The Science and Mathematics Simulated Interaction Model (SIM) project will design and clinically test simulations for teachers. The hypothesis is that simulations will identify strengths and misconceptions in teachers' understanding of content and pedagogy, increase instructional capacity, and advance student achievement. The SIM will be for pre-service and induction-stage teachers. The simulations will focus on common problems of practice, challenges, dilemmas, issues that mathematics and science teachers encounter at the secondary level.
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The Science of Atoms and Molecules is supplemental material, constituting about 10% of the course work and providing a progressive understanding of the centrality of atomic scale phenomena and their implications in each discipline. Upgrading the computational models developed in the Molecular Workbench, the materials allow students to experience the atomic world and build models that can be used to understand and predict macroscopic phenomena.
This project aims to create and test an innovative educational approach for bringing STEM learning experiences to underserved youth. It will co-create and study an outdoor robotic-augmented playground called the “Smart Playground” and a corresponding series of classroom lessons. The Smart Playground will be co-designed with Latinx families and educators to engage children in developing computational thinking skills and learning about robotics in a physical environment using a culturally sustaining approach. Research and evaluation will examine whether exposure to the Smart Playground and corresponding classroom activities have an impact on the development of computational thinking in young children.
This project aims to create and test an innovative educational approach for bringing STEM learning experiences to underserved youth. It will co-create and study an outdoor robotic-augmented playground called the “Smart Playground” and a corresponding series of classroom lessons. The Smart Playground will be co-designed with Latinx families and educators to engage children in developing computational thinking skills and learning about robotics in a physical environment using a culturally sustaining approach. Research and evaluation will examine whether exposure to the Smart Playground and corresponding classroom activities have an impact on the development of computational thinking in young children.
This project aims to create and test an innovative educational approach for bringing STEM learning experiences to underserved youth. It will co-create and study an outdoor robotic-augmented playground called the “Smart Playground” and a corresponding series of classroom lessons. The Smart Playground will be co-designed with Latinx families and educators to engage children in developing computational thinking skills and learning about robotics in a physical environment using a culturally sustaining approach. Research and evaluation will examine whether exposure to the Smart Playground and corresponding classroom activities have an impact on the development of computational thinking in young children.
This project aims to create and test an innovative educational approach for bringing STEM learning experiences to underserved youth. It will co-create and study an outdoor robotic-augmented playground called the “Smart Playground” and a corresponding series of classroom lessons. The Smart Playground will be co-designed with Latinx families and educators to engage children in developing computational thinking skills and learning about robotics in a physical environment using a culturally sustaining approach. Research and evaluation will examine whether exposure to the Smart Playground and corresponding classroom activities have an impact on the development of computational thinking in young children.
This project aims to create and test an innovative educational approach for bringing STEM learning experiences to underserved youth. It will co-create and study an outdoor robotic-augmented playground called the “Smart Playground” and a corresponding series of classroom lessons. The Smart Playground will be co-designed with Latinx families and educators to engage children in developing computational thinking skills and learning about robotics in a physical environment using a culturally sustaining approach. Research and evaluation will examine whether exposure to the Smart Playground and corresponding classroom activities have an impact on the development of computational thinking in young children.
This project aims to create and test an innovative educational approach for bringing STEM learning experiences to underserved youth. It will co-create and study an outdoor robotic-augmented playground called the “Smart Playground” and a corresponding series of classroom lessons. The Smart Playground will be co-designed with Latinx families and educators to engage children in developing computational thinking skills and learning about robotics in a physical environment using a culturally sustaining approach. Research and evaluation will examine whether exposure to the Smart Playground and corresponding classroom activities have an impact on the development of computational thinking in young children.
This project proposes to design, implement, and investigate the impact on students of an innovative curriculum supplement called the Spectrum Laboratory. The Spectrum Lab will be an online, interactive learning environment that enables students to make use of the database of publicly available spectra from research scientists, as well as from students.
This project provides support for the U.S. National Commission on Mathematics Instruction, a primary means for ensuring U.S. participation in mathematics education at the international level. The project will facilitate interaction with mathematicians and mathematics educators from around the world as issues about instructional practices are addressed. The participation of representatives of USNC/MI on the international stage opens venues for collaborative research and opportunities to learn about successful practices from other countries.
This project contributes to the small research base by exploring the validity of Technology-Enhanced Items (TEIs) in the context of elementary geometry. The project addresses three research questions: 1) To what extent are TEIs a valid measurement of geometry standards in the elementary grades?; 2) To what extent do TEIs provide an improved measurement compared to SR items?; and 3) What are the general characteristics of mathematics standards that might be better measured through TEIs?
This project is developing and testing a set of 12 curriculum modules designed to engage high school students and their teachers in the process of applying computational concepts and methods to problem solving in a variety of scientific contexts. The project perspective is that computational thinking can be usefully thought of as a specialized form of mathematical modeling.
This project addresses the growing need for research to support teachers in developing expertise in responsive decision making in which teachers elicit and build on children's mathematical thinking in the midst of instruction.
This project will develop and study three week-long middle school lab units designed to teach spatial abilities using a blend of physical and virtual (computer-based) models. "ThinkSpace" labs will help students explore 3-dimensional astronomical phenomena in ways that will support both understanding of these topics and a more general spatial ability. Students will learn both through direct work with the lab unit interface and through succeeding discussions with their peers.
This project will develop and study three week-long middle school lab units designed to teach spatial abilities using a blend of physical and virtual (computer-based) models. "ThinkSpace" labs will help students explore 3-dimensional astronomical phenomena in ways that will support both understanding of these topics and a more general spatial ability. Students will learn both through direct work with the lab unit interface and through succeeding discussions with their peers.
The Third National Conference on Doctoral Programs in Mathematics Education will bring together a group of faculty members in mathematics education from a range of institutions that currently graduate doctorates in mathematics education.
This project will support the participation of 55 U.S. K-12 mathematics teachers or supervisors, graduate students, community college/university mathematics teachers, mathematicians, mathematics teacher educators and mathematics education researchers to attend the Thirteenth International Congress for Mathematical Education (ICME-13) to be held in Hamburg, Germany, July 24-31, 2016. The project will also prepare an educational status report (called the Fact Book) for the United States.
This project will develop an online curriculum-based supported by a teacher professional development (PD) program by rebuilding an existing life science unit of Biological Sciences Curriculum Study (BSCS) Middle School Science. The project is designed to be an exemplar of fully digital Next Generation Science Standards (NGSS) aligned resources for teachers and students, creating an NGSS-aligned learning environment combining disciplinary core ideas with science and engineering practices and cross-cutting concepts.
The goal of this project is to accelerate the progress of early-career and pre-service science teachers from novice to expert-like pedagogical reasoning and practice by developing and studying a system of discourse tools. The tools are aimed at developing teachers' capabilities in shaping instruction around the most fundamental science ideas; scaffolding student thinking; and adapting instruction to diverse student populations by collecting and analyzing student data on their thinking levels.
Identifying with engineering is critical to help students pursue engineering careers. This project responds to this persistent large-scale problem. The I-Engineering framework and tools address both the learning problem (supporting students in learning engineering design) and the identity problem (supporting students in recognizing that they belong in engineering).