Projects

09/15/2024

Society has grown to rely on smart, embedded, and interconnected systems. This has created a great need for well-qualified and motivated engineers, scientists, and technicians who can design, develop, and deploy innovative microelectronics and Artificial Intelligence (AI) technologies, which drive these systems. This project will address the need for a more robust computer science and engineering workforce by broadening access to microelectronics and AI education leveraging the cutting-edge technologies of Tiny Machine Learning and low-cost microcontroller systems in diverse high schools. The goal of this project is to engage high-school students and teachers from underresourced communities in the design and creative application of AI-enabled smart, embedded technologies, while supporting their engineering identity development and preparing them for the STEM jobs of tomorrow.

09/15/2025

As artificial intelligence (AI) becomes increasingly embedded in the technologies used by both students and teachers, it is essential for them to understand how to be safe while using AI. Furthermore, AI and cybersecurity technology together are better at detecting malicious activities than conventional security systems. The need to blend the two disciplines into a single, integrated curriculum for K-8 education is highlighted by the interconnectedness of AI and cybersecurity as complementary systems. This project will "plant the seeds" of these literacies by spiraling content on topics from computer programming, internet fundamentals, and introduction to data and AI along with cybersecurity topics in small doses throughout students' K-8 education. This project will lay the foundation for the students to eventually develop a comprehensive understanding of how different technologies work and interact.

09/15/2025

As artificial intelligence (AI) becomes increasingly embedded in the technologies used by both students and teachers, it is essential for them to understand how to be safe while using AI. Furthermore, AI and cybersecurity technology together are better at detecting malicious activities than conventional security systems. The need to blend the two disciplines into a single, integrated curriculum for K-8 education is highlighted by the interconnectedness of AI and cybersecurity as complementary systems. This project will "plant the seeds" of these literacies by spiraling content on topics from computer programming, internet fundamentals, and introduction to data and AI along with cybersecurity topics in small doses throughout students' K-8 education. This project will lay the foundation for the students to eventually develop a comprehensive understanding of how different technologies work and interact.

09/15/2009

This project is revising and field testing six existing modules and developing, pilot testing, and field testing two engineering modules for required middle school science and mathematics classes: Catch Me if You Can! with a focus on seventh grade life science; and Creating Bioplastics targeting eighth grade physical science. Each module addresses an engineering design challenge of relevance to industries in the region and fosters the development of engineering habits of mind.

09/15/2013

This project creates, tests and revises two-six week prototypical modules for middle school technology education classes, using the unifying themes and important social contexts of food and water. The modules employ engineering design as the core pedagogy and integrate content and practices from the standards for college and career readiness.

04/01/2004

Project staff are developing modular instructional materials for students. The materials are designed to increase the awareness of and interest in career opportunities in engineering and technology. The modules use authentic, real-world engineering applications and hands-on experiences to build problem-solving skills and contribute to the technological literacy of secondary students. The modules specifically target the ITEA Content Standards for Technological Literacy and related benchmarks.

06/01/2005

This project is developing lessons to engage students in grades 1-5 in engineering activities integrated with their science lessons. The project addresses the need to develop a broad understanding of what engineers do and the uses and implications of the technologies they create. The goals of the project are to increase the technological literacy of the students and to increase elementary teacher’s understanding of technology and engineering, to enable them to teach these subjects.

09/01/2014

This Engineering Teacher Pedagogy project implements and assesses the promise of an extended professional development model coupled with curriculum enactment to develop teacher pedagogical skills for integrating engineering design into high school biology and technology education classrooms. 

09/01/2016

This project will develop and test a digital platform for middle school mathematics classrooms to help students deepen and communicate their understanding of mathematics. The digital platform will allow students to collaboratively create representations of their mathematics thinking, incorporate ideas from other students, and share their work with the class.

01/01/2021

This conference focuses on the use of virtual/mixed reality simulation in the preparation of secondary science teachers. The conference convenes experts in simulation in teacher preparation, practicing high school teachers, and teacher candidates to engage in a design process related to mixed reality simulations. Conference attendees will identify important gaps in science teacher preparation and design prototype simulation environments for addressing those gaps.

11/01/2023

This project envisions a future of work where advanced technologies provide automated, job-embedded, individualized feedback to drive professional learning of the future worker. To achieve this goal, it addresses a fundamental question: Are evaluative or non-evaluative feedback systems more effective in driving professional learning? This question will be tested on professionals where objective, fine-grained feedback is especially critical to improvement--the teaching professions. This research will be situated within English and language arts (ELA) instruction in middle and high school classrooms, where underperformance and inequality in literacy outcomes are persistent problems facing the U.S. Current methods of supporting teacher learning through feedback are sparse, cumbersome, subjective, and evaluative. Thus, a major reconceptualization is needed to provide feedback mechanisms that- meaningfully affect teacher practice and are accessible to all. In partnership with TeachFX, an industry leader in technology-enabled instructional feedback, this project will work with teachers to design and test systems of automated feedback. Insights from the study will lead to feedback systems that empower teaching professionals, generate continued professional learning, and ultimately, increase student achievement.

08/01/2019

This project will engage teams of students and teachers of grades 7-12 in four competitive Challenges to design innovative strategies for carbon mitigation in areas such as transportation, agriculture or energy use. The project expands the typical boundaries of schools by enabling teams of students in multiple locations to collaborate in model-based reasoning through online discussion forums, using social media, and crowdsourcing ideas to construct possible solutions to environmental challenges. Project research will examine the impacts of the project on student learning and engagement.

09/15/2025

As STEM education researchers work to improve STEM teaching and learning in schools and districts across the nation, rural communities are often overlooked. There is a definite critical need for STEM education research focused on rural communities. Rural schools typically have less funding for STEM programs, have trouble recruiting and retaining quality STEM teachers, and have less access to STEM learning opportunities. Yet, rural communities possess an abundance of ingenuity, resourcefulness, and collective problem-solving skills. This project works to address this need by bringing together researchers, rural educators, and workforce leaders in rural communities to support the mutual exchange of knowledge and learning around pressing problems in rural K-12 STEM education, understanding rural ingenuity within teaching STEM, and STEM education's connection with the local workforce.

09/15/2012

This study examines the impact of the newly revised Advanced Placement (AP) Biology and Chemistry courses on students' understanding of and ability to utilize scientific inquiry, on students' confidence in engaging in college-level material, and on students’ enrollment and persistence in college STEM majors. The project provides estimates of the impact of students' AP-course taking on their progress into postsecondary educational experiences and their intent to continue to prepare to be future engineers and scientists.

07/01/2021

Understanding the impact of STEM education efforts requires researchers to have cutting-edge knowledge of advanced research methods and the ability to translate research knowledge to multiple and diverse stakeholder audiences. The Evidence Quality and Reach (EQR) Hub project will work explicitly to strengthen these two competencies through focused work with the Discovery Research PreK-12 research community. The hub will develop and implement workshops and learning opportunities for researchers in the community, convene communities of practice to discuss specific research methods, and engage in individualized consultations with DRK-12 projects.

09/01/2010

Colorado’s PhET project and Stanford’s AAALab will develop and study learning from interactive simulations designed for middle school science classrooms. Products will include 35 interactive sims with related support materials freely available from the PhET website; new technologies to collect real-time data on student use of sims; and guidelines for the development and use of sims for this age population. The team will also publish research on how students learn from sims.

06/01/2023

This project will develop, enact, and study a critical climate technology journalism curriculum to support multilingual sixth grade students’ knowledge and practices in engineering. Synthesizing expertise in climate technology, communication, and multilingual education, the project will engage students in investigating, designing, and communicating critical engineering knowledge about community-based technological systems. Students will learn engineering as they construct and convey messages about climate technology in their community for an audience of family members, community groups, and civic leaders.

07/15/2020

This study aims to understand parents' perspectives on the educational impacts of COVID-19 by leveraging a nationally representative, longitudinal study, the Understanding America Study (UAS). The study will track educational experiences during the summer of 2020 and into the 2020-21 school year and analyze outcomes overall and for key demographic groups of interest.

09/01/2020

This project will explore PK-2 teachers' content knowledge by investigating their understanding of the design and implementation of culturally relevant computer science learning activities for young children. The project team will design a replicable model of PK-2 teacher professional development to address the lack of research in early computer science education.

09/01/2009

This project investigates how high school students' understanding about design thinking compares to that of experienced practitioners and whether participation in a multiyear sequence of courses focused on engineering correlates with changes in design thinking. The project builds upon the Standards for Technological Literacy and courses developed at the University of Colorado and the University of Maryland, Baltimore County.

09/01/2015

This project will integrate Native Hawaiian cross-cultural practices to explore ways to help teachers know about and know how to connect resources of students' familiar worlds to their science teaching. This project will transform the ways teachers orient their teaching at the upper elementary and middle grades through professional development courses offered at the University of Hawaii at Manoa.

08/15/2007

This project uses new psychometric techniques to create a technological tool that could evaluate how well students in the 4th-8th mathematics and science classrooms respond to complex performance tasks. The purpose of this tool is to improve the instruction of teachers in mathematics and science. It will produce real-time individualized diagnoses of instructional needs to help teachers plan instruction that specifically addresses the learning needs of each student in that class.

06/15/2015

This project will convene stakeholders in STEM and early childhood education to discuss better integration of STEM in the early grades. PIs will begin with a phase of background research to surface critical issues in teaching and learning in early childhood education and STEM.  A number of reports will be produced including commissioned papers, vision papers, and a forum synthesis report.

10/01/2012

As part of a SAVI, researchers from the U.S. and from Finland will collaborate on investigating the relationships between engagement and learning in STEM transmedia games. The project involves two intensive, 5 day workshops to identify new measurement instruments to be integrated into each other's research and development work. The major research question is to what degree learners in the two cultures respond similarly or differently to the STEM learning games.

08/01/2019

This project will plan, implement, and evaluate the outcomes of an invitational conference on the role of equity in whole-school STEM education models, particularly Inclusive STEM Schools (ISS), at the high school level.