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This research investigates how state-of-the-art creative and pedagogical agents can improve students' learning, attitudes, and engagement with computer science. The project will be conducted in high school…
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The project will develop and research a new Mixed Reality environment (MR), called GEM-STEP, that leverages play and embodiment as resources for integrating computational modeling into the modeling cycle as part…
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The project will develop and research a new Mixed Reality environment (MR), called GEM-STEP, that leverages play and embodiment as resources for integrating computational modeling into the modeling cycle as part…
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The focus of this conference is to carefully examine past and current research with an eye toward improving its impact on practice and to create concrete steps that could shape the nature and impact of…
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Adopting a teaching and curricular approach that will be novel in its integration of custom explanatory storybook materials with hands-on investigations, this project seeks to promote third grade students'…
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This award will support teacher practitioners from the U.S. to attend the 2020 International Mind, Brain, and Education Society (IMBES) conference. The IMBES conference is an opportunity for scholars and…
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The goal of this project is to investigate the extent to which individual differences in informal fraction-related knowledge in first-grade children are associated with short- and longer-term fractions and math…
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The goal of this study is to build foundational knowledge about teacher learning by using video clips of science instruction within a professional development context. The researchers will study the infusion of…
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This project addresses the need to make science relevant for school students and to support student interpretation of large data sets by leveraging citizen science data about ecology and developing instruction…
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This project addresses the need to make science relevant for school students and to support student interpretation of large data sets by leveraging citizen science data about ecology and developing instruction…
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The purpose of this project is to develop and conduct initial studies of a multi-grade program targeting critical early math concepts. The project is designed to address equitable access to mathematics and STEM…
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This project addresses a longstanding problem in informal science education: how to increase the likelihood of consequential STEM learning from short duration experiences such as field trips. The project seeks…
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This project addresses a longstanding problem in informal science education: how to increase the likelihood of consequential STEM learning from short duration experiences such as field trips. The project seeks…
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This project addresses a longstanding problem in informal science education: how to increase the likelihood of consequential STEM learning from short duration experiences such as field trips. The project seeks…
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Acquiring scientific knowledge and skills requires persisting through challenges, yet it has become increasingly common for parents in the United States to step in and solve problems for their children. This…
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Videos of teaching have become a popular tool for facilitating teacher learning, with the potential to powerfully impact teacher practice. However, less is known about specific mechanisms through which teachers…
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This project investigated the professional development needed to make teachers comfortable teaching with multi-user simulations and communications that students use every day. The enactment with OpenSim (an open…
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The core research questions of the project are: (1) What is the nature of high-leverage student thinking that teachers have available to them in their classrooms? (2) How do teachers use student thinking during…
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The goals of this nine-week summer program are to develop undergraduates' knowledge and skills in biology education research, encourage undergraduates to pursue doctoral study of biology teaching and learning,…
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This project explores the potential for enhancing students' interest and ability in STEM disciplines by broadening fourth grade students' understanding and interest in the spatial perspectives inherent in…
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This project expands and augments a currently-funded NSF Noyce Track II teacher recruitment and retention grant with Quality Talk (QT), an innovative, scalable teacher-facilitated discourse model. Over the…
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This project is building a set of software tools, including a tool for annotating screen recordings of activities in games, a teacher data dashboard for information about students' in-game learning, and tools to…
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This project will develop a modified virtual world and accompanying curriculum for middle school students to help them learn to more deeply understand ecosystems patterns and the strengths and limitations of…
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The goal of this CAREER program of research is to identify, from a cross-cultural perspective, essential Algebraic Knowledge for Teaching (AKT) that will enable elementary teachers to better develop students'…
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Most students learn about negative numbers long after they have learned about positive numbers, and they have little time or opportunity to build on their prior understanding by contrasting the two concepts. The…