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This project uses sea urchin embryos to provide a curriculum module for inquiry-based biology. The curriculum is provided via a new open access website. It addresses several of the National Science Content…
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This project provides middle school students in a high poverty rural area in Northern Florida an opportunity to pursue post-secondary study in STEM by providing quality and relevant STEM design. The project will…
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This study seeks to describe trajectories that describe the ways in which Black learners develop as particular kinds of mathematical learners. The study takes place in the context of an established, multi-year…
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This CAREER award aims to study the construct of "epistemic empathy" and examine how it can be cultivated in science and mathematics teacher education, how it functions to promote responsive teaching, and how it…
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This project will develop and test a leadership model to improve K-8 mathematics teaching and learning by involving stakeholders across the K-8 spectrum. The project will support teachers, teacher leaders, and…
Improving Grades 6-8 Students' Mathematics Achievement in Modeling and Problem Solving through Effective Sequencing of Instructional Practices
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This project will provide structured and meaningful scaffolds for teachers in examining two research-based teaching strategies hypothesized to positively impact mathematics achievement in the areas of…
Young Mathematicians: Expanding an Innovative and Promising Model Across Learning Environments to Promote Preschoolers' Mathematics Knowledge
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The goal of this design and development project is to address the critical need for innovative resources that transform the mathematics learning environments of preschool children from under-resourced…
Building Students' Data Literacy through the Co-design of Curriculum by Mathematics and Art Teachers (Collaborative Research: Silander)
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The aim of this project is to enact and study a process in which middle school teachers of mathematics and visual arts co-design and teach activities that combine math and art to teach data science…
Building Students' Data Literacy through the Co-design of Curriculum by Mathematics and Art Teachers (Collaborative Research: Vacca)
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The aim of this project is to enact and study a process in which middle school teachers of mathematics and visual arts co-design and teach activities that combine math and art to teach data science…
Building Students' Data Literacy through the Co-design of Curriculum by Mathematics and Art Teachers (Collaborative Research: Matuk)
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This project aims to enact and study the co-design of classroom activities by mathematics and visual arts teachers to promote middle school students' data literacy.
The aim of this…
Getting Unstuck: Designing and Evaluating Teacher Resources to Support Conceptual and Creative Fluency with Programming
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The project will create opportunities for teachers to develop programming content knowledge and new understandings of the creative possibilities in computer science education, thereby increasing opportunities…
Developing an Online Game to Teach Middle School Students Science Research Practices in the Life Sciences (Collaborative Research: Gagnon)
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This project will develop and research AquaLab 9, an online video game to engage middle school students in learning science research practices in life sciences content. By engaging in science research practices…
Developing an Online Game to Teach Middle School Students Science Research Practices in the Life Sciences (Collaborative Research: Baker)
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This project will develop and research AquaLab 9, an online video game to engage middle school students in learning science research practices in life sciences content. By engaging in science research practices…
Developing an Online Game to Teach Middle School Students Science Research Practices in the Life Sciences Collaborative Research: Metcalf)
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This project will develop and research AquaLab 9, an online video game to engage middle school students in learning science research practices in life sciences content. By engaging in science research practices…
Streams of Data: Nurturing Data Literacy in Young Science Learners (Collaborative Research: Kochevar)
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This project will develop an approach to support fourth grade students' data literacy with complex, large-scale, professionally collected data sets. The work will focus on analytical thinking as a subset of data…
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This project will develop an approach to support fourth grade students' data literacy with complex, large-scale, professionally collected data sets. The work will focus on analytical thinking as a subset of data…
Case Studies of a Suite of Next Generation Science Instructional, Assessment, and Professional Development Materials in Diverse Middle School Settings
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This project addresses a gap between vision and implementation of state science standards by designing a coordinated suite of instructional, assessment and teacher professional learning materials that attempt to…
Learning Trajectories as a Complete Early Mathematics Intervention: Achieving Efficacies of Economies at Scale
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The purpose of this project is to test the efficacy of the Learning and Teaching with Learning Trajectories (LT2) program with the goal of improving mathematics teaching and thereby increasing young students'…
Teaching Science Outdoors: A Next Generation Approach for Advancing Elementary Science Teaching in Urban Communities
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This project project is designed to enhance the capacity of elementary teachers in high-poverty urban communities for enacting Next Generation Science Standards (NGSS)-aligned science approaches using the…
Developing and Validating Early Assessments of College Readiness: Differential Effects for Underrepresented Groups, Optimal Timing of Assessments, and STEM-Specific Indicators
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This purpose of this project is to develop and validate a range of assessments with a focus on academic preparedness for higher education. The team will explore relevant qualities of assessments such as their…
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The main goal of this project is to validate a set of rubrics that attend to the existence and the quality of instructional practices that support equity and access in mathematics classes. The project team will…
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This project investigates how to use new touch technologies, like touchscreens, to create graphics and simulations that can be felt, heard, and seen. Using readily available, low-cost systems, the principal…
Environmental Innovation Challenges: Teaching and Learning Science Practices in the Context of Complex Earth Systems
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This project will engage teams of students and teachers of grades 7-12 in four competitive Challenges to design innovative strategies for carbon mitigation in areas such as transportation, agriculture or energy…
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This project aims to support stronger student outcomes in the teaching and learning of geometry in the middle grades through engaging students in animated contrasting cases of worked examples. The project will…
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This project's approach uses two types of embodied performances: experiential performances that engage learners in using their bodies to physically experience scientific phenomena (e.g., the increase of heart…
Students and Teachers Learning from Nature: Studying Biologically Inspired Design in High School Engineering Education
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In this project, high school engineering teachers will spend five weeks in a research lab devoted to biologically-inspired design, as they partner with cutting-edge engineers and scientists to study animal…
Validity Evidence for Measurement in Mathematics Education (V-M2ED) (Collaborative Research: Bostic)
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The purpose of this project is to fully explore the mathematics education literature to synthesize what validity evidence is available for quantitative assessments in mathematics education…
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This project will address STEM learning through classroom implementation at two project partner schools in North Carolina, one urban and the other rural, with culturally diverse student populations. The project…
Generalized Embodied Modeling to Support Science through Technology Enhanced Play (Collaborative Research: Enyedy)
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The project will develop and research a new Mixed Reality environment (MR), called GEM-STEP, that leverages play and embodiment as resources for integrating computational modeling into the modeling cycle as part…
Generalized Embodied Modeling to Support Science through Technology Enhanced Play (Collaborative Research: Danish)
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The project will develop and research a new Mixed Reality environment (MR), called GEM-STEP, that leverages play and embodiment as resources for integrating computational modeling into the modeling cycle as part…
Designing for Science Learning in Schools by Leveraging Participation and the Power of Place through Community and Citizen Science (Collaborative Research: Henson)
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This project responds to these priorities by developing and testing a place-based environmental science research and monitoring program for elementary school students and their teachers.…
Designing for Science Learning in Schools by Leveraging Participation and the Power of Place through Community and Citizen Science (Collaborative Research: Ballard)
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This project responds to these priorities by developing and testing a place-based environmental science research and monitoring program for elementary school students and their teachers.…
Crowdsourcing Neuroscience: An Interactive Cloud-based Citizen Science Platform for High School Students, Teachers, and Researchers
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This project will develop a cloud-based platform that enables high school students, teachers, and scientists to conduct original neuroscience research in school classrooms.
Current priorities…
Design Research on the Teaching and Learning of Conceptual Understanding in High School Chemistry Through the Use of Dynamic Visualizations of Physical and Chemical Changes
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The project will establish a sustained community of practice for high school teachers skilled in the VisChem Approach and a group of new teaching and research scholars with expertise in building conceptual…
Developing the Science Comprehensive Online Learning Platform for Rural School Science Teacher Development
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This project will develop, evaluate, and compare the effectiveness of newly-designed online learning platform with traditional face-to-face PD in supporting rural high school science teachers' implementation of…
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This project will use an alternative model for online videos to develop video units that feature the unscripted dialogue of pairs of students. The project team will create a repository of 6 dialogic mathematics…
Developing Leaders, Transforming Practice in K-5 Mathematics: An Examination of Models for Elementary Mathematics Specialists (Collaborative Research: Rigelman)
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This project will study the Developing Leaders Transforming Practice (DLTP) intervention, which aims to develop teacher leaders, improve teachers' instructional practices, and increase student mathematics…
Ed+gineering: An Interdisciplinary Partnership Integrating Engineering into Elementary Teacher Preparation Programs
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In this project, over 500 elementary education majors will team with engineering majors to teach engineering design to over 1,600 students from underrepresented groups. These standards-based lessons will…
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The focus of this conference is to carefully examine past and current research with an eye toward improving its impact on practice and to create concrete steps that could shape the nature and impact of…
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In this project, Student Reporting Labs will develop an online curriculum delivery platform called StoryMaker and a unique set of tools called Storymaker:STEM that will supply in-demand interdisciplinary, multi-…
A Research-Practice Partnership for Developing Computational Thinking through Linguistically and Culturally Relevant CS Curriculum in Middle School
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This project will develop a research-practice partnership to plan and pilot a linguistically and culturally relevant computer science curriculum in middle school with the goal of broadening the participation of…