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Exploring the Potential of Tablets as Early Math Resources for Urban Kindergarteners in Schools and Homes Exploring the Potential of Tablets as Early Math…
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Changing Culture in Robotics Classroom (Collaborative Research: Shoop) Changing Culture in Robotics Classroom (Collaborative Research: Shoop)…
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SimSnap: Orchestrating Collaborative Learning in Biology through Reconfigurable Simulations (Collective Research: Tissenbaum) SimSnap: Orchestrating Collaborative…
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Understanding the Role of Simulations in K-12 Science and Mathematics Teacher Education Understanding the Role of Simulations in K-12 Science and Mathematics…
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Teaching Environmental Sustainability - Model My Watershed (Collaborative Research: Kerlin) Teaching Environmental Sustainability - Model My Watershed (…
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Precision Math: Using Interactive Gaming Technology to Build Student Proficiency in the Foundational Concepts and Problem Solving Skills of Measurement and Data Analysis…
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MothEd - Authentic Science for Elementary and Middle School Students MothEd - Authentic Science for Elementary and Middle School Students…
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Developing an Online Game to Teach Middle School Students Science Research Practices in the Life Sciences Collaborative Research: Metcalf) Developing an Online…
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CAREER: Making Science Visible: Using Visualization Technology to Support Linguistically Diverse Middle School Students' Learning in Physical and Life Sciences…
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Leveling Up: Supporting and Measuring High School STEM Knowledge Building in Social Digital Games Leveling Up: Supporting and Measuring High School STEM…
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Next Generation Preschool Science: An Innovative Program to Facilitate Young Children's Learning of Science Practices and Concepts Next Generation Preschool…
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Comparing the Efficacy of Collaborative Professional Development Formats for Improving Student Outcomes of a Student-Teacher-Scientist Partnership Program…
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Perceptual and Implementation Strategies for Knowledge Acquisition of Digital Tactile Graphics for Blind and Visually Impaired Students (Collaborative Research: Stefik…
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Strengthening Data Literacy across the Curriculum (SDLC) Strengthening Data Literacy across the Curriculum (SDLC) 1813956…
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EarSketch: An Authentic, Studio-based STEAM Approach to High School Computing Education EarSketch: An Authentic, Studio-based STEAM Approach to High School…
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Developing and Evaluating Assessments of Problem-Solving in Computer Adaptive Testing Environments (Collaborative Research: Sondergeld) Developing and Evaluating…
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Using Technology to Capture Classroom Interactions: The Design, Validation, and Dissemination of a Formative Assessment of Instruction Tool for Diverse K-8 Mathematics Classrooms…
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Zoombinis: The Full Development Implementation Research Study of a Computational Thinking Game for Upper Elementary and Middle School Learners Zoombinis: The Full…
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Advancing Earth Science Instruction across High School Life and Physical Science Advancing Earth Science Instruction across High School Life and Physical Science…
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Morehouse College DR K-12 Pre-service STEM Teacher Initiative Morehouse College DR K-12 Pre-service STEM Teacher Initiative 1119512…
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Generalized Embodied Modeling to Support Science through Technology Enhanced Play (Collaborative Research: Danish) Generalized Embodied Modeling to Support…
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Building a Next Generation Diagnostic Assessment and Reporting System within a Learning Trajectory-Based Mathematics Learning Map for Grades 6-8 Building a Next…
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Project Accelerate: University-High School AP Physics Partnerships Project Accelerate: University-High School AP Physics Partnerships 1720914…
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Multimedia Engineering Notebook Tools to Support Engineering Discourse in Urban Elementary School Classrooms (Collaborative Research: Paugh) Multimedia…
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Incorporating Professional Science Writing into High School STEM Research Projects Incorporating Professional Science Writing into High School STEM Research…
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Design and Development of Transmedia Narrative-based Curricula to Engage Children in Scientific Thinking and Engineering Design (Collaborative Research: Ellis)…
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Taking Games to School: Exploratory Study to Support Game-based Teaching and Learning In High-School Science Classes Taking Games to School: Exploratory Study to…
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Using Natural Language Processing to Inform Science Instruction (Collaborative Research: Linn) Using Natural Language Processing to Inform Science Instruction (…
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Developing an Online Game to Teach Middle School Students Science Research Practices in the Life Sciences (Collaborative Research: Baker) Developing an Online…
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Integrating Computing Across the Curriculum (ICAC): Incorporating Technology into STEM Education Using XO Laptops Integrating Computing Across the Curriculum (…
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Continuous Learning and Automated Scoring in Science (CLASS) Continuous Learning and Automated Scoring in Science (CLASS) 1119670…
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CAREER: Scaffolding Engineering Design to Develop Integrated STEM Understanding with WISEngineering CAREER: Scaffolding Engineering Design to Develop Integrated…
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Responding to an Emerging Epidemic through Science Education Responding to an Emerging Epidemic through Science Education 2023088…
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Perceptual and Implementation Strategies for Knowledge Acquisition of Digital Tactile Graphics for Blind and Visually Impaired Students (Collaborative Research: Smith…
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A Practice-based Online Learning Environment for Scientific Inquiry with Digitized Museum Collections in Middle School Classrooms A Practice-based Online Learning…
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Developing and Testing the Internship-inator, a Virtual Internship in STEM Authorware System Developing and Testing the Internship-inator, a Virtual Internship in…
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Supporting High School Students and Teachers with a Digital, Localizable, Climate Education Experience Supporting High School Students and Teachers with a Digital…
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Supporting Teachers in Responsive Instruction for Developing Expertise in Science (Collaborative Research: Linn) Supporting Teachers in Responsive Instruction for…
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Multiple Instrumental Case Studies of Inclusive STEM-Focused High Schools: Opportunity Structures for Preparation and Inspiration (OSPrl) Multiple Instrumental…
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Supporting Secondary Students’ Earth Science Knowledge and Engineering Design Skills with Mobile Design Studios Supporting Secondary Students’ Earth Science…
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InterLACE: Interactive Learning and Collaboration Environment InterLACE: Interactive Learning and Collaboration Environment 1119321…
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Generalized Embodied Modeling to Support Science through Technology Enhanced Play (Collaborative Research: Enyedy) Generalized Embodied Modeling to Support…
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Connected Biology: Three-Dimensional Learning from Molecules to Populations (Collaborative Research: White) Connected Biology: Three-Dimensional Learning from…
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Science and Engineering Education for Infrastructure Transformation Science and Engineering Education for Infrastructure Transformation 2131097…
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Climate Change Narrative Game Education (CHANGE) Climate Change Narrative Game Education (CHANGE) 1316782 This exploratory…
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Assessing College-Ready Computational Thinking (Collaborative Research: Wilson) Assessing College-Ready Computational Thinking (Collaborative Research: Wilson…
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Design and Development of Transmedia Narrative-based Curricula to Engage Children in Scientific Thinking and Engineering Design (Collaborative Research: McGinnis-Cavanaugh…
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Re-Imagining Video-based Online Learning Re-Imagining Video-based Online Learning 1416789 Despite the tremendous growth in…
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Using Natural Language Processing to Inform Science Instruction (Collaborative Research: Liu) Using Natural Language Processing to Inform Science Instruction (…
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Developing an Online Game to Teach Middle School Students Science Research Practices in the Life Sciences (Collaborative Research: Gagnon) Developing an Online…