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Educational Game Design Model
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Gaming/Virtual Environments
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Barbara…
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Effect and Influence of Ambisonic Audio in Viewing 360 Video
Publication
Technology
Educational Technology
Gaming/…
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Eliciting Learner Knowledge: Enabling Focused Practice Through an Open-Source Online Tool
Publication
Mathematics
Science…
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Exploring Teacher Knowledge and Noticing with Eye Tracking and 360 Video
Publication
Mathematics
Classroom Practice…
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Trying Very Hard to Make Games that Don't Stink: User Testing at the NMSU Learning Games Lab
Presentation
Gaming/Virtual Environments…
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PST Learning to Facilitate Argumentation Via Simulation: Exploring the Role of Understanding and Emotion
Publication
Science…
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Exploring Students’ Learning Support Use in Digital Game-based Math Learning: A Mixed-Methods Approach Using Machine Learning and Multi-cases Study
Publication…
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Exploring Players' Experience of Humor and Snark in a Grade 3-6 History Practices Game
Publication
Social Science
Technology…
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How games can engage students and improve learning
Publication
Educational Technology
Gaming/Virtual Environments…
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The Computational Algorithmic Thinking (CAT) Capability Flow: An Approach to Articulating CAT Capabilities over Time in African-American Middle-school Girls
Publication…
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Vygotskian Hybridizing of Motion and Mapping: Learning About Geometric Transformations in Block-based Programming Environments
Publication…
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National Science Foundation-Funded Research Facilitates STEM Teaching
Publication
Mathematics
Science
Gaming/Virtual…
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Data Games: Tools and Materials for Learning Data Modeling (Finzer)
Presentation
Mathematics
Gaming/Virtual Environments…
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Machine Learning-Enabled Automated Feedback: Supporting Students’ Revision of Scientific Arguments Based on Data Drawn from Simulation
Publication…
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“Unnatural How Natural It Was”: Using a Performance Task and Simulated Classroom for Preservice Secondary Teachers to Practice Engaging Student Avatars in Scientific Argumentation…
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Evaluating How Extended Reality Delivery Device and Preservice Teacher Major Impact Presence in Immersive Learning Environments
Publication…
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SURGE: Connecting students' intuitive understandings about kinematics and Newtonian mechanics into explicit formalized frameworks (Clark)
Presentation…