to Support Integration of Engineering Design in Science and Technology Classrooms
Engineering Teacher Pedagogy:…
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Investigating How to Enhance Scientific Argumentation through Automated Feedback in the Context of Two High School Earth Science Curriculum Units
Investigating…
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Supporting Secondary Students in Building External Models (Collaborative Research: Damelin)
Supporting Secondary Students in Building External Models (…
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Taking Games to School: Exploratory Study to Support Game-based Teaching and Learning In High-School Science Classes
Taking Games to School: Exploratory Study to…
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Learning About Ecosystems Science and Complex Causality Through Experimentation in a Virtual World
Learning About Ecosystems Science and Complex Causality Through…
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Teaching Environmental Sustainability - Model My Watershed (Collaborative Research: Staudt)
Teaching Environmental Sustainability - Model My Watershed (…