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Investigations of a Complex, Realistic Task: Intentional, Unsystematic, and Exhaustive Experimenters
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McElhaney, K.W. & Linn, M.C. (2011). Investigations of a Complex, Realistic Task: Intentional, Unsystematic, and Exhaustive Experimenters. Journal of Research in Science Teaching, 48(7), 745-770.
ABSTRACT:
This study…
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Mathematics
Gaming/Virtual Environments
Presentation
Middle
High
William Finzer…
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Barbara Chamberlin, with the NMSU Learning Games Lab, shares the Educational Game Design model developed at NMSU. The educational development studio involves content experts and game developers in their game design process…
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As part of the Data Games project, we are researching how students record and organize multivariate data. This research is informing the design of new software interfaces for Fathom and TinkerPlots that will allow students…
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This is the final poster that was presented at the PI conference in Washington, DC. it was part of the DRK 12 Sims & Games session proposal of 12 posters.
Assessment
Gaming/…
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It seems like there are new tech and social media tools coming out every day. So what’s out there? And how can these tools be used to enhance your work?
Just Getting Started?
First, ask yourself if…
SURGE: Connecting students' intuitive understandings about kinematics and Newtonian mechanics into explicit formalized frameworks (Clark)
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In this session, the presenters discuss findings and experiences regarding technology-embedded assessment and how to support teachers in using it effectively.
Assessment…
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Barbara Chamberlin, with the NMSU Learning Games Lab, shares their user testing processes and strategies. The educational development studio involves content experts and game developers in their game design process, also…
Pre-Service Teachers' Knowledge for Teaching Algebra for Equity in the Middle Grades: A Preliminary Report
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This article presents our plans and initial work to explore how mathematics teacher education programs can prepare teachers for diverse middle grades classrooms. It describes the start-up of a five-year National Science…
Knowledge for Algebra Teaching for Equity (KATE) Project: An Examination of Virtual Classroom Simulation Approaches
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In this paper, we present an overview of the National Science Foundation (NSF) funded Knowledge for Algebra Teaching for Equity (KATE) Project and experiences from preservice teachers who are preparing for teaching middle…
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Many of us learned about dominant and recessive genes in a humdrum high school biology class. Some of us may still recognize the terms and symbols twenty or thirty years later—are your eyes bb or Bb? But, as it turns out,…
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The Concord Consortium has developed 19 activities for teaching and learning algebra that are available online or as an app for iPad or Android tablet computers. These activities—which cover a variety of algebra topics,…
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Understanding how games create a sense of flow and engagement can help teachers make better choices about their instructional use of games.
Ault, M., (2014). How games can engage students and improve…
The effectiveness of Reason Racer, a game designed to engage middle school students in scientific argumentation
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Reason Racer is an online, rate-based, multiplayer game that applies specific game features inorder to engage middle school students in introductory knowledge of and thinking related toscientific argumentation. Game…
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Robot-math is a term used to describe mathematics instruction centered on engineering, particularly robotics. This type of instruction seeks first to make the mathematics skills useful for robotics-centered…
Constructing and Role-Playing Student Avatars in a Simulation of Teaching Algebra for Diverse Learners
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This study examines the design and implementation of a simulated teaching environment in Second Life for prospective teachers.
From the perspectives of Graduate Research Assistants (GRAs), this study…