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Educational Game Design Model Presentation Gaming/Virtual Environments Other Barbara…
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Effect and Influence of Ambisonic Audio in Viewing 360 Video Publication Technology Educational Technology Gaming/…
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Eliciting Learner Knowledge: Enabling Focused Practice Through an Open-Source Online Tool Publication Mathematics Science…
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Exploring Teacher Knowledge and Noticing with Eye Tracking and 360 Video Publication Mathematics Classroom Practice…
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Trying Very Hard to Make Games that Don't Stink: User Testing at the NMSU Learning Games Lab Presentation Gaming/Virtual Environments…
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PST Learning to Facilitate Argumentation Via Simulation: Exploring the Role of Understanding and Emotion Publication Science…
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Exploring Students’ Learning Support Use in Digital Game-based Math Learning: A Mixed-Methods Approach Using Machine Learning and Multi-cases Study Publication…
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Exploring Players' Experience of Humor and Snark in a Grade 3-6 History Practices Game Publication Social Science Technology…
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How games can engage students and improve learning Publication Educational Technology Gaming/Virtual Environments…
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The Computational Algorithmic Thinking (CAT) Capability Flow: An Approach to Articulating CAT Capabilities over Time in African-American Middle-school Girls Publication…
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Vygotskian Hybridizing of Motion and Mapping: Learning About Geometric Transformations in Block-based Programming Environments Publication…
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National Science Foundation-Funded Research Facilitates STEM Teaching Publication Mathematics Science Gaming/Virtual…
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Data Games: Tools and Materials for Learning Data Modeling (Finzer) Presentation Mathematics Gaming/Virtual Environments…
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Machine Learning-Enabled Automated Feedback: Supporting Students’ Revision of Scientific Arguments Based on Data Drawn from Simulation Publication…
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“Unnatural How Natural It Was”: Using a Performance Task and Simulated Classroom for Preservice Secondary Teachers to Practice Engaging Student Avatars in Scientific Argumentation…
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Evaluating How Extended Reality Delivery Device and Preservice Teacher Major Impact Presence in Immersive Learning Environments Publication…
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SURGE: Connecting students' intuitive understandings about kinematics and Newtonian mechanics into explicit formalized frameworks (Clark) Presentation…