Projects

09/01/2011

This project is focused on creating, testing, refining, and studying a computer-based, individualized, interactive learning system for intermediate/middle school students or by teachers in classrooms. This learning system is called Individualized Dynamic Geometry Instruction and will contain four instructional modules in geometry and measurement that reflect the recommendations of the Common Core State Standards.

09/15/2016

The project will develop and refine an electronic Test of Early Numeracy (e-TEN) in English and Spanish that will assess informal and formal knowledge of number and operations in domains including verbal counting, numbering, numerical relationships, and mental addition/subtraction. The overarching goal of the assessment design is to create a measure that is more accurate, more accessible to a wider range of children, and easier to administer than existing measures.

09/01/2014

This project will provide curricular and pedagogical support by developing and evaluating teacher-ready curricular Digital Internship Modules for Engineering (DIMEs). DIMES will be designed to support middle school science teachers in providing students with experiences that require students to use engineering design practices and science understanding to solve a real-world problem, thereby promoting a robust understanding of science and engineering, and motivating students to increased interest in science and engineering.

10/01/2014

This project utilizes existing citizen science programs as springboards for professional development for teachers during an intensive summer workshop. The project curriculum helps teachers use student participation in citizen science to engage them in the full complement of science practices; from asking questions, to conducting independent research, to sharing findings.

08/01/2021

Using high school statewide longitudinal data from Maryland from 2012-2022, this study will first document who has taught STEM-CTE courses over this period. After exploring the teaching landscape, the study will then explore whether qualifications (i.e., education, credentials, teaching experience) of teachers in STEM-CTE high school courses were associated with their students’ success.

07/01/2022

This project builds on a successful introductory computer science curriculum, called Scratch Encore, to explore ways to support teachers in bringing together—or harmonizing—existing Scratch Encore instructional materials with themes that reflect the interests, cultures, and experiences of their students, schools, and communities. In designing these harmonized lessons, teachers create customized activities that resonate with their students while retaining the structure and content of the original Scratch Encore lesson.

07/01/2022

This project aims to create and study an Equitable and Interactive Mathematical Modeling (EIM2) program that positions students as decision makers in their own learning. Despite the value of connecting students’ life experiences with their mathematical learning, the practical implementation of this strategy has proven challenging in a classroom setting. EIM2 addresses this issue by supporting students to engage in equitable mathematical modeling, a process of using mathematics to analyze and quantify scenarios through a lens of equity.

09/01/2011

This project will iteratively design, develop, field test, refine, and rigorously study a six-unit, facilitated, online professional development (PD) course focusing on energy-related concepts in the context of alternative energy. The primary audience is high school science teachers teaching out of their field of endorsement and serving students underrepresented in the sciences. The project will investigate whether the PD will precipitate changes in teacher knowledge and practice that result in higher student achievement.

09/15/2018

This research investigates how state-of-the-art creative and pedagogical agents can improve students' learning, attitudes, and engagement with computer science. The project will be conducted in high school classrooms using EarSketch, an online computer science learning environments that engages learners in making music with JavaScript or Python code. The researchers will build the first co-creative learning companion, Cai, that will scaffold students with pedagogical strategies that include making use of learner code to illustrate abstraction and modularity, suggesting new code to scaffold new concepts, providing help and hints, and explaining its decisions.

09/01/2017

This project will develop, implement, test, and revise instructional approaches and materials for high school students that focus on the links between scientific evidence and alternative explanations of phenomena relating to Earth and space education. Students will learn to construct diagrams showing the links between explanatory models of natural phenomena and lines of evidence, and then evaluate the plausibility of various alternative explanations for events.

09/15/2013

This project creates, tests and revises two-six week prototypical modules for middle school technology education classes, using the unifying themes and important social contexts of food and water. The modules employ engineering design as the core pedagogy and integrate content and practices from the standards for college and career readiness.

09/01/2023

Early childhood educators (ECEs) understand that effective science teaching and learning requires content knowledge related to science concepts and practices and pedagogical knowledge. However, ECEs, especially in rural communities, express a lack of science content knowledge and confidence in incorporating science-related conversations in their early care and education settings, and they believe this might be a result of limited professional training relevant to science content. This project aims to strengthen key capabilities in ECEs, including the ability to (1) build science content knowledge and confidence in guiding young children's scientific investigation, (2) closely observe children's interactions with science materials, and (3) use those observations in the reflection, planning, and practice of science teaching.

09/01/2020

This exploratory project will design, pilot, and evaluate a 10-week, energy literacy curriculum unit for a program called Energy and Your Environment (EYE). In the EYE curriculum, students will study energy use and transfer in their own school buildings. They will explore how Earth systems supply renewable and nonrenewable energy, and how these energy sources are transformed and transferred from Earth systems to a school building to meet its daily energy requirements.

10/01/2018

This mixed-method exploratory study will examine how bilingual teachers working in elementary schools in Massachusetts and Puerto Rico understand the role and skills of engineers in society. In turn, it will examine how teachers adapt existing engineering lessons so that those activities and concepts are more culturally and linguistically accessible to their students.

08/01/2020

The project will create a digital environment for middle school mathematics teachers that is combined with a student collaborative platform for a problem-solving curriculum. The goal is to design and develop the digital collaborative platform so networks of teachers can create, use, and share teaching resources for planning, enactment, and reflection on student thinking.

05/15/2021

This project will provide evidence on how school, classroom, teacher, and student factors shape elementary school science learning trajectories for English learners (ELs). The project will broaden ELs’ participation in STEM learning by investigating how individual, classroom, and school level situations such as instructional practices, learning environments, and characteristics of school personnel relate to EL elementary school science learning.

01/01/2021

In this project, investigators from the University of North Dakota develop, evaluate, and implement an on-going, collaborative professional development program designed to support teachers in teaching engineering design to 5th-8th grade students in rural and Native American communities.

07/15/2020

This study aims to understand parents' perspectives on the educational impacts of COVID-19 by leveraging a nationally representative, longitudinal study, the Understanding America Study (UAS). The study will track educational experiences during the summer of 2020 and into the 2020-21 school year and analyze outcomes overall and for key demographic groups of interest.

09/15/2012

This project is developing evidence about the efficacy of the Engineering is Elementary curriculum under ideal conditions by studying the student and teacher-level effects of implementation. The project seeks to determine the core elements of the curriculum that support successful use. The findings from this study have broad implications for how engineering design curricular can be developed and implemented at the elementary level.

12/01/2023

The goal of the project is to understand the current conditions, challenges, and resources that pertain to mathematics education in rural areas in the United States.

12/01/2023

The goal of the project is to understand the current conditions, challenges, and resources that pertain to mathematics education in rural areas in the United States.

12/01/2023

The goal of the project is to understand the current conditions, challenges, and resources that pertain to mathematics education in rural areas in the United States.

09/01/2015

This project will integrate Native Hawaiian cross-cultural practices to explore ways to help teachers know about and know how to connect resources of students' familiar worlds to their science teaching. This project will transform the ways teachers orient their teaching at the upper elementary and middle grades through professional development courses offered at the University of Hawaii at Manoa.

08/01/2018

This project builds on a line of work that has developed and studied the Model Based Educational Resource (MBER), a year-long curriculum for high school biology. The project will generate rigorous causal evidence on how this approach to biology teaching and learning can support student learning, and foundational information on how to support high school teachers in improving their teaching. It will also provide resources to expand and update MBER to reflect the changing high school science landscape by integrating Earth Science standards into the year long sequence.

08/15/2017

The project will provide the opportunity for upper elementary students to learn computer science and build strong collaboration practices. Leveraging the promise of virtual learning companions, the project will collect datasets of collaborative learning for computer science in diverse upper elementary school classrooms; design, develop, and iteratively refine its intelligent virtual learning companions; and generate research findings and evidence about how children collaborate in computer science learning and how best to support their collaboration with intelligent virtual learning companions.