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Assessing College-Ready Computational Thinking (Collaborative Research: Brown and Wilson) High School Post-secondary Computer Science…
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InquirySpace 2: Broadening Access to Integrated Science Practices High School Science Technology Broadening…
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Standards-Aligned Instructional Supports to Promote Computer Science Teachers' Pedagogical Content Knowledge Publication Computer Science…
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A Map that Shows Earth Rocks! Publication Earth Science Science Curriculum Educational Technology…
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Myths, Mis- and Preconceptions of Artificial Intelligence: A Review of the Literature Publication Technology Assessment…
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KIBO Robot Demo: Engaging Young Children in Programming and Engineering Publication Computer Science Engineering…
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Proportions Playground Product for Educators Mathematics Curriculum Educational Technology Gaming/Virtual…
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Computer Science, Coding, and Project-Based Learning for Engineering Instruction Publication Computer Science Educational Technology…
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Cyber-enabled Earth Exploration: Development of Materials for Middle School Earth Science Instruction Middle School Earth Science…
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Automated text scoring and real‐time adjustable feedback: Supporting revision of scientific arguments involving uncertainty Publication Earth…
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Designing Powerful Digital Environments for Professional Development (Fosnot) Presentation Educational Technology Mathematics…
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Use of a Design Canvas in a Robotics Workshop and Analysis of its Efficacy Publication Engineering Mathematics Science…
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The effectiveness of Reason Racer, a game designed to engage middle school students in scientific argumentation Publication Educational Technology…
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Professional Development Supports for Teaching Bioinformatics through Mobile Learning High School Mathematics Science…
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Supporting Teachers in Responsive Instruction for Developing Expertise in Science (Collaborative Research: Linn) Middle School Science…
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Classroom Orchestration of Computer Simulations for Science and Engineering Learning: A Multiple-Case Study Approach Publication Engineering…
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“Unnatural How Natural It Was”: Using a Performance Task and Simulated Classroom for Preservice Secondary Teachers to Practice Engaging Student Avatars in Scientific Argumentation…
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Can Generative AI and ChatGPT Outperform Humans on Cognitive-Demanding Problem-Solving Tasks in Science? Publication Science…
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Instrumental development of teachers’ reasoning in dynamic geometry Publication Cyberlearning Discourse Educational…
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Gaze Analysis System for Immersive 360 Video for Preservice Teacher Education Publication Mathematics Classroom Practice…
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Supporting the Intersections between Computer Science and the NGSS Presentation Educational Technology Professional Development…
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ASSISTments Meets Inquiry Middle School Assessment Educational Technology Science Technology…
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Non-visual Perception of Lines on a Multimodal Touchscreen Tablet Publication Technology Educational Technology…
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The Evidence Games - Poster Session 2010 Presentation Educational Technology Science Middle…
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Designing in Context: Reaching Beyond Usability in Learning Analytics Dashboard Design Publication Mathematics Educational Technology…
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Data Investigations to Further Social Justice Inside and Outside of STEM Publication Statistics Broadening Participation…
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Design and Development of a K-12 STEM Observation Protocol (Collaborative Research: Dare, Ring-Whalen, and Roehrig) Elementary School Middle School High…
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Integrating Science with Mathematics and Engineering: Linking Home and School Learning for All Young Learners Pre-Kindergarten Engineering…
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Accessible Physics for All Publication Physics Curriculum Educational Technology High…
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Effects of Game-based Learning Supports on Students’ Math Performance and Perceived Game Flow Publication Mathematics Educational…
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A Search for Data Offers a New Friendship and Answers to 8th Graders’ Questions Publication Statistics Technology…
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Agent based modeling in StarLogo Nova Presentation Educational Technology Professional Development…
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Math Pathways & Pitfalls: Capturing What Works for Anytime Anyplace Professional Development Students Elementary School Teachers Middle…
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Graphing Research on Inquiry with Data in Science (GRIDS) Curricular Units TeacherResource Product for Educators…
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Best Practices for Metrics Collection and Analysis Tool Educational Technology Other  …
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Impact of Graph Technologies in K-12 Science and Mathematics Education Publication Science Technology Assessment…
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An Efficacy Study on the Use of Dynamic Geometry Software Publication Educational Technology Geometry Mathematics…
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Exploring Experienced Designers' Strategies in a CAD Learning Environment Publication Engineering Science…
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High School Students' Climate Literacy Through Epistemology of Scientific Modeling (Collaborative Research: Chandler and Forbes) High School…
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The Spectrum Laboratory: Towards Authentic Inquiry for All High School Science Curriculum Educational Technology…
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Professional Noticing as Student-Centered: Pre-service Teachers’ Attending to Students’ Mathematics in 360 Video Publication Mathematics…
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ChatGPT for Next Generation Science Learning Publication Technology Assessment Educational Technology…
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‘‘I want my robot to look for food’’: Comparing Kindergartner’s programming comprehension using tangible, graphic, and hybrid user interfaces Publication…
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Open Game Data Product for Educators Science Educational Technology Gaming/Virtual Environments…
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CSTA Voice: The Voice of K–12 Computer Science Education and Its Educators Publication Computer Science Educational Technology…
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Cyber-enabled Design Research to Enhance Teachers' Critical Thinking Using a Major Video Collection on Children's Mathematical Reasoning (Collaborative Research: Derry)…
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Principles for Designing Large-Format Refreshable Haptic Graphics Using Touchscreen Devices: An Evaluation of Nonvisual Panning Methods Publication…
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Designing Digital Experiences for Positive Youth Development: From Playpen to Playground Publication Cyberlearning Educational…
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Analyzing Successful Teaching Practices in Middle School Science and Math Classrooms when using Robotics Publication Engineering…
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How games can engage students and improve learning Publication Educational Technology Gaming/Virtual Environments…