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Online Practice Suite: Practice Spaces, Simulations and Virtual Reality Environments for Preservice Teachers to Learn to Facilitate Argumentation Discussions in Math and Science
Poster
Post-secondary
Mathematics
Science
Technology
Assessment
Curriculum
Educational Technology…
Poster
High School
Mathematics
Science
Technology
Classroom Practice
Curriculum
Disciplinary Content Knowledge…
Transforming Scientific Practices to Promote Students Interest and Motivation in the Life Sciences: A Teacher Leadership Development Intervention
Poster
Teachers
Engineering
Mathematics
Science
Technology
Assessment
Broadening Participation…
Design and Development of a K-12 STEM Observation Protocol (Collaborative Research: Dare, Ring-Whalen, and Roehrig)
Poster
Elementary School
Middle School
High School
Engineering
Mathematics
Science
Technology…
Developing Teachers' Epistemic Cognition and Teaching Practices for Supporting Students' Epistemic Practices with Scientific Systems
Poster
High School
Mathematics
Science
Technology
Classroom Practice
Curriculum
Educational Technology…
Poster
Middle School
High School
Mathematics
Science
Technology
Curriculum
Disciplinary Content Knowledge…
Poster
High School
Mathematics
Technology
Assessment
Broadening Participation
Classroom Practice
Curriculum…
Poster
Elementary School
Post-secondary
Mathematics
Technology
Educational Technology
Professional Development…
Developing Preservice Elementary Teachers' Ability to Facilitate Goal-Oriented Discussions in Science and Mathematics via the Use of Simulated Classroom Interactions
Poster
Post-secondary
Mathematics
Science
Technology
Assessment
Curriculum
Educational Technology…
Examining Temporal Dynamics of Self-Regulated Learning Behaviors in STEM Learning: A Network Approach
Resource
From a network perspective, self-regulated learning (SRL) can be conceptualized as networks of mutually interacting self-regulatory learning behaviors. Nevertheless, the research on how SRL behaviors dynamically interact…
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This article presents a vision for 2025 to implement low cost and effective extended reality (XR) technologies to supplement teacher education field experiences, regardless of if and when another global or local crisis…
Preservice Teachers’ Focus in 360 Videos: Understanding the Role of Presence, Ambisonic Audio, and Camera Placement
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Immersive 360 videos are increasingly being used in pre-service teachers (PST) education. There is preliminary evidence that this technology may benefit future educators’ focus and attention to classroom settings and…
Professional Noticing as Student-Centered: Pre-service Teachers’ Attending to Students’ Mathematics in 360 Video
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Teachers’ professional noticing has been described as transitioning from descriptions of general pedagogy to analysis of students’ mathematical procedures and conceptual reasoning. Such a shift is described as a transition…
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This report takes stock of what we currently know as well as what we need to know to make classroom assessment maximally beneficial for the teaching and learning of STEM subject matter in K–12 classrooms…
Resource
This section presents an overview of critical developments in technology-driven, classroom-based innovative assessment practices. It uses a framework organized around cognitive constructs, assessment functionality, and…
Poster
Students
Elementary School
Teachers
Middle School
Achievement
Educational Technology
Multilingual Learners…
Poster
Elementary School
Middle School
High School
Educational Technology
Mathematics
Gaming/Virtual Environments…
Cyber-enabled Design Research to Enhance Teachers' Critical Thinking Using a Major Video Collection on Children's Mathematical Reasoning (Collaborative Research: Derry)
Poster
Teachers
Educational Technology
Mathematics
Technology
Sharon Derry
Poster
Teachers
Middle School
Educational Technology
Mathematics
Science
Technology
Pradeep…
Resource
Professional development environments that include digital video allow for the examination of children at work, opportunities to look at students over time, and analysis of the teacher’s decision making. This observation…
Resource
As part of the Data Games project, we are researching how students record and organize multivariate data. This research is informing the design of new software interfaces for Fathom and TinkerPlots that will allow students…