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Lessons learned from an initial effort to bring a Quantified Self "meetup" experience to a new demographic
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Quantified Self “meetup” groups appear to be appeal largely to middle-aged white males. What happens when the target demographic is changed to high school-aged Latina girls? This paper summarizes two lessons learned from…
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Combining High-Speed Cameras and Stop-Motion Animation Software to Support Students’ Modeling of Human Body Movement
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Biomechanics, and specifically the biomechanics associated with human movement, is a potentially rich backdrop against which educators can design innovative science teaching and learning activities. Moreover, the use of…
An Investigation of Middle School Science Teachers and Students Use of Technology Inside and Outside of Classrooms: Considering whether digital natives are more technology savvy than their teachers
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The purpose of the study is to investigate the popular assumption that the "digital natives" generation surpasses the previous "digital immigrants" generation in terms of their technology experiences, because they grow up…
Professional Development to Enhance Teachers' Practices in Using Information and Communication Technologies (ICTs) as Cognitive Tools: Lessons Learned from a Design-Based Research Study
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Technology integration in K-12 classrooms is usually overly teacher-centered and has insufficient impact on students' learning, especially in enhancing students' higher-order cognitive skills. The purpose of this project…
Technologies and Reformed-Based Science Instruction: The Examination of a Professional Development Model Focused on Supporting Science Teaching and Learning with Technologies
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While access to computers, other technologies, and cyber-enabled resources that could be leveraged for enhancing student learning in science is increasing, generally it has been found that teachers use technology more for…
Use of Google Earth, Cyber Databases, and Geotagged Photos to Enhance Students’ Scientific Practices and Understanding
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Using Google Earth, Cyber Databases, and Geotagged Photos to Enhance Students’ Scientific Practices and Understanding of Darwin’s Theory of Evolution
Wang, S.-K. Hsu, H.-Y. & Jean Posada. (2014).…
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Many national initiatives in K-12 science, technology, engineering, and mathematics (STEM) education have emphasized the connections between teachers and improved student learning. Much of the discussion surrounding these…
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Engaging underrepresented groups in high school introductory computing through computational remixing with EarSketch
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In this paper, we describe a pilot study of EarSketch, a computational remixing approach to introductory computer science, in a formal academic computing course at the high school level. The EarSketch project provides an…
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Robot-math is a term used to describe mathematics instruction centered on engineering, particularly robotics. This type of instruction seeks first to make the mathematics skills useful for robotics-centered…
Examining the Enactment of Web GIS on Students' Geospatial Thinking and Reasoning and Tectonics Understandings
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Geospatially enabled learning technologies may enhance Earth science learning by placing emphasis on geographic space, visualization, scale, representation, and geospatial thinking and reasoning (GTR) skills. This study…
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Growing attention to preK mathematics and increased focus on standards in the US may be leading policy makers, administrators, and practitioners down the wrong path when it comes to assessing young children. The temptation…
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In this essay, the authors share a professional dialogue about the ways in which issues of power emerge in preschool classrooms when teachers endeavor to build on childrens home and school mathematical experiences and…
Turning Transfer Inside Out: The Affordances of Virtual Worlds and Mobile Devices in Real World Contexts for Teaching About Causality Across Time and Distance in Ecosystems
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Reasoning about ecosystems includes consideration of causality over temporal and spatial distances; yet learners typically focus on immediate time frames and local contexts. Teaching students to reason…
Exploring Ecosystems from the Inside: How Immersive Multi-user Virtual Environments Can Support Development of Epistemologically Grounded Modeling Practices in Ecosystem Science Instruction
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Recent reform efforts and the next generation science standards emphasize the importance of incorporating authentic scientific practices into science instruction. Modeling can be a particularly challenging practice to…
Constructing and Role-Playing Student Avatars in a Simulation of Teaching Algebra for Diverse Learners
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This study examines the design and implementation of a simulated teaching environment in Second Life for prospective teachers.
From the perspectives of Graduate Research Assistants (GRAs), this study…
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One of the many challenges that teachers face in mathematics classrooms is determining how much of the verbal and written explanations help students accomplish instructional goals. The challenge is greater in…
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Lightning strikes, and two people hear thunder simultaneously. Where might the lightning have struck? Now consider a slightly different scenario: Lightning strikes, and three people hear thunder simultaneously. Where might…
A Blended Professional Development Program to Help a Teacher Learn to Provide One-to-One Scaffolding
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Argumentation is central to instruction centered on socio-scientific issues (Sadler & Donnelly in International Journal of Science Education, 28(12), 1463–1488, 2006. doi:10.1080/09500690600708717). Teachers can play a…
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This paper employs meta-analysis to determine the influence of computer-based scaffolding characteristics and study and test scorequality on cognitive outcomes in science, technology, engineering, and mathematics education…
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In this mixed method study, we examined the use and impact of computer based scaffolding to support middle school students’ creation of evidence-based arguments during a 3-week problem-based learning unit focused on the…
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This paper explores how robotics can be used as a new educational tool in a Montessori early education classroom.
This paper explores how robotics can be used as a new educational tool in a Montessori…
‘‘I Want My Robot to Look for Food’’: Comparing Kindergartner’s Programming Comprehension Using Tangible, Graphic, and Hybrid User Interfaces
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In recent years, educational robotics has become an increasingly popular research area. However, limited studies have focused on differentiated learning outcomes based on type of programming interface. This study aims to…
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This paper introduces SketchMiner, which uses drawing topologies to automatically interpret learner-generated sketches.
Mining learner generated sketches holds significant potential for acquiring deep…
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This paper presents WriteEval, a hybrid text analytics method for analyzing student-constructed responses.
Real-time formative assessment of student learning has become the subject of increasing…
Towards Domain-Independent Assessment of Elementary Students’ Science Competency using Soft Cardinality
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This paper presents a novel application of the soft cardinality text analytics method to support assessment of text.
Automated assessment of student learning has become the subject of increasing…
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This paper presents a set of authoring tool design principles such as leveraging UI workflows, collaboration, and automation.
The scarcity of efficient and user-friendly authoring tools has long been…
Investigating the development of mathematics leaders' capacity to support teachers' learning on a large scale
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A key aspect of supporting teachers’ learning on a large scale concerns mathematics leaders’ practices in designing for and leading high-quality professional development. We report on a retrospective analysis of an initial…
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This article introduces an interview-based instrument that was created for the purposes of characterizing the visions of high-quality mathematics instruction of teachers, principals, mathematics coaches, and district…
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González, G., DeJarnette, A. F., & Deal, J. T. (2014). Assessing and Using Students’ Prior Knowledge in Problem-Based Instruction. New England Mathematics Journal, XLVI, 38-49.
Mathematics…
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The SAGE Encyclopedia of Educational Technology examines information on leveraging the power of technology to support teaching and learning. While using innovative technology to educate individuals is certainly not a new…
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Munter, C. (2015). Envisioning the Role of the Mathematics Teacher. NCSM Journal of Mathematics Education Leadership, 16(1), 29-40.
Mathematics
Publication…
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Wager, A. A. & Delaney, K. (2014). Exploring young children’s multiple mathematical resources through action research. TODOS Research Monograph 3: Embracing Resources of Children, Families, Communities and Cultures in…
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This article describes how early childhood teachers engaged in a public preK professional development program. We examine how developing teacher identities mediated engagement with the discourses of developmentally…
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This book examines visual data use with students (PK-16) as well as in pre-service in- service science teacher preparation. Each chapter includes discussion about the current state of the art with respect to science…
What They Learn When They Learn Coding: Investigating Cognitive Domains and Computer Programming Knowledge in Young Children
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This study investigated N = 57 Kindergarten through second grade children’s performance on a programming assessment after engaging in a 6-week curricular intervention called ScratchJr.
Computer…
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A paper on the prototype evolution of the ScratchJr programming environment.
Computer programming for young children has grown in popularity among both education researchers and product developers, but…
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The STEM School Study (S3) team sat down with inclusive STEM school leaders from over 25 inclusive STEM schools and asked them to describe the parts of their schools that are essential to their school models. We found that…
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A strategy that helps students develop a fuller view of energy's role in a variety of phenomena.
Crissman, S., Lacy, S., Nordine, J., and Tobin, R. (2015). Looking Through the Energy Lens. Science and…