In this project, over 500 elementary education majors will team with engineering majors to teach engineering design to over 1,600 students from underrepresented groups. These standards-based lessons will emphasize student questioning, constructive student-to-student interactions, and engineering design processes, and they will be tailored to build from students' interests and strengths.
Projects
This exploratory research and development project addresses the question, "Can students develop an understanding of the ecological nature of science (ENOS) in high school biology and environmental science classes that is useful and productive in environmental citizenship?" To address this question, the project will identify the essential elements of ENOS, investigate how these can be taught and learned, and explore how ENOS skills and understandings are used to enhance environmental citizenship.
This exploratory research and development project addresses the question, "Can students develop an understanding of the ecological nature of science (ENOS) in high school biology and environmental science classes that is useful and productive in environmental citizenship?" To address this question, the project will identify the essential elements of ENOS, investigate how these can be taught and learned, and explore how ENOS skills and understandings are used to enhance environmental citizenship.
Researchers are studying whether middle school instruction about ecosystem science can be made more engaging and effective by combining immersion experiences in virtual ecosystems with immersion experiences in real ecosystems infused with virtual resources. Project personnel are developing a set of learning resources for deployment by mobile broadband devices that provide students with virtual access to information and simulations while working in the field.
We developed and tested two ecology case study units for urban high school students underserved in their connection to nature. The case studies, based on digital media stories about current science produced by the American Museum of Natural History, use current scientific data to link ecological principles to daily life and environmental issues. Preliminary testing results show that treatment students made significantly higher gains than the control students on the project's major learning goals.
This project is refining and testing two case study units on contemporary issues in ecology for urban middle and high school students underserved in their connection to nature. The case studies are based on two Science Bulletins, digital media stories about current science produced by the American Museum of Natural History (AMNH), which use current scientific data to link ecological principles to real-world environmental issues, and to link issues to human daily life.
This project uses media such as Science Bulletin Snapshots to engage students with current research and to foster scientific understanding and civic engagement. Through environmental case studies, students learn to develop hypotheses, analyze scientific data, and make conclusions. To address the objectives, the project will create inquiry-based case studies to situate several central ecological principles, as determined by national and state standards, into the context of environmental issues.
This project will study the influence on positive student achievement and engagement (particularly among populations traditionally under-represented in computer science) of an intervention that integrates a computational music remixing tool -EarSketch- with the Computer Science Principles, a view of computing literacy that is emerging as a new standard for Advanced Placement and other high school computer science courses.
This project is conducting repeated randomized control trials of an approach to high school geometry that utilizes Dynamic Geometry (DG) software and supporting instructional materials to supplement ordinary instructional practices. It compares effects of that intervention with standard instruction that does not make use of computer drawing tools.
This project will provide curricular and pedagogical support by developing and evaluating teacher-ready curricular Digital Internship Modules for Engineering (DIMEs). DIMES will be designed to support middle school science teachers in providing students with experiences that require students to use engineering design practices and science understanding to solve a real-world problem, thereby promoting a robust understanding of science and engineering, and motivating students to increased interest in science and engineering.
This project represents a new approach to quality assessment of K-12 science and engineering learning experiences. By updating and expanding the Dimensions of Success (DoS) observation tool initially established for informal science learning settings to middle school science and engineering classrooms (DoS-MSSE), the project will create and implement a sustainable and scalable system of support for teachers who are learning how to implement the Next Generation Science Standards (NGSS) Framework for K-12 effectively and equitably.
This project aims to develop a software diagnostic tool for integrating diagnostic interviews, group administered assessments, and student data in real-time so that teachers can enter and view student status information. This project would concentrate on rational number learning in grades 3-8. The design is based on a model of learning trajectories developed from existing research studies.
The project will develop and refine an electronic Test of Early Numeracy (e-TEN) in English and Spanish that will assess informal and formal knowledge of number and operations in domains including verbal counting, numbering, numerical relationships, and mental addition/subtraction. The overarching goal of the assessment design is to create a measure that is more accurate, more accessible to a wider range of children, and easier to administer than existing measures.
The main purpose of this project is to develop instructional materials for a year-long, fifth grade curriculum for all students, including ELLs. The planned curriculum will promote language-focused and three-dimensional science learning (through blending of science and engineering practices, crosscutting concepts, and disciplinary core ideas), aligned with the Framework for K-12 Science Education, the Next Generation Science Standards, and the Conceptual Framework for Language use in the Science Classroom.
The main purpose of this project is to develop instructional materials for a year-long, fifth grade curriculum for all students, including ELLs. The planned curriculum will promote language-focused and three-dimensional science learning (through blending of science and engineering practices, crosscutting concepts, and disciplinary core ideas), aligned with the Framework for K-12 Science Education, the Next Generation Science Standards, and the Conceptual Framework for Language use in the Science Classroom.
This project is focused on creating, testing, refining, and studying a computer-based, individualized, interactive learning system for intermediate/middle school students or by teachers in classrooms. This learning system is called Individualized Dynamic Geometry Instruction and will contain four instructional modules in geometry and measurement that reflect the recommendations of the Common Core State Standards.
This project will promote pre-K teachers' use of specific teaching strategies that have been shown to enhance young children's learning and social skills. To enhance teachers' use of these practices, the project will develop a new practitioner-friendly version of the Classroom Quality Real-time Empirically-based Feedback (CQ-REF) tool for instructional coaches who work with pre-K teachers. The CQ-REF tool will guide coaches' ability to observe specific teacher practices in their classrooms and then provide feedback to help teachers evaluate their practices and set goals for improvement, addressing the need for accessible, real-time feedback on high quality pre-K classroom teaching.
The project will design an assessment based on learning progressions for the concept of function - a critical concept for algebra learning and understanding. The goal of the assessment and learning progression design is to specifically incorporate findings about the learning of students traditionally under-served and under-performing in algebra courses.
SmartGraphs activities run in a web browser; there is no software to download or install. SmartGraphs allows students to interact with on-screen graphs to learn about linear equations, the motion of objects, population dynamics, global warming, or other STEM topics that use scatter plots or line graphs. Teachers and students may also use and share existing activities, which are released under a Creative Commons license (see http://www.concord.org/projects/smartgraphs#curriculum).
This project will develop, evaluate, and compare the effectiveness of newly-designed online learning platform with traditional face-to-face PD in supporting rural high school science teachers' implementation of an existing biology curriculum aligned with the Next Generation Science Standards (NGSS).
This project uses a new theoretical framework that specifies criteria for developing scientific thinking skills that include the value that people place on scientific aims, the cognitive engagement needed to evaluate scientific claims, and the scientific skills that will enable one to arrive at the best supported explanation of a scientific phenomenon. The project will work with high school biology teachers to investigate their own understanding of scientific thinking, how it can be improved through professional development, and how this improvement can translate into practice to support student learning.
This project will produce insights into the challenges teachers face in modifying their teaching in the substantial and complex ways demanded by the Next Generation Science Standards. This project will develop and study a program of professional development to help middle and high school science teachers support their students to learn to argue scientifically.
The project draws upon intelligent tutoring and narrative-centered learning technologies to produce a suite of intelligent game-based learning environments for upper elementary school science students. The games explicitly model student knowledge and problem solving and dynamically customize feedback, advice, and explanation as appropriate. Unlike its predecessor, the platform is multi-user so it can support collaboration; offer dynamically generated feedback, advice, and explanation; and provide a pedagogical dashboard that generates student progress reports.
This project will design instructional assessment materials by using an innovative and unique design approach that brings together the coherent and systematic design elements of evidence-centered design, an equity and inclusion framework for the design of science materials, and inclusive design principles for language-diverse learners. Using this three-pronged approach, this project will develop a suite of NGSS aligned formative assessment tasks for first-grade science and a set of instructional materials to support teachers as they administer the formative assessments to students with diverse language skills and capacities.
Project researchers are training pre-service teachers to tutor students with learning disabilities in Algebra 1, combining principles from special education, mathematics education, and cognitive psychology. The trainings emphasize the use of gestures and strategic questioning to support students with learning disabilities and to build students’ understanding in Algebra 1. These trainings will prepare tutors to address the challenges that students with learning disabilities often face—especially challenges related to working memory and processing—and to build on students’ strengths as they engage with Algebra 1.