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Signing High School Science
Signing High School Science
1019542
This project integrates American Sign Language (ASL) into…
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Arcadia: The Next Generation—Transforming STEM Learning Through Transmedia Games
Arcadia: The Next Generation—Transforming STEM Learning Through Transmedia Games…
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EcoMobile: Blended Real and Virtual Immersive Experiences for Learning Complex Causality and Ecosystems Science
EcoMobile: Blended Real and Virtual Immersive…
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Gateways to Algebraic Motivation, Engagement and Success (GAMES): Supporting and Assessing Fraction Proficiency with Game-Based, Mobile Applications and Devices…
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Computer-Supported Math Discourse Among Teachers and Students (Collaborative Research: Powell)
Computer-Supported Math Discourse Among Teachers and Students (…
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CyberSTEM: Making Discovery Visible Through Digital Games
CyberSTEM: Making Discovery Visible Through Digital Games
1119383…
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CAREER: Supporting Computational Algorithmic Thinking (SCAT)—Exploring the Development of Computational Algorithmic Thinking Capabilities in African-American Middle School Girls…
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Ocean Tracks: Investigating Marine Migrations in a Changing Ocean (Collaborative Research: Block)
Ocean Tracks: Investigating Marine Migrations in a Changing…
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Ocean Tracks: Investigating Marine Migrations in a Changing Ocean (Collaborative Research: Krumhansl)
Ocean Tracks: Investigating Marine Migrations in a Changing…
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Laboratory for the Study of Extra Solar Planets: Fostering Data Literacy
Laboratory for the Study of Extra Solar Planets: Fostering Data Literacy…
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Transforming STEM Competitions into Collaboratives: Developing eCrafting Collabs for Learning with Electronic Textiles
Transforming STEM Competitions into…
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GeniVille: Exploring the Intersection of School and Social Media
GeniVille: Exploring the Intersection of School and Social Media
1238625…
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FUN: A Finland US Network for Engagement and STEM Learning in Games
FUN: A Finland US Network for Engagement and STEM Learning in Games
1252709…
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Improving Capacity for Game-Based Research to Scale: A Conference
Improving Capacity for Game-Based Research to Scale: A Conference
1258679…
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Cyber-Enabled Learning: Digital Natives in Integrated Scientific Inquiry Classrooms (Collaborative Research: Campbell)
Cyber-Enabled Learning: Digital Natives in…
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Common Online Data Analysis Platform (CODAP)
Common Online Data Analysis Platform (CODAP)
1435470
This project aims to…
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Promoting Students' Spatial Thinking in Upper Elementary Grades using Geographic Information Systems (GIS)
Promoting Students' Spatial Thinking in Upper…
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Advancing Science Performance with Emerging Computer Technologies (ASPECT)
Advancing Science Performance with Emerging Computer Technologies (ASPECT…
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WeInvestigate: Collaborative Exploration of Scientific Phenomena with the Assistance of Hand-Held Simulations, Prose, and Graphics
WeInvestigate: Collaborative…
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Social Dynamics: Leveraging Online Social Networks to Shape Science Identities and Support Learning Science Concepts in Middle School Students
Social Dynamics:…
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Multimedia Engineering Notebook Tools to Support Engineering Discourse in Urban Elementary School Classrooms (Collaborative Research: Wright)
Multimedia…
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Changing Culture in Robotics Classroom (Collaborative Research: Shoop)
Changing Culture in Robotics Classroom (Collaborative Research: Shoop)…
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Re-Imagining Video-based Online Learning
Re-Imagining Video-based Online Learning
1416789
Despite the tremendous growth in…