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Gateways to Algebraic Motivation, Engagement and Success (GAMES): Supporting and Assessing Fraction Proficiency with Game-Based, Mobile Applications and Devices…
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Perceptual and Implementation Strategies for Knowledge Acquisition of Digital Tactile Graphics for Blind and Visually Impaired Students (Collaborative Research: Stefik…
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The Smart Playground: Computational Thinking Through Robotics in Early Childhood (Collaborative Research: Rogers) The Smart Playground: Computational Thinking…
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An Intelligent Ecosystem for Science Writing Instruction An Intelligent Ecosystem for Science Writing Instruction 1416980…
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Re-Imagining Video-based Online Learning Re-Imagining Video-based Online Learning 1416789 Despite the tremendous growth in…
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Supporting Teachers in Responsive Instruction for Developing Expertise in Science (Collaborative Research: Riordan) Supporting Teachers in Responsive Instruction…
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Incorporating Professional Science Writing into High School STEM Research Projects Incorporating Professional Science Writing into High School STEM Research…
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Personalizing Recommendations in a Large-Scale Education Analytics Pipeline (Collaborative Research: Ram) Personalizing Recommendations in a Large-Scale Education…
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High Adventure Science: Earths Systems and Sustainability High Adventure Science: Earths Systems and Sustainability 1220756…
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Evaluation of the Sustainability and Effectiveness of Inquiry-Based Advanced Placement Science Courses: Evidence From an In-Depth Formative Evaluation and Randomized Controlled Study…
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Mathematical Learning via Architectural Design and Modeling Using E-Rebuild Mathematical Learning via Architectural Design and Modeling Using E-Rebuild…
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Developing and Investigating Unscripted Mathematics Videos Developing and Investigating Unscripted Mathematics Videos 1907782…
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Zydeco: A Mobile "Nomadic Inquiry" System to Support and Bridge Science Inquiry Between Classroom and Museum Contexts Zydeco: A Mobile "Nomadic…
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Bioinformatics: Learning by Doing Bioinformatics: Learning by Doing 0733255 This project addresses two grand challenges—…
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Closing the Math Achievement Gap for English Language Learners: Technology Resources for Pre-algebra Closing the Math Achievement Gap for English Language…
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DataX: Exploring Justice-Oriented Data Science with Secondary School Students DataX: Exploring Justice-Oriented Data Science with Secondary School Students…
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Supporting Secondary Students’ Earth Science Knowledge and Engineering Design Skills with Mobile Design Studios Supporting Secondary Students’ Earth Science…
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Math Snacks Early Algebra Using Games and Inquiry to Help Students Transition from Number to Variable Math Snacks Early Algebra Using Games and Inquiry to Help…
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Climate Change Narrative Game Education (CHANGE) Climate Change Narrative Game Education (CHANGE) 1316782 This exploratory…
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A Practice-based Online Learning Environment for Scientific Inquiry with Digitized Museum Collections in Middle School Classrooms A Practice-based Online Learning…
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Math Pathways and Pitfalls: Capturing What Works for Anytime Anyplace Professional Development Math Pathways and Pitfalls: Capturing What Works for Anytime…
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SimScientists Human Body Systems: Using Simulations to Foster Integrated Understanding of Complex, Dynamic, Interactive Systems SimScientists Human Body Systems:…
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Improving the Implementation of Rigorous Instructional Materials in Middle Grades Mathematics: Developing a System of Practical Measures and Routines (Collaborative Research: Ahn…
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Data Games: Tools and Materials for Learning Data Modeling (Collaborative Research: Finzer) Data Games: Tools and Materials for Learning Data Modeling (…
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Assessing the Efficacy and Implementation of a Technology-based Mathematics Intervention for Middle School Students Assessing the Efficacy and Implementation of a…
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Conceptual Model-based Problem Solving: A Response to Intervention Program for Students with Learning Difficulties in Mathematics Conceptual Model-based Problem…
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EarSketch: An Authentic, Studio-based STEAM Approach to High School Computing Education EarSketch: An Authentic, Studio-based STEAM Approach to High School…
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An Architecture of Intensification: Building a Comprehensive Program for Struggling Students in Double-Period Algebra Classes An Architecture of Intensification:…
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Internet of Things Pedagogical Ecosystem for Integrated Computer Science and Software Engineering Education for Grades 9-12 Internet of Things Pedagogical…
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Leveling Up: Supporting and Measuring High School STEM Knowledge Building in Social Digital Games Leveling Up: Supporting and Measuring High School STEM…
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Transforming STEM Competitions into Collaboratives: Developing eCrafting Collabs for Learning with Electronic Textiles Transforming STEM Competitions into…
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CyberSTEM: Making Discovery Visible Through Digital Games CyberSTEM: Making Discovery Visible Through Digital Games 1119383…
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Examining Relationships Between Flipped Instruction and Students' Learning of Mathematics Examining Relationships Between Flipped Instruction and Students…
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Building Students' Data Literacy through the Co-design of Curriculum by Mathematics and Art Teachers (Collaborative Research: Matuk) Building Students'…
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Examining Elementary Mathematics Teachers' Behaviors and Learning with an Online Professional Development Platform (Collaborative Research: Cimpian)…
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SAVE Science: Situated Assessment Using Virtual Environments for Science Content and Inquiry SAVE Science: Situated Assessment Using Virtual Environments for…
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Learning About Ecosystems Science and Complex Causality Through Experimentation in a Virtual World Learning About Ecosystems Science and Complex Causality Through…
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Accelerating Higher Order Thinking and STEM Content Learning Among Students with Learning Disabilities Accelerating Higher Order Thinking and STEM Content…
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Online Practice Suite: Practice Spaces, Simulations and Virtual Reality Environments for Preservice Teachers to Learn to Facilitate Argumentation Discussions in Math and Science…
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Supporting Teacher Understanding of Emergent Computational Thinking in Early Elementary Students Supporting Teacher Understanding of Emergent Computational…
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SmartCAD: Guiding Engineering Design with Science Simulations (Collaborative Research: Xie) SmartCAD: Guiding Engineering Design with Science Simulations (…
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Common Online Data Analysis Platform (CODAP) Common Online Data Analysis Platform (CODAP) 1435470 This project aims to…
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Ecology Disrupted: Using Real Scientific Data About Daily Life to Link Environmental Issues to Ecological Processes in Secondary School Science Classrooms (Collaborative Research: Wyner…
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Looking Back and Looking Forward: Increasing the Impact of Educational Research on Practice Looking Back and Looking Forward: Increasing the Impact of Educational…
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The Leonardo Project: An Intelligent Cyberlearning System for Interactive Scientific Modeling in Elementary Science Education The Leonardo Project: An Intelligent…
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Science, Technology, Engineering and Mathematics Scholars Teacher Academy Resident System Science, Technology, Engineering and Mathematics Scholars Teacher…
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Learning Probability Through AI Problem-Solving in a Game-based Environment (Collaborative Research: Greenwald) Learning Probability Through AI Problem-Solving in…
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Zoombinis: The Full Development Implementation Research Study of a Computational Thinking Game for Upper Elementary and Middle School Learners Zoombinis: The Full…
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Changing Culture in Robotics Classroom (Collaborative Research: Shoop) Changing Culture in Robotics Classroom (Collaborative Research: Shoop)…
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Science and Mathematics Integration for Literacy Enhancement (Project SMILE) Science and Mathematics Integration for Literacy Enhancement (Project SMILE…