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Perceptual and Implementation Strategies for Knowledge Acquisition of Digital Tactile Graphics for Blind and Visually Impaired Students (Collaborative Research: Gorlewicz…
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Fostering Collaborative Computer Science Learning with Intelligent Virtual Companions for Upper Elementary Students (Collaborative Research: Wiebe) Fostering…
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Mathematical Learning via Architectural Design and Modeling Using E-Rebuild Mathematical Learning via Architectural Design and Modeling Using E-Rebuild…
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Formative Assessment in the Mathematics Classroom: Engaging Teachers and Students Formative Assessment in the Mathematics Classroom: Engaging Teachers and…
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Developing, Researching, and Scaling Up SmartGraphs Developing, Researching, and Scaling Up SmartGraphs 0918522 SmartGraphs…
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Highly Adaptive Science Simulations for Accessible STEM Education Highly Adaptive Science Simulations for Accessible STEM Education 1814220…
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Science and Mathematics Integration for Literacy Enhancement (Project SMILE) Science and Mathematics Integration for Literacy Enhancement (Project SMILE…
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Supporting Teachers in Responsive Instruction for Developing Expertise in Science (Collaborative Research: Riordan) Supporting Teachers in Responsive Instruction…
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LabVenture - Revealing Systemic Impacts of a 12-Year Statewide Science Field Trip Program LabVenture - Revealing Systemic Impacts of a 12-Year Statewide Science…
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Accelerating Higher Order Thinking and STEM Content Learning Among Students with Learning Disabilities Accelerating Higher Order Thinking and STEM Content…
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Using Technology to Capture Classroom Interactions: The Design, Validation, and Dissemination of a Formative Assessment of Instruction Tool for Diverse K-8 Mathematics Classrooms…
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Developing an Online Game to Teach Middle School Students Science Research Practices in the Life Sciences (Collaborative Research: Gagnon) Developing an Online…
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Developing an Online Game to Teach Middle School Students Science Research Practices in the Life Sciences (Collaborative Research: Baker) Developing an Online…
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Developing an Online Game to Teach Middle School Students Science Research Practices in the Life Sciences Collaborative Research: Metcalf) Developing an Online…
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Developing and Investigating Unscripted Mathematics Videos Developing and Investigating Unscripted Mathematics Videos 1907782…
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Looking Back and Looking Forward: Increasing the Impact of Educational Research on Practice Looking Back and Looking Forward: Increasing the Impact of Educational…
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AutoMentor: Virtual Mentoring and Assessment in Computer Games for STEM Learning AutoMentor: Virtual Mentoring and Assessment in Computer Games for STEM Learning…
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Researching the Expansion of K-5 Mathematics Specialist Program into Rural School Systems Researching the Expansion of K-5 Mathematics Specialist Program into…
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Comparing the Efficacy of Collaborative Professional Development Formats for Improving Student Outcomes of a Student-Teacher-Scientist Partnership Program…
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SPIRAL: Supporting Professional Inquiry and Re-Aligning Learning through a Structured e-Portfolio System SPIRAL: Supporting Professional Inquiry and Re-Aligning…
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Geological Construction of Rock Arrangements from Tectonics: Systems Modeling Across Scales Geological Construction of Rock Arrangements from Tectonics: Systems…
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Assessing College-Ready Computational Thinking (Collaborative Research: Wilson) Assessing College-Ready Computational Thinking (Collaborative Research: Wilson…
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Enhancing the Teacher-Curriculum Relationship in Problem-based Mathematics Classrooms by Connecting Teacher and Student Digital Collaborative Environments…
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SimSnap: Orchestrating Collaborative Learning in Biology through Reconfigurable Simulations (Collective Research: Tissenbaum) SimSnap: Orchestrating Collaborative…
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SimSnap: Orchestrating Collaborative Learning in Biology through Reconfigurable Simulations (Collective Research: Puntambekar) SimSnap: Orchestrating…
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Online Practice Suite: Practice Spaces, Simulations and Virtual Reality Environments for Preservice Teachers to Learn to Facilitate Argumentation Discussions in Math and Science…
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Developing and Evaluating Assessments of Problem-Solving in Computer Adaptive Testing Environments (Collaborative Research: Sondergeld) Developing and Evaluating…
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Developing and Evaluating Assessments of Problem-Solving in Computer Adaptive Testing Environments (Collaborative Research: Bostic) Developing and Evaluating…
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CAREER: A Transformative Approach for Teaching and Learning Geometry by Representing and Interacting with Three-Dimensional Figures CAREER: A Transformative…
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Empowering Students with Choice Through Equitable and Interactive Mathematical Modeling (EIM2) Empowering Students with Choice Through Equitable and Interactive…
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Middle School Students Graphing from the Ground Up (Collaborative Research: Paoletti) Middle School Students Graphing from the Ground Up (Collaborative Research:…
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Middle School Students Graphing from the Ground Up (Collaborative Research: Lee) Middle School Students Graphing from the Ground Up (Collaborative Research: Lee…
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Supporting Secondary Students’ Earth Science Knowledge and Engineering Design Skills with Mobile Design Studios Supporting Secondary Students’ Earth Science…
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Learning Probability Through AI Problem-Solving in a Game-based Environment (Collaborative Research: Greenwald) Learning Probability Through AI Problem-Solving in…
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Learning Probability Through AI Problem-Solving in a Game-based Environment (Collaborative Research: Wang) Learning Probability Through AI Problem-Solving in a…
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Using Problem-based Learning Analytics to Investigate Individual and Collaborative Mathematics Learning in a Digital Environment Over Time Using Problem-based…
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Math Snacks: Addressing Gaps in Conceptual Mathematics Understanding with Innovative Media Math Snacks: Addressing Gaps in Conceptual Mathematics Understanding…
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CAREER: Supporting Middle School Students' Construction of Evidence-Based Arguments CAREER: Supporting Middle School Students' Construction of Evidence-…
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Zydeco: A Mobile "Nomadic Inquiry" System to Support and Bridge Science Inquiry Between Classroom and Museum Contexts Zydeco: A Mobile "Nomadic…
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The Leonardo Project: An Intelligent Cyberlearning System for Interactive Scientific Modeling in Elementary Science Education The Leonardo Project: An Intelligent…
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Embodied STEM Learning Across Technology-Based Learning Environments Embodied STEM Learning Across Technology-Based Learning Environments…
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The Evidence Games: Collaborative Games Engaging Middle School Students in the Evaluation of Scientific Evidence The Evidence Games: Collaborative Games Engaging…
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Expanding PhET Interactive Science Simulations to Grades 4-8: A Research-Based Approach Expanding PhET Interactive Science Simulations to Grades 4-8: A Research-…
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ScratchEd: Working with Teachers to Develop Design-Based Approaches to the Cultivation of Computational Thinking ScratchEd: Working with Teachers to Develop…
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Interactive Science and Technology Instruction for English Learners (RAPID) Interactive Science and Technology Instruction for English Learners (RAPID…
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Cyber-Enabled Learning: Digital Natives in Integrated Scientific Inquiry Classrooms (Collaborative Research: Wang) Cyber-Enabled Learning: Digital Natives in…
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Signing High School Science Signing High School Science 1019542 This project integrates American Sign Language (ASL) into…
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Development of a Cognition-Guided, Formative-Assessment-Intensive, Individualized Computer-Based Dynamic Geometry Learning System for Grades 3-8 Development of a…
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Arcadia: The Next Generation—Transforming STEM Learning Through Transmedia Games Arcadia: The Next Generation—Transforming STEM Learning Through Transmedia Games…
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EcoMobile: Blended Real and Virtual Immersive Experiences for Learning Complex Causality and Ecosystems Science EcoMobile: Blended Real and Virtual Immersive…