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SPIRIT 2.0: Silicon Prairie Initiative for Robotics in Information Technology 2.0 SPIRIT 2.0: Silicon Prairie Initiative for Robotics in Information Technology 2.…
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Assessing the Educational, Career, and Social Impacts of the XO Laptop Program in Birmingham, AL City Schools Assessing the Educational, Career, and Social…
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Conference 2008 -- Integrating Science and Mathematics Education Research into Teaching IV: Resources and Tool for Improved Learning Conference 2008 --…
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CAREER: Collaborative Learning with Classroom Networks: Integrating Technological and Pedagogical Innovations CAREER: Collaborative Learning with Classroom…
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Simulation and Modeling in Technology Education (SMTE) Simulation and Modeling in Technology Education (SMTE) 0821965 This…
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SAVE Science: Situated Assessment Using Virtual Environments for Science Content and Inquiry SAVE Science: Situated Assessment Using Virtual Environments for…
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Knowledge Synthesis on STEM Teachers in Professional Learning Communities Knowledge Synthesis on STEM Teachers in Professional Learning Communities…
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Interactive Ink Inscriptions in K-12 (INK-12) (Collaborative Research: Rubin) Interactive Ink Inscriptions in K-12 (INK-12) (Collaborative Research: Rubin…
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Science Literacy through Science Journalism (SciJourn) Science Literacy through Science Journalism (SciJourn) 0822354 This…
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Building BLOCKS for Science: What Young Children Should Know and Be Able to Do When They Enter Kindergarten Building BLOCKS for Science: What Young Children…
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Scaffolding Understanding by Redesigning Games for Education (SURGE) Scaffolding Understanding by Redesigning Games for Education (SURGE)…
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NanoTeach: Professional Development in Nanoscale Science NanoTeach: Professional Development in Nanoscale Science 0822128…
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The INSPIRES Curriculum for Engineering and Technology Education The INSPIRES Curriculum for Engineering and Technology Education 0822286…
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Supports for Science and Mathematics Learning in Pre-Kindergarten Dual Language Learners: Designing and Expanding a Professional Development System Supports for…
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Taking Games to School: Exploratory Study to Support Game-based Teaching and Learning In High-School Science Classes Taking Games to School: Exploratory Study to…
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Computer Science in Secondary Schools (CS3): Studying Context, Enactment, and Impact Computer Science in Secondary Schools (CS3): Studying Context, Enactment, and…
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EarSketch: An Authentic, Studio-based STEAM Approach to High School Computing Education EarSketch: An Authentic, Studio-based STEAM Approach to High School…
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Supporting Secondary Students in Building External Models (Collaborative Research: Damelin) Supporting Secondary Students in Building External Models (…
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Changing Culture in Robotics Classroom (Collaborative Research: Shoop) Changing Culture in Robotics Classroom (Collaborative Research: Shoop)…
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GRIDS: Graphing Research on Inquiry with Data in Science GRIDS: Graphing Research on Inquiry with Data in Science 1418423…
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Investigating How to Enhance Scientific Argumentation through Automated Feedback in the Context of Two High School Earth Science Curriculum Units Investigating…
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Learning about Ecosystems Science and Complex Causality through Experimentation in a Virtual World Learning about Ecosystems Science and Complex Causality through…
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Teaching Environmental Sustainability - Model My Watershed (Collaborative Research: Staudt) Teaching Environmental Sustainability - Model My Watershed (…