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Taking Games to School: Exploratory Study to Support Game-based Teaching and Learning In High-School Science Classes Taking Games to School: Exploratory Study to…
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The Leonardo Project: An Intelligent Cyberlearning System for Interactive Scientific Modeling in Elementary Science Education The Leonardo Project: An Intelligent…
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The Smart Playground: Computational Thinking Through Robotics in Early Childhood (Collaborative Research: Bers) The Smart Playground: Computational Thinking…
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The Smart Playground: Computational Thinking Through Robotics in Early Childhood (Collaborative Research: Bustamante) The Smart Playground: Computational Thinking…
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The Smart Playground: Computational Thinking Through Robotics in Early Childhood (Collaborative Research: Rogers) The Smart Playground: Computational Thinking…
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Using Technology to Capture Classroom Interactions: The Design, Validation, and Dissemination of a Formative Assessment of Instruction Tool for Diverse K-8 Mathematics Classrooms…
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Virtual Learning Communities: An Online Professional Development Resource for STEM Teachers Virtual Learning Communities: An Online Professional Development…
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Zoombinis: The Full Development Implementation Research Study of a Computational Thinking Game for Upper Elementary and Middle School Learners Zoombinis: The Full…