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In-Game Actions to Promote Game-Based Math Learning Engagement Publication Mathematics Technology Cognitive Science…
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Examining Temporal Dynamics of Self-Regulated Learning Behaviors in STEM Learning: A Network Approach Publication Engineering…
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Using the COVID-19 Pandemic to Create a Vision for XR-based Teacher Education Field Experiences Publication Mathematics Technology…
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Preservice Teachers’ Focus in 360 Videos: Understanding the Role of Presence, Ambisonic Audio, and Camera Placement Publication Mathematics…
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Professional Noticing as Student-Centered: Pre-service Teachers’ Attending to Students’ Mathematics in 360 Video Publication Mathematics…
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Gaming to Learn Panel Engineering Educational Technology Mathematics Gaming/Virtual Environments Science…
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Math Snacks: Addressing Gaps in Conceptual Mathematics Understanding with Innovative Media Elementary School Middle School High School…
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Research on Student Understanding of Data Organization Presentation Curriculum Cyberlearning Educational Technology…
PI Meeting Session
A Grand Opportunity: Synergy and Interoperability Across Educational Games and Simulations Collaborative Panel Session Cyberlearning Engineering…
PI Meeting Session
Navigating to NGSS Success: Identifying a Research Agenda Collaborative Panel Session 21st Century Skills Assessment Classroom Practice…
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Case studies of a robot-based game to shape interests and hone proportional reasoning skills Publication Mathematics Gaming/Virtual…