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Virtual Learning Communities: An Online Professional Development Resource for STEM Teachers
Virtual Learning Communities: An Online Professional Development…
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Zydeco: A Mobile "Nomadic Inquiry" System to Support and Bridge Science Inquiry Between Classroom and Museum Contexts
Zydeco: A Mobile "Nomadic…
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CAREER: Supporting Middle School Students' Construction of Evidence-Based Arguments
CAREER: Supporting Middle School Students' Construction of Evidence-…
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The Leonardo Project: An Intelligent Cyberlearning System for Interactive Scientific Modeling in Elementary Science Education
The Leonardo Project: An Intelligent…
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Embodied STEM Learning Across Technology-Based Learning Environments
Embodied STEM Learning Across Technology-Based Learning Environments…
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The Evidence Games: Collaborative Games Engaging Middle School Students in the Evaluation of Scientific Evidence
The Evidence Games: Collaborative Games Engaging…
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ScratchEd: Working with Teachers to Develop Design-Based Approaches to the Cultivation of Computational Thinking
ScratchEd: Working with Teachers to Develop…
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INK-12: Teaching and Learning Using Interactive Ink Inscriptions in K-12 (Collaborative Research: Koile)
INK-12: Teaching and Learning Using Interactive Ink…
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Oceans of Data: What is Needed to Support Students' Learning with Large Scientific Databases? (Collaborative Research: Peach)
Oceans of Data: What is Needed…
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Oceans of Data: What is Needed to Support Students' Learning with Large Scientific Databases? (Collaborative Research: Krumhansl)
Oceans of Data: What is…
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Expanding PhET Interactive Science Simulations to Grades 4-8: A Research-Based Approach
Expanding PhET Interactive Science Simulations to Grades 4-8: A Research-…
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Transition to College Mathematics and Statistics
Transition to College Mathematics and Statistics
1020312
This project will…
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Cyber-Enabled Learning: Digital Natives in Integrated Scientific Inquiry Classrooms (Collaborative Research: Wang)
Cyber-Enabled Learning: Digital Natives in…
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Signing High School Science
Signing High School Science
1019542
This project integrates American Sign Language (ASL) into…
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SimScientists Human Body Systems: Using Simulations to Foster Integrated Understanding of Complex, Dynamic, Interactive Systems
SimScientists Human Body Systems:…
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Interactive Science and Technology Instruction for English Learners (RAPID)
Interactive Science and Technology Instruction for English Learners (RAPID…
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Developing Learning Environments that Support Molecular-Level Sensemaking
Developing Learning Environments that Support Molecular-Level Sensemaking…
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Building Students' Data Literacy through the Co-design of Curriculum by Mathematics and Art Teachers (Collaborative Research: Silander)
Building Students…
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Building Students' Data Literacy through the Co-design of Curriculum by Mathematics and Art Teachers (Collaborative Research: Vacca)
Building Students'…
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Building Students' Data Literacy through the Co-design of Curriculum by Mathematics and Art Teachers (Collaborative Research: Matuk)
Building Students'…
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Developing an Online Game to Teach Middle School Students Science Research Practices in the Life Sciences (Collaborative Research: Gagnon)
Developing an Online…
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Developing an Online Game to Teach Middle School Students Science Research Practices in the Life Sciences (Collaborative Research: Baker)
Developing an Online…
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Developing an Online Game to Teach Middle School Students Science Research Practices in the Life Sciences Collaborative Research: Metcalf)
Developing an Online…
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Case Studies of a Suite of Next Generation Science Instructional, Assessment, and Professional Development Materials in Diverse Middle School Settings
Case…
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Using Animated Contrasting Cases to Improve Procedural and Conceptual Knowledge in Geometry
Using Animated Contrasting Cases to Improve Procedural and Conceptual…
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Generalized Embodied Modeling to Support Science through Technology Enhanced Play (Collaborative Research: Enyedy)
Generalized Embodied Modeling to Support…
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Generalized Embodied Modeling to Support Science through Technology Enhanced Play (Collaborative Research: Danish)
Generalized Embodied Modeling to Support…
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Crowdsourcing Neuroscience: An Interactive Cloud-based Citizen Science Platform for High School Students, Teachers, and Researchers
Crowdsourcing Neuroscience: An…
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Developing and Investigating Unscripted Mathematics Videos
Developing and Investigating Unscripted Mathematics Videos
1907782…
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Looking Back and Looking Forward: Increasing the Impact of Educational Research on Practice
Looking Back and Looking Forward: Increasing the Impact of Educational…
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PBS NewsHour Student Reporting Labs StoryMaker: STEM-Integrated Student Journalism
PBS NewsHour Student Reporting Labs StoryMaker: STEM-Integrated Student…