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Video Interactions for Teaching and Learning (VITAL): A Learning Environment for Courses in Early Childhood Mathematics Education
Video Interactions for Teaching…
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Learning in Practice: New Possibilities for Teacher Professional Education in Science
Learning in Practice: New Possibilities for Teacher Professional Education…
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CAREER: Leveraging Contrasting Cases to Investigate Integer Understanding
CAREER: Leveraging Contrasting Cases to Investigate Integer Understanding…
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Researching the Impact of an Online MOOC Designed to Transform Student Engagement and Achievement in Mathematics
Researching the Impact of an Online MOOC Designed…
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Taking Games to School: Exploratory Study to Support Game-based Teaching and Learning In High-School Science Classes
Taking Games to School: Exploratory Study to…
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Computer Science in Secondary Schools (CS3): Studying Context, Enactment, and Impact
Computer Science in Secondary Schools (CS3): Studying Context, Enactment, and…
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EarSketch: An Authentic, Studio-based STEAM Approach to High School Computing Education
EarSketch: An Authentic, Studio-based STEAM Approach to High School…
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CAREER: Algebraic Knowledge for Teaching: A Cross-Cultural Perspective
CAREER: Algebraic Knowledge for Teaching: A Cross-Cultural Perspective…
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Changing Culture in Robotics Classroom (Collaborative Research: Shoop)
Changing Culture in Robotics Classroom (Collaborative Research: Shoop)…
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CodeR4STATS - Code R for AP Statistics
CodeR4STATS - Code R for AP Statistics
1418163
This project builds on prior efforts…
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GRIDS: Graphing Research on Inquiry with Data in Science
GRIDS: Graphing Research on Inquiry with Data in Science
1418423…
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Learning About Ecosystems Science and Complex Causality Through Experimentation in a Virtual World
Learning About Ecosystems Science and Complex Causality Through…
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STEM Sea, Air, and Land Remotely Operated Vehicle Design Challenges for Rural, Middle School Youth
STEM Sea, Air, and Land Remotely Operated Vehicle Design…
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Getting Unstuck: Designing and Evaluating Teacher Resources to Support Conceptual and Creative Fluency with Programming
Getting Unstuck: Designing and Evaluating…
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Designing and Researching a Program for Preparing Teachers as Facilitators of Computational Making Activities in Classroom and Informal Learning Environments…
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Using Animated Contrasting Cases to Improve Procedural and Conceptual Knowledge in Geometry
Using Animated Contrasting Cases to Improve Procedural and Conceptual…
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Generalized Embodied Modeling to Support Science through Technology Enhanced Play (Collaborative Research: Enyedy)
Generalized Embodied Modeling to Support…
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Generalized Embodied Modeling to Support Science through Technology Enhanced Play (Collaborative Research: Danish)
Generalized Embodied Modeling to Support…
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Looking Back and Looking Forward: Increasing the Impact of Educational Research on Practice
Looking Back and Looking Forward: Increasing the Impact of Educational…
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A Research-Practice Partnership for Developing Computational Thinking through Linguistically and Culturally Relevant CS Curriculum in Middle School
A Research-…