Search
Resource
Normal
0
false
false
false
EN-US
X-NONE
X-NONE
DefSemiHidden="true" DefQFormat="…
Code and Tell: Assessing Young Children’s Learning of Computational Thinking Using Peer Video Interviews with ScratchJr
Resource
Normal
0
false
false
false
EN-US
X-NONE
X-NONE
Normal
0…
Resource
Normal
0
false
false
false
EN-US
X-NONE
X-NONE
DefSemiHidden="true" DefQFormat="…
Resource
Normal
0
false
false
false
EN-US
X-NONE
X-NONE
DefSemiHidden="true" DefQFormat="…
‘‘I want my robot to look for food’’: Comparing Kindergartner’s programming comprehension using tangible, graphic, and hybrid user interfaces
Resource
Normal
0
false
false
false
EN-US
X-NONE
X-NONE
DefSemiHidden="true" DefQFormat="…
Resource
Normal
0
false
false
false
EN-US
X-NONE
X-NONE
DefSemiHidden="true" DefQFormat="…
Robotics in the early childhood classroom: learning outcomes from an 8-week robotics curriculum in pre-kindergarten through second grade
Resource
Normal
0
false
false
false
EN-US
X-NONE
X-NONE
DefSemiHidden="true" DefQFormat="…
Resource
This conference paper explains how EarSketch affects student persistence.
McKlin, T., Magerko, B., Lee, T., Wanzer, D., Edwards, D., & Freeman, J. (2018). Authenticity and personal creativity: How…
Resource
In this paper, authors explore collaborative music live coding (CMLC) using the live coding environment and pedagogical tool EarSketch. In particular, we examine the use of turn-taking and a customized chat window inspired…
Resource
In this paper, authors present the causal loop diagrams developed to explain the relationships between the actors and attributes involved in implementing EarSketch in a particular school setting. The diagram allows us to…
Understanding the Difficulties African-American Middle School Girls Face While Enacting Computational Algorithmic Thinking in the Context of Game Design
Resource
This article introduces CAT as explored through the Supporting Computational Algorithmic Thinking (SCAT) project, an ongoing longitudinal between-subjects research project and enrichment program that guides African-…
Exploring the Difficulties African-American Middle School Girls Face Enacting Computational Algorithmic Thinking over three Years while Designing Games for Social Change
Resource
This article explores middle school girls' reflections about the difficulties they faced while using computational algorithmic thinking capabilities as they engaged in collaborative game design for social change. Authors…
Resource
This paper explores African American middle-school girls' perspectives of their experience with the Supporting Computational Algorithmic Thinking (SCAT) project and perceptions of themselves as game designers…
A Training Ground for Women of Color in STEM: Spelman College Tackles the STEM Pipeline as a Social Justice Issue
Resource
Paper from the 2016 Advancing Social Justice from Classroom to Community Conference.
Computer Science
Technology
Broadening Participation
Gaming/…
The Computational Algorithmic Thinking (CAT) Capability Flow: An Approach to Articulating CAT Capabilities over Time in African-American Middle-school Girls
Resource
This paper explores the CAT Capability Flow, which begins to describe the processes and sub-skills and capabilities involve in computational algorithmic thinking (CAT). To do this, authors engage in an approach which…
Event
To learn more, visit https://cue.org/fall/
Computer-Using Educators (CUE)
Conference
Computer Science
Technology…
Event
Due to the COVID-19 pandemic, this conference will be held virtually.
To learn more, visit http://www.cvent.com/events/spring-cue-2020-conference/event-summary-c3…
Computer-Using Educators (CUE…
Conference on Computer Supported Education 12th International CSEDU Conference; Prague, Czech Republic - VIRTUAL
Event
Due to the COVID-19 pandemic, this conference will be held virtually.
To learn more, visit http://www.csedu.org/Home.aspx
Conference
Computer Science
Technology…
Special Interest Group on Computer Science Education 2020 SIGCSE Technical Symposium; Portland, OR - CANCELLED
Event
Due to the COVID-19 pandemic, this symposium is cancelled.
To learn more, visit https://sigcse2020.sigcse.org/
Special Interest Group on Computer Science Education (SIGCSE…
Event
Learn more at https://www.nsf.gov/funding/pgm_summ.jsp?pims_id=5467&org=DRL&sel_org=D…
National Science Foundation (NSF)
Funding Opportunity…
Event
Learn more at https://www.nsf.gov/funding/pgm_summ.jsp?pims_id=504984&org=EHR&sel_org…
National Science Foundation (NSF)
Funding Opportunity…
Special Interest Group on Computer Science Education 2021 SIGCSE Technical Symposium; Toronto, Canada - VIRTUAL
Event
To learn more, visit https://sigcse.org/sigcse/.
Special Interest Group on Computer Science Education (SIGCSE)
Conference
Computer Science…
Resource
The CS-STEM Network offers research-based curricula created by Carnegie Mellon Robotics Academy that focus on teaching big ideas with robotics. Over 20 curriculum options provide support for LEGO, VEX, Arduino, and Virtual…
Event
To learn more, visit https://web.cvent.com/event/10254fc1-3423-4ffc-a5e0-dbcf477b964d/websit….
Computer-Using Educators (CUE)
Conference…
Conference on Computer Supported Education 15th International CSEDU Conference; Prague, Czech Republic
Event
To learn more, visit https://csedu.scitevents.org/.
Conference
Computer Science
Technology
Fri, 04/21/2023 - 00:00
- Sun, 04/23/2023…
Resource
This webinar provided early career data science education researchers with information on the state of the field; tools, curricula, and other resources for researchers; and insight into funding opportunities and proposal…
Resource
This report takes stock of what we currently know as well as what we need to know to make classroom assessment maximally beneficial for the teaching and learning of STEM subject matter in K–12 classrooms…
Event
To learn more, visit https://cue.org/page/conferences.
Computer-Using Educators (CUE)
Conference
Computer Science
Technology…
Event
To learn more, visit https://csedu.scitevents.org/Home.aspx.
Conference
Computer Science
Technology
Thu, 05/02/2024 - 00:00
- Sat, 05…
Resource
The real-time detection of when a player is struggling presents an opportunity for game designers to design timely and meaningful interventions, as well as to provide targeted support that improves student learning and…
A View of Computer-Supported Collaborative Learning Research and its Lessons for Future-Generation Collaboration Systems
Resource
Stahl, G. (2012f). A view of computer-supported collaborative learning research and its lessons for future-generation collaboration systems. Future Generation Computer Systems.
ABSTRACT:
This is a review of research on…
ScratchEd: Working with Teachers to Develop Design-Based Learning Approaches to the Cultivation of Computational Thinking
Resource
In this poster, we describe the goals of our research, our proposed model for professional development, our framing of design-based approaches to learning, and our framing of computational thinking…
An Investigation of Middle School Science Teachers and Students Use of Technology Inside and Outside of Classrooms: Considering whether digital natives are more technology savvy than their teachers
Resource
The purpose of the study is to investigate the popular assumption that the "digital natives" generation surpasses the previous "digital immigrants" generation in terms of their technology experiences, because they grow up…
Use of Google Earth, Cyber Databases, and Geotagged Photos to Enhance Students’ Scientific Practices and Understanding
Resource
Using Google Earth, Cyber Databases, and Geotagged Photos to Enhance Students’ Scientific Practices and Understanding of Darwin’s Theory of Evolution
Wang, S.-K. Hsu, H.-Y. & Jean Posada. (2014).…
Resource
This paper employs meta-analysis to determine the influence of computer-based scaffolding characteristics and study and test scorequality on cognitive outcomes in science, technology, engineering, and mathematics education…