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The aim of this project is to examine opportunity structures provided to students by inclusive STEM-focused high schools, with an emphasis on studying schools that serve students from underrepresented groups.…
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This project focuses on critical needs in the preparation and long-term development of pre-service, undergraduate, K-6 teachers of science. The project investigates the impact on these students of undergraduate…
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This project researches the use of cyberinfrastructure to implement a strategy for using online telescopes as a laboratory to engage middle and high school students in cutting edge science research while…
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This project aims to: (1) develop, implement and study the impact of a subject matter-focused, Problem-based Learning professional development model; and to (2) design ways of incorporating Problem-Based…
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This project assesses the impact of scaling-up the teaching of physics and engineering to women students in grade levels 11 and 12, particularly in reference to retention. The aim is to mobilize high school…
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This project assesses the impact of scaling-up the teaching of physics and engineering to women students in grade levels 11 and 12, particularly in reference to retention. The aim is to mobilize high school…
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This project assesses the impact of scaling-up the teaching of physics and engineering to women students in grade levels 11 and 12, particularly in reference to retention. The aim is to mobilize high school…
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This project will develop, implement, test, and revise instructional approaches and materials for high school students that focus on the links between scientific evidence and alternative explanations of…
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This project proposes to design, implement, and investigate the impact on students of an innovative curriculum supplement called the Spectrum Laboratory. The Spectrum Lab will be an online, interactive learning…
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This project will study the activities of a Networked Improvement Community (NIC) as a vehicle to bridge gaps across four identified steps along the science teacher training and development pathways within local…
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This project will develop and test a professional development program designed for school district science coordinators by examining impacts of participating coordinators on science teachers and their students…
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This project focuses on fostering equitable and inclusive STEM contexts with attention to documenting and reducing adolescents' experiences of harassment, bias, prejudice and stereotyping. This research will…
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As a result of the COVID-19 pandemic, schools across much of the U.S. have been closed since mid-March of 2020 and many students have been attempting to continue their education away from schools. Student…
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This study will further the field's understanding of the role that science teachers play in adapting their instruction during a public health crisis, how they address emergent ideas throughout the unfolding of…
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This project addresses tools to support students in reading and evaluating a variety of sources to compare various claims addressing socioscientific issues. It draws on literacy concepts from science education…
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This five-year project investigates how to provide continuous assessment and feedback to guide students' understanding during science inquiry-learning experiences, as well as detailed guidance to teachers and…
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The American Museum of Natural History in New York City, in partnership with New York University, and in collaboration with five high-needs schools, is developing, implementing, and researching a five-year pilot…
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This project provides a virtual environment in which high school physics students can engage in the cutting edge science of studying exoplanets. Using online telescopes and learning software, students gain a…
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This project aims to engage students in meaningful scientific data collection, analysis, visualization, modeling, and interpretation. It targets grades 9-12 science instruction. The proposed research poses the…
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The Graphing Research on Inquiry with Data in Science (GRIDS) project will investigate strategies to improve middle school students' science learning by focusing on student ability to interpret and use graphs.…
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This project is exploring how curricula and assessment using dynamic, interactive scientific visualizations of complex phenomena can ensure that all students learn significant science content. Dynamic…
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The production of news stories and student-oriented instruction in the classroom are designed to increase student learning of STEM content through student-centered inquiry and reflections on metacognition. This…
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The project will develop modules for grades 9-12 that integrate mathematics, computing and science in sustainability contexts. The project materials also include information about STEM careers in sustainability…
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This project will provide a virtual environment for completing the Food, Energy, and Water (FEW) graduate student experience. The proposed work facilitates a transition from interdisciplinary to…
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This project focuses on the research and develop an engineering education technology and pedagogy that will support project-based learning of science, engineering, and computation concepts and skills underlying…
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The project plans to develop and study a series of metacognitive strategies that support learning and engagement for struggling middle school students during makerspace experiences. The study will focus narrowly…
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This exploratory project aims to develop a community of individuals and organizations working together to address critical issues in K-12 computer science education by broadening the awareness of the need for…
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This EAGER project aims to conduct a study designed to operationalize a culturally responsive computing framework, from theory to empirical application, by exploring what factors can be identified and later used…
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This project will address the need for engineering resources by applying an innovative pedagogy called Imaginative Education (IE) to create middle school engineering curricula. In IE, developmentally appropriate…
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This project will address the need for engineering resources by applying an innovative pedagogy called Imaginative Education (IE) to create middle school engineering curricula. In IE, developmentally appropriate…
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This research investigates how state-of-the-art creative and pedagogical agents can improve students' learning, attitudes, and engagement with computer science. The project will be conducted in high school…
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This project will investigate the professional development supports needed for teaching bioinformatics at the high school level. The project team will work with biology and mathematics teachers to co-design…
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This project will develop a professional development model that allows rural secondary teachers to learn and develop computational thinking related teaching skills with long-term support and scaffolds in place…
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This project aims to develop, implement, and evaluate an Internet of Things (IoT) based educational curriculum and technology that provides grades 9-12 students with Computer Science (CS) and Software…
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This project uses a new theoretical framework that specifies criteria for developing scientific thinking skills that include the value that people place on scientific aims, the cognitive engagement needed to…
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The goal of this project is to develop learning progressions and assessment items targeting computational thinking. The items will be used for a test of college-ready critical reasoning skills and will be…
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The goal of this project is to develop learning progressions and assessment items targeting computational thinking. The items will be used for a test of college-ready critical reasoning skills and will be…
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Using high school statewide longitudinal data from Maryland from 2012-2022, this study will first document who has taught STEM-CTE courses over this period. After exploring the teaching landscape, the study will…
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This project addresses a major educational barrier, namely that rural students are less likely to choose a major in STEM and have far less access to advanced STEM courses taught by highly qualified teachers.…
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This project addresses a major educational barrier, namely that rural students are less likely to choose a major in STEM and have far less access to advanced STEM courses taught by highly qualified teachers. The…
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The focus of this project is the design of learning experiences in different high school science courses to help students gain experience in computational thinking. The project uses a partnership between two…
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The focus of this project is the design of learning experiences in different high school science courses to help students gain experience in computational thinking. The project uses a partnership between two…
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Environmental issues like wildfires can serve as effective science learning contexts to promote scientific literacy and citizenship. This project will partner with teachers, teacher educators, and disciplinary…
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This project is developing and testing a set of 12 curriculum modules designed to engage high school students and their teachers in the process of applying computational concepts and methods to problem solving…
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This project continues research and development work on high school instructional materials that integrate biology, computing, and mathematics. The project goal is to develop and test a one-semester high school…
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This project recruited high school African American males to begin preparation for science, technology, engineering and mathematics teaching careers. The goal of the program was to recruit and prepare students…
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Computational and algorithmic thinking are new basic skills for the 21st century. Unfortunately few K-12 schools in the United States offer significant courses that address learning these skills. However many…
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This project will examine the relationships among the factors that influence the implementation of the Exploring Computer Science (ECS), a pre-Advanced Placement curriculum that prepares students for further…
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This project will study the influence on positive student achievement and engagement (particularly among populations traditionally under-represented in computer science) of an intervention that integrates a…
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This project is building a set of software tools, including a tool for annotating screen recordings of activities in games, a teacher data dashboard for information about students' in-game learning, and tools to…