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CAREER: Collaborative Learning with Classroom Networks: Integrating Technological and Pedagogical Innovations
CAREER: Collaborative Learning with Classroom…
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Developing Science Problem-solving Skills and Engagement Through Intelligent Game-based Learning Environments
Developing Science Problem-solving Skills and…
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Simulation and Modeling in Technology Education (SMTE)
Simulation and Modeling in Technology Education (SMTE)
0821965
This…
Closing the Math Achievement Gap for English Language Learners: Technology Resources for Pre-algebra
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Closing the Math Achievement Gap for English Language Learners: Technology Resources for Pre-algebra
Closing the Math Achievement Gap for English Language…
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SAVE Science: Situated Assessment Using Virtual Environments for Science Content and Inquiry
SAVE Science: Situated Assessment Using Virtual Environments for…
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Developing Contingent Pedagogies: Integrating Technology-enhanced Feedback into a Middle School Science Curriculum to Improve Conceptual Teaching and Learning…
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Scaffolding Understanding by Redesigning Games for Education (SURGE)
Scaffolding Understanding by Redesigning Games for Education (SURGE)…
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Developing Learning Environments that Support Molecular-Level Sensemaking
Developing Learning Environments that Support Molecular-Level Sensemaking…
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Building Students' Data Literacy through the Co-design of Curriculum by Mathematics and Art Teachers (Collaborative Research: Silander)
Building Students…
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Building Students' Data Literacy through the Co-design of Curriculum by Mathematics and Art Teachers (Collaborative Research: Vacca)
Building Students'…
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Building Students' Data Literacy through the Co-design of Curriculum by Mathematics and Art Teachers (Collaborative Research: Matuk)
Building Students'…
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Developing an Online Game to Teach Middle School Students Science Research Practices in the Life Sciences (Collaborative Research: Gagnon)
Developing an Online…
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Developing an Online Game to Teach Middle School Students Science Research Practices in the Life Sciences (Collaborative Research: Baker)
Developing an Online…
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Developing an Online Game to Teach Middle School Students Science Research Practices in the Life Sciences Collaborative Research: Metcalf)
Developing an Online…
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Case Studies of a Suite of Next Generation Science Instructional, Assessment, and Professional Development Materials in Diverse Middle School Settings
Case…
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Using Animated Contrasting Cases to Improve Procedural and Conceptual Knowledge in Geometry
Using Animated Contrasting Cases to Improve Procedural and Conceptual…
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Generalized Embodied Modeling to Support Science through Technology Enhanced Play (Collaborative Research: Enyedy)
Generalized Embodied Modeling to Support…
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Generalized Embodied Modeling to Support Science through Technology Enhanced Play (Collaborative Research: Danish)
Generalized Embodied Modeling to Support…
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Crowdsourcing Neuroscience: An Interactive Cloud-based Citizen Science Platform for High School Students, Teachers, and Researchers
Crowdsourcing Neuroscience: An…
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Developing and Investigating Unscripted Mathematics Videos
Developing and Investigating Unscripted Mathematics Videos
1907782…
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Looking Back and Looking Forward: Increasing the Impact of Educational Research on Practice
Looking Back and Looking Forward: Increasing the Impact of Educational…
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PBS NewsHour Student Reporting Labs StoryMaker: STEM-Integrated Student Journalism
PBS NewsHour Student Reporting Labs StoryMaker: STEM-Integrated Student…