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This project creates materials for grades 5-8 that address and assess STEM concepts through a robotics curriculum. The curriculum addresses STEM standards through such documents as the NCTM Focal Points and the…
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This conference uses Student Evaluation Standards, published by the Joint Committee on Standards for Educational Evaluation, to engage a broad array of educational organizations in improving student achievement…
Assessing the Educational, Career, and Social Impacts of the XO Laptop Program in Birmingham, AL City Schools
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The mayor of Birmingham is making a two year loan of XO laptops to middle school students in the Birmingham City Schools in Alabama. The educational and social changes that will occur in classrooms and the…
Conference 2008 -- Integrating Science and Mathematics Education Research into Teaching IV: Resources and Tool for Improved Learning
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The purposes of this conference include bringing together 150 participants from all aspects of STEM education to exchange ideas about research, curriculum, and assessment; to help teachers integrate research-…
CAREER: Collaborative Learning with Classroom Networks: Integrating Technological and Pedagogical Innovations
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This project studies teaching practices in a year-long high school algebra course that integrates hand-held and other electronic devices. Of particular interest is how these technologies can support learners'…
Workshop on Materials Science and Materials Engineering Education - Educating the Enablers of Tomorrow's Technologies
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This project provides support for a two-day workshop that would bring about 60 participants together to discuss the issues, challenges and opportunities in "Materials Education" and devise strategies for…
Developing Science Problem-solving Skills and Engagement Through Intelligent Game-based Learning Environments
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The project draws upon intelligent tutoring and narrative-centered learning technologies to produce a suite of intelligent game-based learning environments for upper elementary school science students. The games…
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This project develops and researches the academic potential of a hybrid instructional model that infuses computer simulations, modeling, and educational gaming into middle school technology education programs.…
CAREER: Investigating the Critical Junctures: Strategies that Broaden Minority Participation in STEM Fields
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This project conducts a systematic and empirical (both quantitative and qualitative) longitudinal study of the factors that influence students' decisions at critical junctures in the educational pipeline. The…
Closing the Math Achievement Gap for English Language Learners: Technology Resources for Pre-algebra
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The project addresses the relatively poor mathematics achievement of students who are not proficient in English. It includes research on how English language learners in beginning algebra classes solve math word…
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This project supports up to eight fellows per year to participate in the Albert Einstein Distinguished Educator Fellows Program. This program provides opportunities for teachers to work on educational issues and…
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The SAVE Science project is creating an innovative system using immersive virtual environments for evaluating learning in science, consistent with research- and policy-based recommendations for science…
Developing Contingent Pedagogies: Integrating Technology-enhanced Feedback into a Middle School Science Curriculum to Improve Conceptual Teaching and Learning
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SRI International developed a formative assessment intervention that integrates classroom network technologies and contingent curriculum activities to help middle school teachers adjust instruction to improve…
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This project is evaluating existing knowledge about STEM teachers in professional learning communities (PLCs), both prospective teachers and classroom teachers across grades K-12. It will comprehensively…
Building BLOCKS for Science: What Young Children Should Know and Be Able to Do When They Enter Kindergarten
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Building Base Line Objectives for Children’s Knowledge Skills for Science (BLOCKS)is a 4-year project that integrates research and applied teaching to take a close look inside prekindergarten classrooms. The…
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This project is focusing on the redesign of popular commercial video games to support students’ understanding of Newtonian mechanics. In support of this goal, SURGE develops and implements design principles for…
Quality Cyber-enabled, Engineering Education Professional Development to Support Teacher Change and Student Achievement (E2PD)
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In this project, a video and audio network links elementary school teachers with researchers and educators at Purdue to form a community of practice dedicated to implementing engineering education at the…
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This project is designing, developing, and testing a model that delivers effective teacher PD to in-service and preservice teachers to enable the successful implementation of engineering curricula. Research is…