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Taking Games to School: Exploratory Study to Support Game-based Teaching and Learning In High-School Science Classes
Taking Games to School: Exploratory Study to…
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EarSketch: An Authentic, Studio-based STEAM Approach to High School Computing Education
EarSketch: An Authentic, Studio-based STEAM Approach to High School…
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Changing Culture in Robotics Classroom (Collaborative Research: Shoop)
Changing Culture in Robotics Classroom (Collaborative Research: Shoop)…
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GRIDS: Graphing Research on Inquiry with Data in Science
GRIDS: Graphing Research on Inquiry with Data in Science
1418423…
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Science, Technology, Engineering and Mathematics Scholars Teacher Academy Resident System
Science, Technology, Engineering and Mathematics Scholars Teacher…
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Developing a Model of STEM-Focused Elementary Schools (eSTEM)
Developing a Model of STEM-Focused Elementary Schools (eSTEM)
1621005…
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Systemic Transformation of Inquiry Learning Environments for STEM (STILE 2.0)
Systemic Transformation of Inquiry Learning Environments for STEM (STILE 2.0…
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Supporting English Learners in STEM Subjects
Supporting English Learners in STEM Subjects
1636544
This project will conduct…
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The Impact of COVID on Childrens' Well-being in 2022: Continued Evidence from the Understanding America Study
The Impact of COVID on Childrens' Well-…
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Cultivating Relationships: Partnering with Teachers and Tribes to Integrate Indigenous and School STEM Knowledge
Cultivating Relationships: Partnering with…
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Designing Computational Modeling Curricula across Science Subjects to Study How Repeated Engagement Impacts Student Learning throughout High School (Collaborative Research: Klopfer…