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CAREER: Examining the Supply, Qualifications, and Career Paths of STEM Teachers
CAREER: Examining the Supply, Qualifications, and Career Paths of STEM Teachers…
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Achievements and Challenges of Modeling-based Instruction (ACMI) in Science Education: from 1980 to 2009
Achievements and Challenges of Modeling-based Instruction…
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INK-12: Teaching and Learning Using Interactive Ink Inscriptions in K-12 (Collaborative Research: Koile)
INK-12: Teaching and Learning Using Interactive Ink…
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INK-12: Teaching and Learning Using Interactive Ink Inscriptions in K-12 (Collaborative Research: Rubin)
INK-12: Teaching and Learning Using Interactive Ink…
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Embodied STEM Learning Across Technology-Based Learning Environments
Embodied STEM Learning Across Technology-Based Learning Environments…
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Interactive Science and Technology Instruction for English Learners (RAPID)
Interactive Science and Technology Instruction for English Learners (RAPID…
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Development of a Cognition-Guided, Formative-Assessment-Intensive, Individualized Computer-Based Dynamic Geometry Learning System for Grades 3-8
Development of a…
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Persistence of Teacher Change in Rural Schools: Assessing the Short- and Long-Term Impact of Professional Development on K-2 Science Instruction
Persistence of…
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CAREER: Supporting Computational Algorithmic Thinking (SCAT)—Exploring the Development of Computational Algorithmic Thinking Capabilities in African-American Middle School Girls…
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Learning Mathematics of the City in the City
Learning Mathematics of the City in the City
1222430
This project is developing…
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Learning Trajectories to Support the Growth of Measurement Knowledge: Pre-K Through Middle School
Learning Trajectories to Support the Growth of Measurement…
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Promoting Students' Spatial Thinking in Upper Elementary Grades using Geographic Information Systems (GIS)
Promoting Students' Spatial Thinking in Upper…
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The Validity of Technology-Enhanced Assessment in Geometry
The Validity of Technology-Enhanced Assessment in Geometry
1316557…
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Changing Culture in Robotics Classroom (Collaborative Research: Shoop)
Changing Culture in Robotics Classroom (Collaborative Research: Shoop)…
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EarSketch: An Authentic, Studio-based STEAM Approach to High School Computing Education
EarSketch: An Authentic, Studio-based STEAM Approach to High School…
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Taking Games to School: Exploratory Study to Support Game-based Teaching and Learning In High-School Science Classes
Taking Games to School: Exploratory Study to…
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Learning Assistant Model of Teacher Education in Science and Technology
Learning Assistant Model of Teacher Education in Science and Technology…