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Poster
Middle School High School Computer Science Wright maps can provide psychometricians with information about validity based on internal…
Poster
Elementary School Computer Science Technology In this project, we engaged elementary (grades K-5) pre-service teachers (PSTs) as…
Poster
Middle School Computer Science The ASSIST-MSCS project strives to develop a set of educative resources, formative assessment tools and teacher…
Poster
Elementary School Middle School Computer Science This poster will present the NSF funded project entitled CAREER: Situating Computational…
Poster
Pre-Kindergarten Elementary School Computer Science Technology EPK-2 is designing and testing a model of PreK-2nd grade…
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This report takes stock of what we currently know as well as what we need to know to make classroom assessment maximally beneficial for the teaching and learning of STEM subject matter in K–12 classrooms…
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'Algorithms’ is a core CS concept included in the K-12 CS learning standards, yet student challenges with understanding and using algorithms are still not well documented. This paper describes an approach to decompose the…
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‘Algorithms’ is a core CS concept included in the K-12 CS standards, yet student challenges with understanding different aspects of algorithms are still not well documented, especially for younger students. This paper…
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This poster presents findings on middle school students’ understanding of core computer science (CS) concepts, such as variables and control structures, using cognitive think-aloud interviews with eight students…
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Weaving computer science into the fabric of social studies, rather than teaching it as an isolated skill, makes both subjects more relevant, engaging, and beneficial to students. Weaving computer…
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In this paper we describe a technical infrastructure, entitled Open Game Data, for conducting educational game research using open science, educational data mining and learning engineering approaches.…
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The real-time detection of when a player is struggling presents an opportunity for game designers to design timely and meaningful interventions, as well as to provide targeted support that improves student learning and…
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Stahl, G. (2012f). A view of computer-supported collaborative learning research and its lessons for future-generation collaboration systems. Future Generation Computer Systems. ABSTRACT: This is a review of research on…
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In this poster, we describe the goals of our research, our proposed model for professional development, our framing of design-based approaches to learning, and our framing of computational thinking…
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The purpose of the study is to investigate the popular assumption that the "digital natives" generation surpasses the previous "digital immigrants" generation in terms of their technology experiences, because they grow up…
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Using Google Earth, Cyber Databases, and Geotagged Photos to Enhance Students’ Scientific Practices and Understanding of Darwin’s Theory of Evolution Wang, S.-K. Hsu, H.-Y. & Jean Posada. (2014).…
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In this paper, we describe a pilot study of EarSketch, a computational remixing approach to introductory computer science, in a formal academic computing course at the high school level. The EarSketch project provides an…
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This paper employs meta-analysis to determine the influence of computer-based scaffolding characteristics and study and test scorequality on cognitive outcomes in science, technology, engineering, and mathematics education…
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In this mixed method study, we examined the use and impact of computer based scaffolding to support middle school students’ creation of evidence-based arguments during a 3-week problem-based learning unit focused on the…
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This paper presents a set of authoring tool design principles such as leveraging UI workflows, collaboration, and automation. The scarcity of efficient and user-friendly authoring tools has long been…
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This study investigated N = 57 Kindergarten through second grade children’s performance on a programming assessment after engaging in a 6-week curricular intervention called ScratchJr. Computer…
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A paper on the prototype evolution of the ScratchJr programming environment. Computer programming for young children has grown in popularity among both education researchers and product developers, but…