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Supporting Teachers in Responsive Instruction for Developing Expertise in Science (Collaborative Research: Riordan)
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This project takes advantage of advanced technologies to support science teachers to rapidly respond to diverse student ideas in their classrooms. Students will use web-based curriculum units to engage with…
Accelerating Higher Order Thinking and STEM Content Learning Among Students with Learning Disabilities
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The purpose of this project is to develop and refine an innovative Google-platform based application called CORGI for use with middle school students in physical, life, and earth science classrooms. The new…
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Project staff are developing modular instructional materials for students. The materials are designed to increase the awareness of and interest in career opportunities in engineering and technology. The modules…
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This project is designing, developing, and testing a model that delivers effective teacher PD to in-service and preservice teachers to enable the successful implementation of engineering curricula. Research is…
Considering the Future of K-12 STEM Curricula and Instructional Materials: Stimulating and Supporting New Developments
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This project provides visionary leadership to the education community by (a) identifying and analyzing the needs and opportunities for future STEM curriculum development and (b) recommending policy positions and…
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This project aims to develop, pilot, and evaluate a model of instruction that advances the scientific literacy of high school students by involving them in science journalism, and to develop research tools for…
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This project creates materials for grades 5-8 that address and assess STEM concepts through a robotics curriculum. The curriculum addresses STEM standards through such documents as the NCTM Focal Points and the…
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This project is developing, testing, and evaluating a diversity-enhanced, STEM-based, professional development workshop for high school teachers and career guidance counselors. The project team is developing…
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This project investigates how to use new touch technologies, like touchscreens, to create graphics and simulations that can be felt, heard, and seen. Using readily available, low-cost systems, the principal…
Designing and Researching a Program for Preparing Teachers as Facilitators of Computational Making Activities in Classroom and Informal Learning Environments
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This project will study a model of pre-service teacher preparation that is designed to to increase teachers' and students' skills and confidence with computational thinking and develop teachers as designers of…
CAREER: Investigating the Critical Junctures: Strategies that Broaden Minority Participation in STEM Fields
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This project conducts a systematic and empirical (both quantitative and qualitative) longitudinal study of the factors that influence students' decisions at critical junctures in the educational pipeline. The…
Building BLOCKS for Science: What Young Children Should Know and Be Able to Do When They Enter Kindergarten
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Building Base Line Objectives for Children’s Knowledge Skills for Science (BLOCKS)is a 4-year project that integrates research and applied teaching to take a close look inside prekindergarten classrooms. The…
Building Students' Data Literacy through the Co-design of Curriculum by Mathematics and Art Teachers (Collaborative Research: Silander)
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The aim of this project is to enact and study a process in which middle school teachers of mathematics and visual arts co-design and teach activities that combine math and art to teach data science…
Building Students' Data Literacy through the Co-design of Curriculum by Mathematics and Art Teachers (Collaborative Research: Vacca)
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The aim of this project is to enact and study a process in which middle school teachers of mathematics and visual arts co-design and teach activities that combine math and art to teach data science…
Building Students' Data Literacy through the Co-design of Curriculum by Mathematics and Art Teachers (Collaborative Research: Matuk)
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This project aims to enact and study the co-design of classroom activities by mathematics and visual arts teachers to promote middle school students' data literacy.
The aim of this…
Getting Unstuck: Designing and Evaluating Teacher Resources to Support Conceptual and Creative Fluency with Programming
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The project will create opportunities for teachers to develop programming content knowledge and new understandings of the creative possibilities in computer science education, thereby increasing opportunities…
Youth-based Program Impact on Education and Career Choices: An Exploration of Issues in Planning and Implementing Longitudinal Research
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This grant explores the timely issue of how to conduct a feasibility study on the question of whether youths who participate in after-school IT-oriented science-engagement programs are more likely to eventually…
Developing and Validating Early Assessments of College Readiness: Differential Effects for Underrepresented Groups, Optimal Timing of Assessments, and STEM-Specific Indicators
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This purpose of this project is to develop and validate a range of assessments with a focus on academic preparedness for higher education. The team will explore relevant qualities of assessments such as their…
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This project seeks to strengthen the teaching of statistics and data science in grades 6-12 through the design and implementation of an online professional learning environment for teachers. The professional…
Strengthening STEM Teaching in Native American Serving Schools through Long-Term, Culturally Responsive Professional Development
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This project will explore how a nationally implemented professional development model is applied in two distinct Indigenous communities, the impact the model has on teacher practice in Native-serving classrooms…
STEM for All Collaboratory: Accelerating Dissemination and Fostering Collaborations for STEM Educational Research and Development
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This project will capitalize on the STEM for All Video Showcase and extend its impact by creating a STEM for All Multiplex. The Multiplex will draw on past and future Video Showcase videos to create a multimedia…
Ed+gineering: An Interdisciplinary Partnership Integrating Engineering into Elementary Teacher Preparation Programs
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In this project, over 500 elementary education majors will team with engineering majors to teach engineering design to over 1,600 students from underrepresented groups. These standards-based lessons will…
Human Variance and Assessment for Learning Implications for Diverse Learners of STEM: A National Conference
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The conference will attract thought leaders, policy makers, supervisors of practice and scholars of measurement science to be informed of emerging thought and developments and to discuss selected models for the…
Crowdsourcing Neuroscience: An Interactive Cloud-based Citizen Science Platform for High School Students, Teachers, and Researchers
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This project will develop a cloud-based platform that enables high school students, teachers, and scientists to conduct original neuroscience research in school classrooms.
Current priorities…
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This project will plan, implement, and evaluate the outcomes of an invitational conference on the role of equity in whole-school STEM education models, particularly Inclusive STEM Schools (ISS), at the high…
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The primary goal of this set of workshops is to provide STEM education researchers with the framework, skills, and community they need to implement new developments in causal inference methods into their…
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In this project, Student Reporting Labs will develop an online curriculum delivery platform called StoryMaker and a unique set of tools called Storymaker:STEM that will supply in-demand interdisciplinary, multi-…
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This project is developing a system for producing automated professional mentoring while students play computer games based on STEM professions. The project explores a specific hypothesis about STEM mentoring: A…
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This project investigates how high school students' understanding about design thinking compares to that of experienced practitioners and whether participation in a multiyear sequence of courses focused on…
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This project helps teachers learn to use NSDL resources in ways that meaningfully affect their practice in STEM content areas while increasing their skills as designers of learning activities. The objectives of…
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This project is focusing on the redesign of popular commercial video games to support students’ understanding of Newtonian mechanics. In support of this goal, SURGE develops and implements design principles for…
A Research-Practice Partnership for Developing Computational Thinking through Linguistically and Culturally Relevant CS Curriculum in Middle School
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This project will develop a research-practice partnership to plan and pilot a linguistically and culturally relevant computer science curriculum in middle school with the goal of broadening the participation of…
CAREER: Spreading Computational Literacy Equitably via Integration of Computing in Preservice Teacher Preparation
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This project will study the effect of integrating computing into preservice teacher programs. The project will use design-based research to explore how to connect computing concepts and integration activities to…
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This project will develop a professional development model that allows rural secondary teachers to learn and develop computational thinking related teaching skills with long-term support and scaffolds in place…
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This project investigates and expands teachers' learning to notice in two important ways. First, the research expands beyond teachers' noticing of written and verbal thinking to attend to gesture and other…
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This conference uses Student Evaluation Standards, published by the Joint Committee on Standards for Educational Evaluation, to engage a broad array of educational organizations in improving student achievement…
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This project seeks to advance knowledge in K-12 STEM education and assessment practices by building capacity for Assessment for Learning, improving assessments and teacher preparation courses, and providing…
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This project addresses middle school students’ learning of science through the improvement of their inquiry science skills. The main goal is to develop a rigorous, technology-based assessment system for…
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This project will help teachers design and facilitate high-quality, real world STEM experiences for students, as teachers move from traditional approaches to organizing their teaching around interdisciplinary…
Developing a Suite of Standards-based Instructionally Supportive Tools for Middle School Computer Science
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This project will develop a set of educative resources, assessment tools and teacher professional development (PD) activities to support teachers in developing knowledge of CS standards and improving their…
Building Environmental and Educational Technology Competence and Leadership Among Educators: An Exploration in Virtual Reality Professional Development
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This project will bring locally relevant virtual reality (VR) experiences to teachers and students in areas where there is historically low participation of women and underrepresented minorities in STEM. This…
Exploring Early Childhood Teachers' Abilities to Identify Computational Thinking Precursors to Strengthen Computer Science in Classrooms
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This project will explore PK-2 teachers' content knowledge by investigating their understanding of the design and implementation of culturally relevant computer science learning activities for young children.…
Learning to Teach During COVID-19: Leveraging Simulated Classrooms as Practice-based Spaces for Preservice Elementary Teachers within Online Teacher Education Courses
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The COVID-19 pandemic has significantly disrupted the ability of teacher education programs to place their teacher candidates in typical K-12 teaching settings as a part of learning to teach. This project…
Internet of Things Pedagogical Ecosystem for Integrated Computer Science and Software Engineering Education for Grades 9-12
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This project aims to develop, implement, and evaluate an Internet of Things (IoT) based educational curriculum and technology that provides grades 9-12 students with Computer Science (CS) and Software…
Reaching Across the Hallway: An Interdisciplinary Approach to Teaching Computer Science in Rural Schools
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This project will develop, test, and refine a "train-the-trainer" professional development model for rural teacher-leaders. The project goal is to design and develop a professional development model that…
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The goal of this project is to develop learning progressions and assessment items targeting computational thinking. The items will be used for a test of college-ready critical reasoning skills and will be…
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The goal of this project is to develop learning progressions and assessment items targeting computational thinking. The items will be used for a test of college-ready critical reasoning skills and will be…
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The goal of this project is to expand high school student participation in the peer-review process and in publishing in JEI, a science journal dedicated to mentoring pre-college students through peer-reviewed…
Exploring COVID and the Effects on U.S. Education: Evidence from a National Survey of American Households
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This study aims to understand parents' perspectives on the educational impacts of COVID-19 by leveraging a nationally representative, longitudinal study, the Understanding America Study (UAS). The study will…
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The goal of this planning grant is to explicitly focus on broadening participation in the K-12 STEM teaching workforce, with the theory of action that diversifying the K-12 STEM teaching workforce would in the…