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Video Interactions for Teaching and Learning (VITAL): A Learning Environment for Courses in Early Childhood Mathematics Education Video Interactions for Teaching…
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Learning in Practice: New Possibilities for Teacher Professional Education in Science Learning in Practice: New Possibilities for Teacher Professional Education…
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CAREER: Leveraging Contrasting Cases to Investigate Integer Understanding CAREER: Leveraging Contrasting Cases to Investigate Integer Understanding…
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Researching the Impact of an Online MOOC Designed to Transform Student Engagement and Achievement in Mathematics Researching the Impact of an Online MOOC Designed…
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Taking Games to School: Exploratory Study to Support Game-based Teaching and Learning In High-School Science Classes Taking Games to School: Exploratory Study to…
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Computer Science in Secondary Schools (CS3): Studying Context, Enactment, and Impact Computer Science in Secondary Schools (CS3): Studying Context, Enactment, and…
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EarSketch: An Authentic, Studio-based STEAM Approach to High School Computing Education EarSketch: An Authentic, Studio-based STEAM Approach to High School…
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CAREER: Algebraic Knowledge for Teaching: A Cross-Cultural Perspective CAREER: Algebraic Knowledge for Teaching: A Cross-Cultural Perspective…
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Changing Culture in Robotics Classroom (Collaborative Research: Shoop) Changing Culture in Robotics Classroom (Collaborative Research: Shoop)…
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CodeR4STATS - Code R for AP Statistics CodeR4STATS - Code R for AP Statistics 1418163 This project builds on prior efforts…
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GRIDS: Graphing Research on Inquiry with Data in Science GRIDS: Graphing Research on Inquiry with Data in Science 1418423…
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Learning About Ecosystems Science and Complex Causality Through Experimentation in a Virtual World Learning About Ecosystems Science and Complex Causality Through…
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STEM Sea, Air, and Land Remotely Operated Vehicle Design Challenges for Rural, Middle School Youth STEM Sea, Air, and Land Remotely Operated Vehicle Design…
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Getting Unstuck: Designing and Evaluating Teacher Resources to Support Conceptual and Creative Fluency with Programming Getting Unstuck: Designing and Evaluating…
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Designing and Researching a Program for Preparing Teachers as Facilitators of Computational Making Activities in Classroom and Informal Learning Environments…
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Using Animated Contrasting Cases to Improve Procedural and Conceptual Knowledge in Geometry Using Animated Contrasting Cases to Improve Procedural and Conceptual…
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Generalized Embodied Modeling to Support Science through Technology Enhanced Play (Collaborative Research: Enyedy) Generalized Embodied Modeling to Support…
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Generalized Embodied Modeling to Support Science through Technology Enhanced Play (Collaborative Research: Danish) Generalized Embodied Modeling to Support…
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Looking Back and Looking Forward: Increasing the Impact of Educational Research on Practice Looking Back and Looking Forward: Increasing the Impact of Educational…
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A Research-Practice Partnership for Developing Computational Thinking through Linguistically and Culturally Relevant CS Curriculum in Middle School A Research-…